New: Michael Merriam's queer weird west/horror book: Terror at Terra de Cobre:
An ancient evil has awakened… Strong women, ancient magic and the walking dead make for a heady mix. In Michael Merriam’s tale, seven women are called to protect a small mining town in the New Mexico Territory, Tierra De Cobre, against an evil...
Mes de Bogleterror: seguimos dando vueltas por el salvaje y terrorífico oeste de #weirdwest en mi canal de twitch htpps://twitch.tv/lordbogle vengan genteee! #twitch#gaming#halloween
Finished up #WeirdWest! Trying to decide what to play next. Sea of Stars looked pretty cool but I do have a bunch of other games I should probably get to before I start that.
New Issue: BCS #388 is out today, featuring stories by M.A. Carrick (a joint pseudonym for @swan_tower & @alychelms, set in the world of their Rook and Rose fantasy novels) and Peter Darbyshire (a new story in his Angel Azrael weird western series), with a giveaway for the new M.A. Carrick novel Labyrinth's Heart, all behind cover art by Michal Kváč.
It's been quite a treat to get such a long-range preview of what's to come, on #Magic's 30th anniversay. What do you think of the announced sets? What has you most/least excited?
As for me, none of the announced Universes Beyond collabs really caught my eye (except for a cautious, wait-and-see interest in the Final Fantasy crossover), but I am PUMPED for 2024's premiere slate:
-#MurdersAtKarlovManor: #Ravnica isn't my favorite plane (I have no issue with it, but I kind of missed it the first time around) but I'm always down for a murder mystery.
-#OutlawsOfThunderJunction: I've dreamt of a #WeirdWest#MagicTheGathering set since the 1990s, when I first played the Deadlands: Doomtown CCG. I even came up with a combat keyword mechanic for it once (Shootout, a way to split combat damage)! Cannot wait to see what the actual Wizards have come up with.
-#Bloomburrow: Get outta town! I had not one, not two, but THREE #Redwall -themed RP websites on Geocities when I was a younger teen. I read every book Brian Jacques ever wrote up til his death, save like one or two. Redwall and (especially) Mossflower defined so much of my childhood reading experience. I'm all in.
#DuskmournHouseOfHorror: I hope this is a new plane. I hope the ENTIRE plane is one impossibly large Winchester House nightmare of phantom staircases, sub-sub-sub basements, pivoting walls, and blood-soaked ghosts seeking vengeance for long-forgotten crimes. Even if that doesn't end up being the case, though, I have high hopes.
I'm not one for "New Year's resolutions", but I am one for overly ambitious projects.
For 2023, Project365 is "One New Game Per Day".
Given that I have 634 unplayed games in my Steam account and {mumble} unredeemed bundle Steam keys, there's a reason my unplayed collection is tagged "Pile of Shame".
I'll pin this to my profile, and give a brief summary here each day (or x, if I miss x days due to work or stuff).
I'll play 15-30 minutes of (at least) one new game I've never played before (or played less than 15 minutes of). I'll give every game at least 15 minutes, even if I hate every minute of it.
I'm also open to suggestions; if you reply to this thread with a game, I'll schedule it, or tell you what I thought of it.
One of the things that's come up is that I have a bunch of games that I've played once, and not touched again.
Weird West is a top-down twin-stick immersive sim set in an alternative wild west full of monsters bad juju.
The whole point of this endeavour was to reduce the number of unplayed games in my pile of shame, not add to the pile, and yet here we are with Weird West.
I assume part of it is my ADHD, and the "ooh, shiny" dopamine hit when something grabs my interest. A couple of weeks ago I saw the demo for Weird West and grabbed it. I also (and I have no recollection of doing so) wishlisted it.
Running on 2.5 hours sleep this morning, and I get an email saying "Weird West is on special!"
Fired up the demo, bought the game. Between Weird West, and Evil West, I guess the old west crossed with the supernatural is a thing now.
The cross between top-down and immersive sim makes for some interesting gameplay, however there were times when I felt like I wanted to zoom right in to a third-person perspective when in fights, but the fixed camera position made it a little bit frustrating.
Given that if you ask me to choose between western and sci-fi, I'm going to choose sci-fi, I was a little surprised at the way Weird West hooked me.