#UnrealEngine users: If you're into workflow enhancements & quality-of-life plugins, I could use your feedback. I've got several plugins I'd like to commercialize, and need to finalize my pricing. Might want some early beta testers too. Hit me up if you're interested. Boosts are much appreciated. :) #GameDev#UnrealDev
Recently I figured out how to use the CustomThunk specifier, which is basically half-way between a standard UFUNCTION() and K2Node, so I'm close! #UnrealEngine#GameDev#UnrealDev
animated gifs from my last ocean environment for the open world. it's basically a hidden grave. there will be a poem here too. i settled on making it really abstract and dreamlike... got work done on how the water looks too so you can see the plants light up beneath the surface.
~ #GameDev#IndieGameDev#IndieGame#IndieGames#GameArt#Art#UnrealEngine#UnrealDev
some screenshots of the space because animated gifs are low quality.
i'm proud of this little hidden area because it's so surreal while still fitting in with the rest of the open world. everything is moving, glowing, floating... it's perfect for what it's supposed to represent.
~ #GameDev#IndieGameDev#IndieGame#IndieGames#GameArt#Art#UnrealEngine#UnrealDev
PSA: #UnrealEngine users, please know the wonders of TInlineComponentArray and the TInlineAllocator template. Life changing stuff right here. Stop using TArray GetComponents and other small temporary containers on the heap. Please. Put an end to needless memory fragmentation. Be enlightened by the efficiency of stack memory. There's still time for you to see the light. Image text in following posts... #GameDev#UnrealDev#UnrealTips#UE4Study#UE5Study#UE4#UE5#UE#CPP#Programming
Don't forget to boost to help a fellow dev!
Edit: Made a correction to first example - according to my IDE it resolves to a move constructor, not a copy constructor. It's still the worst of these options, but not as egregious as I initially thought.
I made SkateBIRD (and a bunch of other stuff) in #unity3d, and now I'm an #unrealdev using #ue4 / #UE5 to make even FANCIER bird related entertainments.
(and mastodon.gamedev.place, my previous instance, is fine! it just got HUGE, so figured I wanted to try a smaller place)