Tearcell, 11 months ago (edited 11 months ago) @VileLasagna Good point. The reason is our UI isn't quite consistent yet. The HUD is a bit 'messy' so we're trying to determine which direction to take it all in.
@VileLasagna Good point. The reason is our UI isn't quite consistent yet.
The HUD is a bit 'messy' so we're trying to determine which direction to take it all in.