@rothschopf ja das ist wiederum ein anderes Problem aber zB #Firefox, der dies zulässt, ist auch auf #iOS installierbar und darauf die erwähnten #Plugins:
Unlock the power of mathematics within your notes with Math Mode plugin by Caleb John. It is perfect for inputting and evaluating math in Markdown code blocks, symbolic calculations, vector math and handling units. #productivity#plugins
Curious about how many Vim/Neovim plugins you’re rocking? 🤔 Jump into your terminal, navigate to your Vim or Neovim configuration directory, and run this command: ls -alp | wc -l. I currently have 41 plugins, but I’m aiming to slim down to 30-35. How about you? Share your plugin count below! #Vim#Neovim#Plugins”
🆕 blog! “WordPress GeSHi Highlighting for Markdown”
I've launched a WordPress Plugin for an extremely niche use-case. WP GeSHi Highlight Redux works with WordPress's Classic Editor to convert Markdown to syntax highlighted code. That allows me to write: php $a = "Hello"; $b = 5 * 2; echo $a . str($b); And have it displayed as: $a = "Hello"; $b = […]
I've launched a WordPress Plugin for an extremely niche use-case.
WP GeSHi Highlight Redux works with WordPress's Classic Editor to convert Markdown to syntax highlighted code.
That allows me to write:
php$a = "Hello";$b = 5 * 2;echo $a . str($b);
And have it displayed as:
$a = "Hello";$b = 5 * 2;echo $a . str($b);
I've previously written about the WP GeSHi Highlight plugin. My plugin is a fork of that. It has the following changes:
RSS & Atom feeds - disable code highlighting
Remove extra style wrappers
Markdown support
Remove line-numbers
Remove escape option (escape now permanent)
Remove TinyMCE changes
Remove custom CSS options
Improve default CSS
Improve HTML detection
These changes work for me, with my weird blogging set-up. If they work for you, feel free to use it. If they don't work for you, please fork and write your own code.
As I knew I was on holiday for soft freeze I got all my #qemu maintainer PRs in early for 9.0. It is now released to the wild. The big #arm64 update is FEAT_NV2 emulation as well as a number of enhancements to various board models (and some deprecations of the older unloved code). For #tcg#plugins we now support reading register values as well as a new thread-safe inline ops API. The #gdbstub also saw a number of tweaks. More to come for 9.1 and the tree is now open ;-) https://www.qemu.org/2024/04/23/qemu-9-0-0/