Stupid simple:
Draw a curve from hither to yon
Draw another curve from hither-ish to yon-ish
Interpolate N points on each curve
Draw a chain of triangles
Colour
Which has now sent me down a rabbithole of reimplementing my Delaunay implementation because it is slower than I'd like and I want to avoid those cross-gap triangles as well
The thing about solids is, well, they are three dimensional: since the algorithm wants to map to corresponding points horizontally were have a wee problem. To pre-project or not to pre-project, that is the question