@fabraz@mastodon.gamedev.place
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fabraz

@fabraz@mastodon.gamedev.place

Made DEMON TURF + Slime-san & Publishing. Working on SECRET!

Forbes #30u30 | IGF Judge | NYU Incubator EP

Find us and our games on our website!
(@fabrazz on twitter)

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fabraz, to random
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With this Unity disaster it has become clear that, more than ever, we should support open source software!

Consider donating a few bucks, if you have the means, to applications like Blender, Godot, Krita etc.

fabraz, to random
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This is the kind off stuff I dreamed about as a child!

Super cool fan creation of Wind Waker's world beneath the waves. (Link in replies.)

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fabraz, to random
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An open letter to @unity about their recently announced changes.

Do the right thing.

  • Fabraz
fabraz, to Mario
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Is there a mod where the camera moves accurately to Lakitu's swaying? It would be awful... But also great.

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fabraz, to gamedev
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A little interactivity goes a long way. โœจ๐Ÿ‘Œ

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fabraz, to gamedev
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fabraz, to random
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We're wrapping it up for the year, Happy Holidays everyone!~

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fabraz, to random
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Happy Halloween from everyone at Fabraz!~ Go cause some mischief!

fabraz, to gamedev
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Good level tools are the best! You wouldn't believe how much is possible just by utilizing splines to your advantage.

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fabraz, to illustration
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We have so much amazing concept art for this project, we're probably gonna look into making an art book!

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fabraz, to gamedev
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Fun fact: Most games try to avoid transparencies because it can tank performance and lead to render issues with effects.

The common solution? Really thin dithering! The jar on the left is using dithering while the jar on the right is actually transparent.
๐Ÿงต(1/2)

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fabraz, to Mario
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This beautiful image by @vgcartography (twitter) highlights one of my favorite details in this level: The spikes above the water are the tips of the sunken ruin's towers.

Sunshine's sense of space in & across all levels on Isle Delfino are some of the best out there!

fabraz, to random
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I've seen a lot of media outlets covering the Unity controversy which is great! But I've also noticed they miss out on a couple of key points as to why this deal is so bad and why developers have reacted so intensely!

So let's go through those key points together real quick! ๐Ÿงต

fabraz, to gamedev
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New game, same reliable z-fighting solution.

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fabraz, to random
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Bless our players for creating purely hellish levels.

fabraz, to gamedev
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fabraz, to random
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Shoutout to Nitro who's been playing our games for YEARS & has become a vital part of the Fabraz community!

If you ever looked at any leaderboard in our games, you probably saw their name pop up!

So happy that they're now part of our internal QA testing for our next title!โœจ

fabraz, to random
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I LOVE FAN ART

fabraz, to gamedev
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Gotta love cloth & hair physics.

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fabraz, to random
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LEAVE ME ALONE

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fabraz, to gamedev
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I can't explain it but this rock's so shiny I wanna lick it.

fabraz, to random
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I love these lil' comics so much! Seeing the gang hang out always fills me with joy.

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fabraz, to random
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I'm not sure more "on the fly" changes are the way to go as opposed to retracting the concept entirely.

Definitely reintroduce the ToS segment about retroactive changes & explore revenue options with the community instead?

Let's see what comes our way in "a couple of days".

I will say, the continous use of the word "confusion" in all of these statements is certainly a choice.

No one's confused about what has been said. We are, however, all confused as to who thought this was a good idea.

fabraz, to random
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It's my birthday! Let's party!~

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fabraz,
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Um, excuse me, how good is this gift?!

fabraz, to indiegames
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To celebrate going into 2024 here's my... LIST OF MOST ANTICIPATED 3D PLATFORMERS!~ โœจ๏ธ๐Ÿงต

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fabraz,
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ROLLIN' RASCAL

There's no other way to describe this as anything else but "3D Sonic" done right. It does everything I'd do tackling this type of subgenre and the playable demo was superb! Kickstarter coming soon!

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