illusionofmana, to pixelart
@illusionofmana@socel.net avatar

Something about that one messy book story that happens to have all the imports and 8 copies of that one rare and obscure concept art book from 2002 still on sale for MSRP. We've all been in one of those at one point or another.

video/mp4

illusionofmana, to pixelart
@illusionofmana@socel.net avatar

OK, one more WIP. I really need some ideas for posters... Any thoughts?

video/mp4

illusionofmana, to pixelart
@illusionofmana@socel.net avatar

WIP of a new location. Base is done, time to make it messy and add some customers.

video/mp4

illusionofmana, to gaming
@illusionofmana@socel.net avatar

Last one for this piece. I'm super proud of how this came out! It feels good to be back in the groove.

video/mp4

illusionofmana, to gaming
@illusionofmana@socel.net avatar

House is finally done! Going to do a cute little cam tilt anim later and add some characters to the set. But otherwise, enjoy a nice little isometric orthographic view of it!

illusionofmana, to gaming
@illusionofmana@socel.net avatar

I have been having an absolute roller coaster of a week with downs from tech troubles to highs like onboarding with a studio!!!
But in that time Ive started work on a new apartment for low poly project! Check it!

illusionofmana, to gaming
@illusionofmana@socel.net avatar

A new low poly for a client. She wanted her likeness rendered as a magical girl! Luckily she had already acquired concept art so this job was super easy and super fun!

video/mp4

illusionofmana, to gaming
@illusionofmana@socel.net avatar

Pixel Shader 2.0 is done, so glad too! there are a ton of nice features built in for everyone. Retro or new wave!
Features.
Dither dropoff
Custom dither patters and scale
Emission maps
Emission color
Main Light Shadow toggle
Screen Space toggle
VGA style posterized mode
light color count slider (for setting the number of colors a light and its mixing or dropoff will generate)

video/mp4

illusionofmana, to gaming
@illusionofmana@socel.net avatar

Pixel art shader for Unity URP is nearly done. This time I am doing it all in ShaderGraph so I'm not totally lost at what's going on each stage of the pipeline.
My biggest hurdle (and last) is getting shadow casting to work for Unlit... I am at a total loss at the moment.
.

illusionofmana, to gaming
@illusionofmana@socel.net avatar

I also make low poly sets for comm. (no base fixed price though)

image/png

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