@ShatteredPixel@mastodon.gamedev.place
@ShatteredPixel@mastodon.gamedev.place avatar

ShatteredPixel

@ShatteredPixel@mastodon.gamedev.place

Solo indie game dev, currently working on Shattered Pixel Dungeon!

This profile is from a federated server and may be incomplete. Browse more on the original instance.

ShatteredPixel, to gamedev
@ShatteredPixel@mastodon.gamedev.place avatar

Thinking about the recent drama, I'm so glad that Shattered Pixel Dungeon has been able to succeed without a publisher. I'm sure I could sell more copies with publisher support, but I sell enough as it is (thank you!), and I wouldn't trade control of my own game for all the money in the world.

ShatteredPixel,
@ShatteredPixel@mastodon.gamedev.place avatar

@yora agreed, though it's often not possible to find an audience or even create your game without one =/

ShatteredPixel, to gamedev
@ShatteredPixel@mastodon.gamedev.place avatar

Hey folks, the beta for Shattered Pixel Dungeon v2.4.0 should be ready to start this coming week!

The beta will have everything I've shown off so far, including a new item category, changes to alchemy, and changes to the Duelist. There are also some levelgen additions! Entrance and exit rooms in particular are going to become more visually varied.

ShatteredPixel, to gamedev
@ShatteredPixel@mastodon.gamedev.place avatar

Here's an upcoming trinket in Shattered Pixel Dungeon that I expect to be pretty polarizing.

Normally when dealing or blocking damage in Shattered, the average result is the most likely one, and the min or max are pretty unlikely. The thirteen leaf clover inverts this, making extreme results more likely than the average. This makes combat much less consistent, for better or worse!

A GIF showing off the thirteen leaf clover in a short combat encounter with two rats. The hero is repeatedly dealing 10 or 1 damage, which are the minimum and maximum numbers for his current weapon.

ShatteredPixel, to gamedev
@ShatteredPixel@mastodon.gamedev.place avatar

Here's a fourth trinket coming in the next update to Shattered Pixel Dungeon!

The exotic crystals give (almost) any potion or scroll you find a chance to be exotic. Exotic potions and scrolls are normally created though alchemy. They're generally stronger, but also have different effects, so this can change up consumable gameplay quite a bit.

Don't worry, this doesn't affect strength potions or upgrade scrolls.

ShatteredPixel, to random
@ShatteredPixel@mastodon.gamedev.place avatar

If you've played Shattered Pixel Dungeon recently you probably noticed that another one of the holiday food items I added in the last update has turned on: a big chocolate egg for Easter! 🥚

There might be something special that shows up just for tomorrow as well...

ShatteredPixel, to gamedev
@ShatteredPixel@mastodon.gamedev.place avatar

Here's another trinket coming in Shattered Pixel Dungeon's next update!

The mossy clump interacts with level generation, making level types that are filled with vegetation or water much more common. At max level you can expect to see these two level types about 4x as often each. This provides lots more opportunities for players to use grassy or watery terrain to their advantage, or even just more seeds and dew to harvest.

ShatteredPixel, to gamedev
@ShatteredPixel@mastodon.gamedev.place avatar

Hey Folks, here's another trinket coming in the next update to Shattered Pixel Dungeon.

The parchment scrap increases the chance of finding both enchantments/glyphs and curses on weapons and armor! This makes it much easier to get enchanted gear, but you'll have to be wary of the increased risk as well. This is slanted toward positive effects though, especially after being upgraded.

A GIF showcasing the parchment scrap item. The mage is standing around a bunch of weapons and armor, all of which are glowing with enchantments or curses

ShatteredPixel, to gamedev
@ShatteredPixel@mastodon.gamedev.place avatar

After almost 10 years, the rat skull will finally return in Shattered Pixel Dungeon v2.4.0 as one of the game's new trinkets! It was formerly a quest item that I removed way back in v0.2.1. Now the skull will passively boost the chance for you to encounter rare exotic enemies like albino rats or crystal mimics. This means a bit more challenge, but also more rare loot!

ShatteredPixel, to gamedev
@ShatteredPixel@mastodon.gamedev.place avatar

Hey Folks, thank for all the well-wishes last week!

I'm back home now and slowly starting up work on Shattered Pixel Dungeon again. Here's an early look at one streamlining change I'm making to the alchemy system, meant to simplify a bunch of the higher end recipes: replacing catalysts with a simple energy cost.

A GIF showcasing some alchemy recipes as they are currently, and then with catalysts removed as an ingredient

ShatteredPixel, to random
@ShatteredPixel@mastodon.gamedev.place avatar

Hey Folks,

I'm afraid work on Shattered Pixel Dungeon has been on pause this last two weeks, as I've been helping my father recover from knee surgery. Everything I've announced previously related to 2.4.0 is still happening, but the first blog post for it will probably be later than early-mid March. I'll hopefully have some more things to share here in another week or two.

ShatteredPixel, to gamedev
@ShatteredPixel@mastodon.gamedev.place avatar

In a few days, Shattered Pixel Dungeon will have its first ever festive food replacement for the Lunar New Year! As usual, these holiday treats have a little bonus vs. the regular cornish pasty that they replace. Steamed fish is eaten in two bites instead of one, letting you trigger any on-eat effects you have twice!

ShatteredPixel, to gamedev
@ShatteredPixel@mastodon.gamedev.place avatar

I'm currently releasing the first patch for Shattered Pixel Dungeon v2.3 across all platforms! It's mostly internal code changes, but there are a few small fixes, technical additions, and QOL adjustments too.

I expect there will be one more very tiny patch for v2.3 in another few days, as a couple more small issues have popped up since putting out this patch.

ShatteredPixel, to gamedev
@ShatteredPixel@mastodon.gamedev.place avatar

Hey Dungeoneers, Shattered Pixel Dungeon v2.3.0 has been released!

v2.3.0 includes a second gnoll-themed variant for the new caves quest! There are also some smaller item additions, visual improvements to floating text, and the usual slew of small tweaks and bugfixes.

https://shatteredpixel.com/blog/shattered-pixel-dungeon-v230.html

ShatteredPixel, to gamedev
@ShatteredPixel@mastodon.gamedev.place avatar

Happy New Year rat punchers!

After a busy holiday, and getting sick =S, I'm back with some news about v2.3.0 and my plans for the year ahead! This post starts with a year in review, and then lists the major changes and additions that I have planned for Shattered Pixel Dungeon in 2024 and beyond.

https://shatteredpixel.com/blog/shattered-pixel-dungeon-in-2024.html

ShatteredPixel, to gamedev
@ShatteredPixel@mastodon.gamedev.place avatar

Hey Folks, I hope you're all having a happy new year!

Sorry for my silence over the holidays. I've been busier than expected with a mix of holiday celebrations, a stressful family visit, and catching a cold! I'll hopefully be sharing a blog post later this coming week with my plans for Shattered Pixel Dungeons's v2.3.0 release and for 2024 in general.

ShatteredPixel, to gamedev
@ShatteredPixel@mastodon.gamedev.place avatar

Hey Dungeoneers!

The second variant of the new caves quest is now ready for beta! In this post I’m going to go over what this new quest area entails, and also share some other content coming in v2.3.0.

https://shatteredpixel.com/blog/coming-soon-to-shattered-the-gnoll-caves-quest.html

ShatteredPixel, to gamedev
@ShatteredPixel@mastodon.gamedev.place avatar

As I said last week, the boss for the upcoming gnoll variant of Shattered Pixel Dungeon's caves quest is the gnoll geomancer! Once the geomancer is awake expect to do a lot of chasing and a lot of rock dodging. The geomancer's attacks are similar to those of gnoll sappers, but turned up to 11.

That blog post I mentioned last week is still coming by the way! I just need a few more days.

A GIF showcasing one of the Gnoll Geomancer's attacks. The player dodges three boulder simultaneously fired from different directions

AAMfP, to random
@AAMfP@fosstodon.org avatar

I'm sad. I would like to support al my favourite free software projects, @cryptomator (I already have the license) , @cryptpad , @cyberduck (I already have the licence), @libreoffice , @k9mail , @fosstodon , @Liberapay , @Codeberg , ... and so many others.
I would also like to subscribe to my favourite Italian online newspaper () and help all the things I think are nice and useful for a better humankind.
But I'm pretty struggling with money. 😭
I promise I'll help you all, sooner or later.

ShatteredPixel,
@ShatteredPixel@mastodon.gamedev.place avatar

Thanks so much for the thought, but please don't feel any pressure to support me if you're having financial trouble. I'm doing just fine financially.

ShatteredPixel, to gamedev
@ShatteredPixel@mastodon.gamedev.place avatar

As I mentioned last time, Gnoll Sappers have access to earth moving magic, but really aren't experts at it. Here's one of their attacks: a boulder toss after a short delay. They'll aim for you of course, but the boulder will hit anything that ends up in its path. Good positioning on your part can easily turn this attack against the sapper.

A short GIF demonstrating the gnoll sapper's attack. The hero dodges two thrown boulders, the first one hits a wall, and the second collides with the sapper, damaging and stunning it.

ShatteredPixel, to gamedev
@ShatteredPixel@mastodon.gamedev.place avatar

Gnoll Sappers are the less common enemy for Shattered Pixel Dungeon's upcoming gnoll caves quest.

Sappers spawn with some nearby barricades, traps, and a guard. They specialize in disruptive AOE attacks and heavily buffing their guard's defense. You'll want to try and use the sapper's abilities to your advantage to get the upper hand.

An example of a Gnoll Sapper's arena. The sapper has a guard and three barricades next to it, as well as two traps a bit further out. A second guard is off to the distance on the right.

ShatteredPixel, to gamedev
@ShatteredPixel@mastodon.gamedev.place avatar

Shattered Pixel Dungeon v2.2.1 has just released!

This patch fixes various small bugs, and includes some mild nerfs to the rewards of the new quest. I do want the new caves quest to be a lot more rewarding, but not so much that it makes the later stages of the game significantly easier.

You can check out the changes screen in-game for a full list of changes.

AAMfP, to random
@AAMfP@fosstodon.org avatar

I know that @ShatteredPixel is no more officially supported on @fdroidorg .
Still, sad for this latest update. 😔

ShatteredPixel,
@ShatteredPixel@mastodon.gamedev.place avatar

@AAMfP @fdroidorg Yeah sorry about that. This ones my bad, and has to do with a compilation configuration error. It will be fixed in v2.2.1 (releasing today), but f-droid may take a while to get it.

ShatteredPixel, to gamedev
@ShatteredPixel@mastodon.gamedev.place avatar

Hey Dungeoneers, Shattered Pixel Dungeon v2.2.0 has been released!

v2.2.0 includes a brand new quest in the caves, almost 20 minutes of new music, and substantial improvements to the prison and sewers quests! there's also the usual bunch of big and small tweaks and bugfixes.

https://shatteredpixel.com/blog/shattered-pixel-dungeon-v220.html

ShatteredPixel, to gamedev
@ShatteredPixel@mastodon.gamedev.place avatar

I've just released another beta update for Shattered Pixel Dungeon, with crystal terrain visuals that finally don't suck! I'd like to make a few more spritework improvements, but Shattered's next update is coming out of beta very soon either way.

  • All
  • Subscribed
  • Moderated
  • Favorites
  • anitta
  • kavyap
  • cisconetworking
  • thenastyranch
  • magazineikmin
  • hgfsjryuu7
  • DreamBathrooms
  • InstantRegret
  • Youngstown
  • slotface
  • PowerRangers
  • Durango
  • everett
  • rosin
  • normalnudes
  • vwfavf
  • modclub
  • ethstaker
  • khanakhh
  • tacticalgear
  • ngwrru68w68
  • osvaldo12
  • mdbf
  • tester
  • cubers
  • Leos
  • GTA5RPClips
  • provamag3
  • All magazines