Our latest #GPUOpen blog demonstrates its transformative impact on #algorithm design with a practical example, explaining step-by-step the syntax and API.
🖼️ With the launch of the first two #AMD#FSR3 enabled titles today, we are putting #gamedev in the frame with a technical blog on #GPUOpen that generates more insight on the tech behind it 🖼️
🔥 #AMDlabnotes presents another new article - this time to assist data scientists/ML practitioners get their #PyTorch or #TensorFlow environment up and running on #AMD#GPUs 🔥
✖️ Additional profiles for Display Color Enhancement
✖️ Blank all physical displays
✖️ AMD Radeon Anti-Lag and Anti-Lag+ support
✖️ RT Boost settings & blue light reduction config
We're excited to announce that the #AMD#FidelityFX#SDK is now publicly available 🎆
This easy-to-integrate #opensource solution lets #gamedev add our FidelityFX technologies into their games without the hassle of complicated porting procedures.
As well as updates to our existing AMD FidelityFX technologies, we're delighted to add three more to the FidelityFX family:
Hi everyone! This is the official account for #GPUOpen, #AMD's resource for supporting games and graphics developers since 2016. We're the team behind #FidelityFX Super Resolution, #Radeon Developer Tool Suite, Radeon #ProRender, and much more.
Follow us to be the first to hear our latest announcements, links to new products and updates, and of course our continually-growing repository of documentation.