@aras@mastodon.gamedev.place
@aras@mastodon.gamedev.place avatar

aras

@aras@mastodon.gamedev.place

Programmer. Unity 2006-2021. Website at https://aras-p.info Admin of https://mastodon.gamedev.place

This profile is from a federated server and may be incomplete. Browse more on the original instance.

aras, to random
@aras@mastodon.gamedev.place avatar

Remember Collada? Yeah the format is pretty much dead at this point, but Blender still has it (because of Sketchup, Chief Architect, Bricklink Studio etc.). However it felt increasingly uncomfortable to continue using OpenCollada (that embeds old 3rd party libraries with several dozen known security issues). So here's a "cleanup fork" of OpenCollada that gets rid of the security issues part (but also gets rid of everything Blender does not need). https://github.com/aras-p/OpenCOLLADA

aras, to Playdate
@aras@mastodon.gamedev.place avatar

Because no one stopped me, I ported "Everybody Wants to Crank the World" demo to PC (Windows/Mac). https://github.com/aras-p/demo-pd-cranktheworld/pull/1 :playdate: :demoscene:

Using Sokol libraries by @floooh to do most of heavy lifting.

Fun fact: while the demo is running, it takes up as much CPU time as the windows task manager on my PC.

aras, to Playdate
@aras@mastodon.gamedev.place avatar

Short blog post about "Everybody Wants to Crank the World", a demo I made recently https://aras-p.info/blog/2024/05/20/Crank-the-World-Playdate-demo/

Calculating only some pixels both spatially and temporally is pretty much the same as DLSS, right? :P

aras, to random
@aras@mastodon.gamedev.place avatar

0x2B or 43

aras, to random
@aras@mastodon.gamedev.place avatar

Oh cool, RGB9E5 render target format is coming to PC GPUs? I know that Apple GPUs could render to it for a number of years by now, nice to see wider adoption. Curious to see which GPUs exactly can do it. https://devblogs.microsoft.com/directx/agility-sdk-1-614-0/

aras, to demoscene
@aras@mastodon.gamedev.place avatar

"Everybody Wants to Crank the World", a :demoscene: demo for :playdate:
@playdate. Took 4th place at @outline!

Youtube: https://www.youtube.com/watch?v=QjAKiwQxrQI
Playdate binary: https://aras-p.info/files/demos/2024/Nesnausk_CrankTheWorld-20240421.zip
Source code: https://github.com/aras-p/demo-pd-cranktheworld

Maybe I should write a short blog post about development for playdate, or somesuch. It is quite fun!

image/png
image/png
image/png

aras, to random
@aras@mastodon.gamedev.place avatar

"ZH3: Quadratic Zonal Harmonics" by @torust et al is pretty cool! Looks like much better quality than linear spherical harmonics, at same storage cost. https://torust.me/ZH3.pdf

aras, to blender
@aras@mastodon.gamedev.place avatar

I accidentally implemented blurred shadows and outlines for Text Strips in sequencer. In for Blender 4.2! https://projects.blender.org/blender/blender/pulls/121478

aras, to Playdate
@aras@mastodon.gamedev.place avatar

Alright, demo submission done. Now we wait! :playdate: :demoscene:

aras, to random
@aras@mastodon.gamedev.place avatar

So, Unity’s new CEO is from Zynga and EA (and more recently, Fitbit). Mkay, mkay.😢 https://investors.unity.com/news/news-details/2024/Unity-Appoints-Matthew-Bromberg-as-New-CEO/default.aspx

aras, to random
@aras@mastodon.gamedev.place avatar

Real or physically based rendered? (thx @mattpharr)

aras, to random
@aras@mastodon.gamedev.place avatar

"Leaving Rust gamedev after 3 years" by @logloggames is good. https://loglog.games/blog/leaving-rust-gamedev/

And only half of that is related to Rust! The rest are very good points about hype cycles, tech zealotry, search for silver bullets, being constantly sidetracked by shiny interesting tech instead of solving a problem, etc. etc. Very long, but also very good read.

aras, (edited ) to random
@aras@mastodon.gamedev.place avatar

Ok, the fact that the "AI" (NPU) chip controller inside Intel's new Meteor Lake CPUs uses SPARC instruction set (from 1990?) was not on my bingo cards for this year. https://chipsandcheese.com/2024/04/22/intel-meteor-lakes-npu/

aras, to random
@aras@mastodon.gamedev.place avatar

Yesterday was full of gaussian splatting rendering artifacts.

image/jpeg

aras, to random
@aras@mastodon.gamedev.place avatar

Current project size breakdown:

  • 6kb misc images
  • 15kb executable code
  • 96kb one blue noise texture
  • 3150kb music track

Size budgeting is my passion!

aras, to random
@aras@mastodon.gamedev.place avatar

Source files in current project: various_tests.c, stuff.c. Hey it is my project, I make the rules! (or lack of the rules)

aras, to Playdate
@aras@mastodon.gamedev.place avatar

"The Playdate Story: What Was it Like to Make Handheld Video Game System Hardware?" GDC talk by @cabel is illuminating and very entertaining. (free on GDC vault!) https://gdcvault.com/play/1034707/The-Playdate-Story-What-Was

aras, to random
@aras@mastodon.gamedev.place avatar

"Coding Adventure: Rendering Text" by @sebastianlague is excellent https://www.youtube.com/watch?v=SO83KQuuZvg

aras, to random
@aras@mastodon.gamedev.place avatar

"Apple Silicon CPU Optimization Guide" looks pretty good! https://developer.apple.com/download/apple-silicon-cpu-optimization-guide/ (via @natbro)

aras, to random
@aras@mastodon.gamedev.place avatar

Was a good morning.

image/jpeg

aras, to random
@aras@mastodon.gamedev.place avatar

If by chance you noticed that Blender is worse since last November for some reason: this is the reason! :)

aras, to random
@aras@mastodon.gamedev.place avatar

How come everyone's on Visual Studio 2022, but pretty much no one is using Visual Loft 2022?

aras, to random
@aras@mastodon.gamedev.place avatar

You know that Sia/Guetta song that goes like,

“Rotate me down, no gimbal lock
I am quaternion”

Right?

aras, to random
@aras@mastodon.gamedev.place avatar

Jpegli: new JPG encoder library that achieves same visual quality with smaller file sizes. https://opensource.googleblog.com/2024/04/introducing-jpegli-new-jpeg-coding-library.html

aras, to random
@aras@mastodon.gamedev.place avatar

Only people who worked at Unity would ever understand this.

  • All
  • Subscribed
  • Moderated
  • Favorites
  • megavids
  • Durango
  • DreamBathrooms
  • ngwrru68w68
  • osvaldo12
  • cubers
  • magazineikmin
  • ethstaker
  • Youngstown
  • rosin
  • slotface
  • everett
  • kavyap
  • InstantRegret
  • JUstTest
  • khanakhh
  • thenastyranch
  • anitta
  • modclub
  • GTA5RPClips
  • mdbf
  • cisconetworking
  • tester
  • tacticalgear
  • provamag3
  • Leos
  • normalnudes
  • lostlight
  • All magazines