@platformalist@mastodon.gamedev.place
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platformalist

@platformalist@mastodon.gamedev.place

Canadian dev making wacky animal games at Eggnog Games. Made Super Star Duck, Leaving the Tree, Maze Dog, and a bunch more!

Currently working on Stickyfoot.

#pico8 #gamedev #indiedev

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platformalist, to gamedev
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Whew, a couple hours later and finally managed to pinpoint Stickyfoot's hiscore bug! Can finally get back to polishing off content!

video/mp4

platformalist, to gamedev
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TweetTweetJam 9 has come to an end! Congrats to everyone who participated.

Some wonderful people turned up and created 52 cool games last week, using only 500 characters of code! Check out the submissions!

https://itch.io/jam/tweettweetjam-9/entries

platformalist, to gamedev
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Last day of TweetTweetJam 9!

If you’ve been on the fence, there’s still time to join! Make a tiny game in 500 characters of code! We’re up to 48 participants and 44 entries so far! Think we can hit 50?

https://itch.io/jam/tweettweetjam-9

platformalist, to gamedev
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It’s day 6 of TweetTweetJam 9!

Make a tiny game in 500 characters of code! We’re up to 44 participants and 33 entries so far! There’s two days left, so come join the fun!

https://itch.io/jam/tweettweetjam-9

platformalist, to gamedev
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Took things down from 1500 chars to 637, but things are looking pretty dire at this point! Not sure how I can take this down any further, will have to try again tomorrow!

video/mp4

platformalist, to gamedev
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Day 5 of TweetTweetJam 9!

Come make a game in 500 characters of code! 42 participants and 26 entries so far! Lots of really awesome concepts this year!

https://itch.io/jam/tweettweetjam-9

platformalist, to gamedev
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It’s another beautiful day of TweetTweetJam 9!

Come make a game in 500 characters of code with us! We’ve got 37 participants and 16 entries so far! We accept multiple entries too, so if you want to submit a few, go right ahead!

https://itch.io/jam/tweettweetjam-9

platformalist, to gamedev
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Got a nice game loop now! 10 seeded levels, hiscore saving, basic sound. At 1500 chars of code right now (which is 3x the jam limit), so now it's time to strip things back!

video/mp4

platformalist, to gamedev
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Making progress on this little tile swapper for TweetTweetJam! Need to scale up difficulty whenever you finish a level, then start stripping back characters!

video/mp4

platformalist, to gamedev
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Day 3 of TweetTweetJam 9!

Make a game in 500 characters of code! We've got 31 participants and 11 really cool entries already!

https://itch.io/jam/tweettweetjam-9

platformalist, to gamedev
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Took the idea a little further, giving it a bit of a Q*bert twist!

video/mp4

platformalist, to gamedev
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Messing with an idea for TweetTweetJam! Forgot how hard this jam really is, got some tricky work ahead!

video/mp4

platformalist, to gamedev
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Day 2 of TweetTweetJam 9!

Come make a game in 500 characters of code! 27 participants and 5 entries already, and we’ve only just started!

https://itch.io/jam/tweettweetjam-9

platformalist, to gamedev
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Day 1 of TweetTweetJam 9!

Come make a game in 500 characters of code! Just a couple hours in, and we’ve already got 22 participants and 1 entry!

https://itch.io/jam/tweettweetjam-9

platformalist, to gamedev
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TweetTweetJam starts in just under two hours! Come make a game in 500 characters of code!

https://itch.io/jam/tweettweetjam-9

platformalist, to random
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Mark your calendars for TweetTweetJam! Starts on Monday.

https://itch.io/jam/tweettweetjam-9

Come make a tiny game in 500 characters of code! Games are most often made in PICO-8, but other engines are welcome too!

platformalist, to gamedev
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TweetTweetJam 9 starts on Monday!

https://itch.io/jam/tweettweetjam-9

Start thinking of ways to cram a game into 500 characters of code! Come join the jam, it’s a great time!

platformalist, to gamedev
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TweetTweetJam 9 is almost here!

https://itch.io/jam/tweettweetjam-9

Starting Monday, come make a tiny game in 500 characters of code! It’s super fun every year, and we’d love for you to participate!

platformalist, to random
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May 6-12! Mark your calendars!

Posting a jam page on Itch tomorrow!

platformalist, to gamedev
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Stickyfoot has entered the playtesting phase!

If any of you want to be a playtester, let me know and I'll send you some instructions!

video/mp4

platformalist, to gamedev
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Switching up the color palette for Stickyfoot, trying to make things more cohesive. Starting to look really sharp, I think!

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platformalist, to gamedev
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Map animations are really rolling along! Was worth backtracking to make the sprite swapping system better, they're very quick to add now!

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platformalist, to gamedev
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Code compression is coming along, with interesting results.

I kinda like those glitched coins though.

video/mp4

platformalist, to gamedev
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Time to bite the bullet and strip out some tokens / characters on Stickyfoot. Plenty of room to save (I think) but this is usually a good indicator that I need to stop adding features and start wrapping things up!

video/mp4

platformalist, to gamedev
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Added rotating coin animations to Stickyfoot today! Need to make the animation function a LOT more performant but it's a good start!

video/mp4

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