i'm always surprised at how overlooked Inherit the Earth is by the adventure gaming crowd.
i can understand why: it doesn't fit cleanly into the sierra-lucasarts design dichotomy, all of the characters are animals/"morphs", and the game switches between isometric and theatrical perspectives constantly.
all of those reasons alone are enough to make me enjoy an adventure game. but what stands out to me today is just how unique it all feels. the gameplay freely moves between mystery, exploration, treasure hunt and social squabbles without falling too deeply into the genre traps that have plagued adventure games for decades
even after three decades i'm surprised every time at how fascinating this little world is. i wish the dreamer's guild and talin/david joiner had be given more time and money to make games like this.
Kolejny przegląd wieści o grach przygodowych na blogu. Tym razem wspominam m.in. o kryminalnej produkcji Arsene Lupin - Once a Thief i nowym projekcie twórcy Papetury pt. Pirofauna.
Game Unboxing
From 2020-2022 I had the honor of being Terrible Toybox’s Lead Game Programmer on the adventure game, “Return to Monkey Island”. Look what the publisher, #DevolverDigital, was willing to send to me!
💬Excerpt from an interview with Jane Jensen refuting the so-called experts of the time who claimed that the main drawback of adventure games is the inability to replay them once finished.
A point-and-click adventure based on the idea of the UK colonising the galaxy post-Brexit (terrifying). The jokes don't land well, it tries to make a funny out of racism and flops, and references abound without purpose or hilarity. Nope.
Big feature in #SAGEngine (Simple Adventure Game Engine) finally unlocked ...#ink scripting! 📝🥳
Now, everything (scenes, actors, props) can be ink scripted.
This editor is close to the Inky one - syntax highlighting, compiler errors, autocomplete (inc. object/API refs) 😁
The icing on the cake was seeing the one-click, export to standalone web game ALSO working! 🙌
(Did I mention SAGE is a browser-based, mobile friendly PWA? 😉📲) #ScreenshotSaturday#GameDev#PointAndClick#AdventureGames