badtuple,

Do people have examples of Entity Component Systems used outside of games?

If you squint, relational/columnar DBs line up data wise (though the System analogy is fuzzier). Data Frame style tools inspired by APLs sort of fuzzy match as well.

Curious if anyone knows other ECS or quasi-ECS patterns in real software. Especially if you built it and have opinions!

(Boosts welcome! plz forgive the hashtag spam: )

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