I found it interesting, while re-painting this, that the moulded texture on the wood is raised and not recessed.
Doesn't hurt how it works with a dry-brush application of paint.
Just one of those things that happens at small scale (1:160 in this case).
The dome is painted as a reflection and is magnetised and removable.
The main body is painted with a "buffable" paint to give it that real shiny appearance.
Straight on views of each face of the Mech' workshop.
The ladder around the back allow access to the roof. The platform partway up was added to aid gameplay if the miniature's movement wouldn't reach the roof.
This display was built from scratch (at 1:160 scale), with a few kit parts.
This was a surprise reveal that I had found my Dad's trains we thought were missing/stolen.
The junk in the wall includes a coke bottle (an experiment in painting glass containers), a piece of a Predator tank (that I had removed for my conversion), and a skull amongst the rusty metal.
Inside the trench, details include a pencil and notepad near the radio, as well as a mug of coffee and ring stains on the wood.
Some high angle photos of the Quake Fiend scale model.
For this base I used an angular shape to match the physical form of the polygonal model, and then topped it with a print-out of a Quake floor texture (as that is how textures appeared back then).
This hut was created for a friendly contest with the condition that the model was made from recycled materials.
The base is an old CD,
The texturing is dried paint,
The roof is scrap card,
The cloth above the doorway is old climbing tape,
And everything else is made from plastic sprue...
How do you like your eggs?
With a hug? of your face...
This pair of Alien eggs were sculpted by hand and are about the size of a chicken's egg.
The facehugger is sculpted from epoxy putty, with legs made of plastic rod pieces with blobs of glue for the knuckles.