simonschreibt, to gamedev
@simonschreibt@mastodon.gamedev.place avatar

My game sold 1608 units so far, got 128 reviews (99% positive) and took ~650h to make. I wrote a little post-mortem with more statistics and learnings about wishlist, community building, marketing, how I identified a key theft and more: https://simonschreibt.de/gat/cozy-space-survivors/#update1

lsmith, to random
@lsmith@mastodon.green avatar

of a recent outage after a major deployment during which we also switched servers. everything looked fine. suddenly roughly half of the responses were 502’s. the big deployment switched from CSVs to SQLite for our rule based AI. so we were sure there was some scalability issue. we switched from sqlite3 to aiosqlite. no change. turns out I had left a DNS entry on the old setup hosted in the same region. so half request went there. the 502’s turned up as we shut that project down.

pandoriafalls, to gamedev
@pandoriafalls@mastodon.gamedev.place avatar
J12t, to Vivaldi
@J12t@social.coop avatar
Yatch, to gamedev

Finally got around to doing a postmortem on V-Hunter Puzzler Dx. The game didn't do as well as I had hoped, but I'm happy with the learning experience!

Postmortem: https://yatchstudios.itch.io/v-hunter-puzzler-dx/devlog/543861/hunting-vampires-and-writing-postmortems

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