Call of C'thulhu RPG

juergen_hubert,
@juergen_hubert@thefolklore.cafe avatar

As any veteran knows, old books you've inherited bring nothing but trouble. You should keep them under lock and key - or perhaps even burn them, just to be safe.

@germany @folklore
https://www.patreon.com/posts/devil-summoning-72763428

PeterAperlo,
@PeterAperlo@socel.net avatar

@juergen_hubert @germany @folklore ...and good luck with burning them!

(and a question that's bugged me: "Unaussprechlichen Kulten" is bad grammar, right? Shouldn't it be, "Unaussprechliche Kulten"?)

juergen_hubert,
@juergen_hubert@thefolklore.cafe avatar

@PeterAperlo @germany @folklore

Technically, "Unaussprechliche Kulte", but I think German products translate it as "Von Unaussprechlichen Kulten".

Chaosium,
@Chaosium@dice.camp avatar

Horror in the Pearl of the East! Our friends the @SingularitySons are Kickstarting a new edition of their acclaimed 1920s Shanghai campaign 'The Sassoon Files'. Back this officially licensed release here!
https://www.kickstarter.com/projects/singularity-sons/the-sassoon-files-second-edition

Acantigue,
@Acantigue@dice.camp avatar

@Chaosium Ooh... la la...Sassoon Files!

mjrrpg,
@mjrrpg@dice.camp avatar

Review of the Japanese scenario Black Eyeball, by Uchiyama Yasujirou, from Cthulhu 2020.
A unique intro scenario in the vein of Gateways to Terror, but with less emphasis on combat and more on puzzle-solving.
Read/Listen: https://mjrrpg.com/black-eyeball-review-call-of-cthulhu-cthulhu-2020/

mjrrpg,
@mjrrpg@dice.camp avatar

Wrote a review of the scenario The Hoodlums, written by Alex Guillotte and Ian Christiansen, the seventh and final scenario in the Grindhouse Ultimate Collection.

A short and spooky dungeon crawl-esque scenario with a fun cast of characters, both the pregenerated investigators and the NPCs, human or otherwise.

Read/listen: https://mjrrpg.com/the-hoodlums-review-call-of-cthulhu-grindhouse/

mjrrpg,
@mjrrpg@dice.camp avatar

@SJohnRoss Thanks!
Small-press RPGS, much less community program stuff like this, barely get any reviews or feedback. Trying to at least leave some words about what I play out there for others so they know what they're getting into (or not getting into, in your case!) before hand.

Tim_Eagon,
@Tim_Eagon@dice.camp avatar

Mork Borg gets a lot of shit for it's hard to read layout and graphic design, but have you ever tried to read an issue of World of Cthulhu?

MichaelPhillips,
@MichaelPhillips@dice.camp avatar

@Tim_Eagon Mork Borg is not that bad so long as you set your scale to Secrets of Zir'an

Tim_Eagon,
@Tim_Eagon@dice.camp avatar

@AndreasDavour It's the classic early 2000s busy layout. Layers and layers...

Gargron,
@Gargron@mastodon.social avatar

New favourite channel: Chaotic Neutral. Here is a Call of Cthulhu scenario. Dominic Allen is an extremely talented keeper.

https://www.youtube.com/watch?v=b95xDSL9nJk

Tim_Eagon,
@Tim_Eagon@dice.camp avatar

I’ve been reading way too many recently published scenarios that feature a perfunctory investigation before the Investigators board a train to creepy town that is a one way exercise in hit point and SAN attrition. Sure, some of the imagery is very creepy, but something is definitely missing, that being real problem solving and meaningful choices.

bedirthan,
@bedirthan@dice.camp avatar

@Tim_Eagon literal railroad

lextenebris,
@lextenebris@vivaldi.net avatar

@notasnark @Tim_Eagon @luxet That is literally one of the reasons that Delta Green became one of the most interesting evolutions of Call of Cthulhu. And one of the most appreciated.

It is generally more fun to have a character whom you recognize immediately as capable and effective - even if they are capable and effective in tasks which are not going to be critical to the thing that you know you're going to be experiencing. It's why watching Event Horizon is great fun because the protagonists are competent people in their field. And you know they are capable of dealing with extremely difficult situations. They are simply in a situation they aren't prepared for and isn't within the context they have trained for.

The sensible thing for most of the characters created for Call of Cthulhu to do is to find out that there is a weird problem and then run as fast as possible away from it. The problem is that the game itself does not create a reason mechanically on the sheet expressed for those characters to remain engaged, to want to deal with that problem, to put their sanity or lives on the line. That's an artifact of the fact that BRP is effectively an ancient system that predates the development of good tools for creating situational setups that Call of Cthulhu demands.

FortiterGames,
@FortiterGames@dice.camp avatar

My last memory lane posts seem to have resonated well so here’s another. is up there as one of the games that I’m not very keen on. This comes from a couple of games (both at conventions with well respected Keepers) where the aim has been to scare the player rather than the characters. This put me off for quite a while but after a good game with someone who was running Cthulhu as their first ever GMing attempt I’m tempted to go back to it.

Tim_Eagon,
@Tim_Eagon@dice.camp avatar

@FortiterGames Also, @carpedavid created a really cool sci-fi horror hack of called This Mortal Coil - it's about necromancers in space!

FortiterGames,
@FortiterGames@dice.camp avatar

@Tim_Eagon @carpedavid That one might have to wait until after the convention 😉

Printdevil,
@Printdevil@dice.camp avatar

Saturday Morning Prop for Horror Games...

I saw this 1932 Egyptian Post Administration Letterhead today... and thought.. "You know a quick clone brush and that's a handy prop for a CoC game"

And here you go.

EGYPT Reg. Official Post Administration Letterhead Send SHALLAL to Cairo 1932 With details removed

Chuck_Carcosa, French
@Chuck_Carcosa@piaille.fr avatar

Question à la commu : y a t il parmi vous des joueurs de ?

Mes compagnons de jeu me tannent pour que je masterise cet univers, je commence à me laisser convaincre, je cherche des one shots bien marquants pour commencer à explorer...

xalofar,
@xalofar@mastodon.tedomum.net avatar
brunus,
@brunus@mamot.fr avatar

@xalofar @Chuck_Carcosa Ha bin ça remonte à loin mes dernières parties de CoC...
Honnêtement on prenait les one-shots qu'on trouvait dans le mag Casus Belli... et je n'en ai plus un seul.
Ou si non, on inventait... c'était d'ailleurs souvent le ca... sur la base d'une bonne idée.
Une fois à un concert des Black Crowes j'ai eu la chance de voir monter Jimmy Page sur scène, il avait une médaillon étrange... ça a servit de base pour un truc genre secte qui recrutent dans le milieu artistique.

unflappable_kj,
@unflappable_kj@dice.camp avatar

Watch Well Games Newsletter: Issue #11 includes an interview with my friend, CoC scenario writer Aaron Hawke, who published "The Secret Song of Lake Billings."

Also:

  • open community question
  • Pocket Quest progress

https://preview.mailerlite.io/emails/webview/751647/114611054215955655

#coc #callofcthulhu #miskatonicrepository #pocketquest #ttrpg #indiegamecreator

mjrrpg,
@mjrrpg@dice.camp avatar

Wrote up an overview of my Call of Cthulhu scenario, Café au Morte.

Given how short this scenario is, you can pretty much run it based on just what I say here, but shhhhh.

Read or listen here: https://mjrrpg.com/flash-cthulhu-cafe-au-morte-overview-call-of-cthulhu/

DHS,
@DHS@dice.camp avatar

Did you miss the A-Train to ? Want to dive into the original multi-award-winning first edition? I've got you covered, hep cat!

It's a 3-day FLASH SALE! Get Harlem Unbound 1st Ed (digital version) for just $4.99! Don't miss out on adding this to your collection, or gift a copy to a friend who loves or . Code: HEPCAT https://www.darkerhuestudios.com/shop/digital-copy-harlem-unbound

DHS,
@DHS@dice.camp avatar

@SJohnRoss he he he

konstantinosd,
@konstantinosd@mastodon.gamedev.place avatar
perperikon,

Ah, at Saturday night. Horror on the Orient Express is the most thrilling campaign since few years of gaming!

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