obrhoff,
@obrhoff@chaos.social avatar

I really get the feeling that AAA games are dying.

Layoffs everywhere, huge budgets, too big to fail; indie devs are eating their lunch and ex-McKinsey MBAs are leading the Xbox division into their disaster. It was cool while it lasted… but maybe its a good thing.

I wonder why Valve is not laying off people. Maybe it's because they understand gamers and keep career-centric managers out?

https://www.youtube.com/watch?v=oIpc8VZ3Bnw

nighthawk,
@nighthawk@aus.social avatar

@obrhoff Valve haven’t created much in terms of notable AAA games since Portal 2 in 2011. There’s Alyx and CS2, but compare that to what they did the in the 13 years before starting with Half-Life 1. Steam really has taken over. Kinda proves your point. It’s not layoffs but a change in focus, where resources go, and similar drop in output.

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