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fabraz, to random
@fabraz@mastodon.gamedev.place avatar

I'm curious: Do we have any data showing a bump in sales AFTER adding anti-piracy measures to an already released game?

It feels like the negative reception & loss of platform compatibility eclipses any possible benefits.

BreoganHackett,
@BreoganHackett@mastodon.gamedev.place avatar

@fabraz I think large companies just think ensuring nobody gets a product for free is more important than the overall quality. There's also like DRM companies exist to solve a problem for other companies so they spend a lot of time pushing their services to companies and the people involved in those conversations are just so distant from the realities of the customer or artists.

AngryAnt,
@AngryAnt@mastodon.gamedev.place avatar

@BreoganHackett @fabraz That's a good point. If stats showing such a bump exist, you'd think those middleware companies have them?

fabraz, to random
@fabraz@mastodon.gamedev.place avatar

It's my birthday! Let's party!~

video/mp4

fabraz,
@fabraz@mastodon.gamedev.place avatar

Um, excuse me, how good is this gift?!

aeva,
@aeva@mastodon.gamedev.place avatar

@fabraz I really hope that wasn't a working gameboy that got carved up for kitsch 😬

fabraz, to gamedev
@fabraz@mastodon.gamedev.place avatar

Good level tools are the best! You wouldn't believe how much is possible just by utilizing splines to your advantage.

video/mp4

SirTapTap,
@SirTapTap@mastodon.social avatar

@fabraz reticulate those splines, citizen

fabraz, to Mario
@fabraz@mastodon.gamedev.place avatar

This beautiful image by @vgcartography (twitter) highlights one of my favorite details in this level: The spikes above the water are the tips of the sunken ruin's towers.

Sunshine's sense of space in & across all levels on Isle Delfino are some of the best out there!

fabraz, to illustration
@fabraz@mastodon.gamedev.place avatar

We have so much amazing concept art for this project, we're probably gonna look into making an art book!

video/mp4

fabraz, to gamedev
@fabraz@mastodon.gamedev.place avatar

Fun fact: Most games try to avoid transparencies because it can tank performance and lead to render issues with effects.

The common solution? Really thin dithering! The jar on the left is using dithering while the jar on the right is actually transparent.
🧵(1/2)

video/mp4

fabraz, to gamedev
@fabraz@mastodon.gamedev.place avatar
fabraz, to gamedev
@fabraz@mastodon.gamedev.place avatar

Fun transparent ice effect with some fancy fake refraction! Shadergraph below.

video/mp4

djlink,
@djlink@mastodon.gamedev.place avatar

@fabraz it' great too, but I wish this was stable though, I've encountered 2 projects where some of the SG shaders had to be recreated for "Y" platform cause it wouldn't behave the same on all :/

fabraz, (edited )
@fabraz@mastodon.gamedev.place avatar

@djlink I have no doubt, Unity has unfortunately never been worse for multiplat than right now with URP imo.

Heck, even just DX11/DX12 or AMD/Nvidia are constantly causing problems now.

Real shame!

fabraz, to random
@fabraz@mastodon.gamedev.place avatar

This is the kind off stuff I dreamed about as a child!

Super cool fan creation of Wind Waker's world beneath the waves. (Link in replies.)

video/mp4

fabraz, to gamedev
@fabraz@mastodon.gamedev.place avatar
fabraz, to indiegames
@fabraz@mastodon.gamedev.place avatar

To celebrate going into 2024 here's my... LIST OF MOST ANTICIPATED 3D PLATFORMERS!~ ✨️🧵

video/mp4

fabraz,
@fabraz@mastodon.gamedev.place avatar

LIGHTSPEED LINA

An incredibly promising looking, momentum-based 3D Platformer that oozes quality through and through. Can't wait to get my hands on this one! (Pst! Gimme a demo build pleaaase!~)

video/mp4

fabraz,
@fabraz@mastodon.gamedev.place avatar

ROLLIN' RASCAL

There's no other way to describe this as anything else but "3D Sonic" done right. It does everything I'd do tackling this type of subgenre and the playable demo was superb! Kickstarter coming soon!

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fabraz, to random
@fabraz@mastodon.gamedev.place avatar

We're wrapping it up for the year, Happy Holidays everyone!~

video/mp4

fabraz, to random
@fabraz@mastodon.gamedev.place avatar

Bless our players for creating purely hellish levels.

fabraz, to gamedev
@fabraz@mastodon.gamedev.place avatar

New game, same reliable z-fighting solution.

video/mp4

SirTapTap,
@SirTapTap@mastodon.social avatar

@fabraz ah the classic approach. Hard to beat.

fabraz, to indiegames
@fabraz@mastodon.gamedev.place avatar

Got'em all! 🔥

glassbottommeg,
@glassbottommeg@peoplemaking.games avatar

@fabraz I still think it's neat that the SkateBIRD Kickstarter demo is on one of those as a totally unadvertised bonus. Just there if you look, heh.

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