obrhoff, I really get the feeling that AAA games are dying.
Layoffs everywhere, huge budgets, too big to fail; indie devs are eating their lunch and ex-McKinsey MBAs are leading the Xbox division into their disaster. It was cool while it lasted… but maybe its a good thing.
I wonder why Valve is not laying off people. Maybe it's because they understand gamers and keep career-centric managers out?