I'm looking for recent books or up-to-date text on #FunctionalProgramming with PHP. #PHP is changing rapidly and all the books I see are nearly a decade old. Any good recommendations? #FP
「 The biggest reason I love Elm is that it changed my perspective on programming.
As someone who aspires to be a code craftsman, this is the biggest reason to learn Elm. Crazy story - I tried really hard to bring the Elm architecture with me when I started a project in Rust. It really makes you think about what goes into building deterministic systems 」 https://sufiyan.substack.com/p/why-i-love-elm?r=aaxsb&s=w
:thinkerguns: Why is Elm such a delightful programming language?
➥ Marcio Frayze
「 Elm is a pure functional programming language with immutable data structure, soundness type system, currying, and blah blah blah. But instead, the author preferred to highlight his real intention: to create a safe language that web developers feel pleasure in using it. The rest is a consequence of that! 」 https://dev.to/marciofrayze/why-is-elm-such-a-delightful-programming-language-2em8
I learned #FunctionalProgramming to escape the imperative programming languages, which in turn got me interested into #Compilers and #ProgrammingLanguages. Turns out, most of the real-world compilers are written in C and C++, so here I am back at square one.
After years of avoiding it for decades, I taught myself #Cpp in the last couple of weeks. So anyway, does anyone want me to write a series of #blog posts about making a #Lisp interpreter (https://github.com/kanaka/mal) in C++?
I may have got a bit carried away writing a blog post presenting both a really practical way with a nice developer experience of handling asynchronous operations that might fail in TypeScript... and a "write your own monad in TypeScript" tutorial.
If you're interested in #FunctionalProgramming, #typescript, or both - please share. I think the techniques in this post can really make writing TS a lot more enjoyable, and the results more reliable.
To achieve a better sample size, I'd highly appreciate if you could circulate the link to this survey in your own networks.
It's already been almost 9 years since the last user survey for these projects. Please help me/us to get more insights into your own experiences, your interests, hopes and pain points — allowing the projects and everyone involved to move forward more intentionally.
There're 15 questions here, with ~10 of them marked as mandatory. The main focal points are the matrices in the middle of the survey. Please also do use the final freeform comments box to share any further feedback you might have. Thank you very much for your interest, trust & taking the time to provide some much needed answers! 🙏
The survey is anonymous and will remain open until 23:59 (CET) on February 29, 2024. I will then share a public summary of the results on my Mastodon in the days following (do keep an eye on the #ThingUmbrella hashtag)...
This chapter took me a while and I need to reimplement it again. I think translate-codon should use a map . Having to wrap codons with codon-strings does not feel right , but I don't understand what partition returns.
Not sure about throw-away maybe a recursion is too much for this ? Maybe there are other built-ins I can use.
Using map more than once does not feel right. I think processing one rna a time would make it more simple.
Does anyone know of an APL compiler or transpiler that can generated Vulkan or OpenGL shader scripts? (Free/libre would be most appreciated.) I think Aaron Hsu might have engineered something like this at some point, but I can't find anything about it at all right now, probably thanks to our amazing new "AI-enhanced" search engines.