@devxvda it’s more… I defined my pain as a 7 last night, and the Telehealth GP prescribed painkillers and a heat pack, and now I think it’s an 8, with my reference point for 10 being a kidney stone.
Most of the symptoms of the virus have abated, but I have a new acute and excruciating pain that feels like the stent I had when I had the kidney stone in 2018.
It's occasionally difficult to feel like the medical industry isn't taking the piss.
Second day off sick, which means I need a doctor's certificate.
However, as I have "cold & flu" symptoms, I cannot attend the medical centre in person (their rules).
They've booked me in for a "telehealth" appointment, which -as far as I can ascertain- is a phone call.
How the doctor will ascertain that I'm too sick to work, without any physical checks is something that mystifies me.
Anyhoo, assuming they decide I am too sick to work, based on a telephone call, they are charging me $92.00 for the privilege, for which I will receive a $51.00 Medicare rebate.
It's expensive to get sick enough to take the day off work.
On an unrelated note, I'm looking for some anecdata (or actual data), as to whether other people experience low moods or depression spikes after eating sugar or highly refined carbs?
I cut right down on my sugar intake over a few months, and then over the past few weeks, I've been struggling to deal with some stuff, and slipped back into some bad habits.
Last night I spiralled into an incredibly low mood, and realised that it was after eating 3/4 of a tub of ice cream.
This morning I decided to be a little more technical about it, and starting from a baseline of feeling OK, and choosing to do it for "science", I ate the remaining quarter for "breakfast", and my mood is spiralling again. Because it was intentional, this removed the guilt aspect.
I'm a single data point here, and there could be other stuff going on, so... how about others?
@grissallia I would not ignore the guilt component, because you are doing something that you know is not good for you and your health.
I don’t find sugar gives me depression, but then depression is not my usual problem. I will say that sugar definitely has the ability to turbocharge your mood though, so a depressive spiral would not be impossible. But it does depend on how you respond to things
@stufromoz@grissallia 1. Hugs
2. Listen to Stu he is wise, very tall and quite lovely.
I go off the deep end with this stuff - booze used to wire me, when others were falling asleep I'd feel like I'd just done a few lines. I'd then pass out and the next morning wasn't too fun.
Look after yourself, remember to be kind to yourself and scream if we can help
I STILL have a spreadsheet full of #Steam#game keys (all legit!) and giving them away isn't just for Christmas any more.
I'm NOT doing this to get new followers. You DON'T need to follow me to get a key. This is about generosity when the world could really use some. The only thing I'd ask you to follow is the Wheaton rule: "Don't be a dick".
11/07/23: Still going. 135 games given away so far.
To avoid keyfarmers and resellers, I have some guidelines, though.
No new accounts. Sorry. You've got to have been here on Mastodon & obviously human; ie. no keyfarmers (If I don't know you, I'm checking profiles).
One game per person, but please pick your top three preferred games that you want to play.
2a. "When can I ask for another key?" - Consider the counter reset, 2 months between asks.
First in, first served. If your first preference is gone by the time I get to you, that's why there's a 2nd & 3rd preference.
DM me with up to three games (in case your first choice is gone), with game number AND name, in order of preference (my DMs are open)
Green: My keys
Blue: Keys donated by @McCovican.
Orange: Keys donated by @tojosan
Game listed multiple times = multiple keys.
We've given away 127 games now, and I'm still adding new keys.
If you don't mind boosting this post; this is my small way of trying to make the world & Mastodon a nicer place to be.
I'm not one for "New Year's resolutions", but I am one for overly ambitious projects.
For 2023, Project365 is "One New Game Per Day".
Given that I have 634 unplayed games in my Steam account and {mumble} unredeemed bundle Steam keys, there's a reason my unplayed collection is tagged "Pile of Shame".
I'll pin this to my profile, and give a brief summary here each day (or x, if I miss x days due to work or stuff).
I'll play 15-30 minutes of (at least) one new game I've never played before (or played less than 15 minutes of). I'll give every game at least 15 minutes, even if I hate every minute of it.
I'm also open to suggestions; if you reply to this thread with a game, I'll schedule it, or tell you what I thought of it.
One of the things that's come up is that I have a bunch of games that I've played once, and not touched again.
Apr 20, 2023 - Day 110 - NewPlay Review
Total NewPlays: 119
Game: Sundered Eldritch Edition
Platform: Steam PC
Release Date: Jul 8, 2017
Library Date: Jan 7, 2019
Unplayed: 1564d (4y3m13d)
Playtime: 45m
Today I found myself faced with a "pure" Metroidvania. I even Googled it to make sure I understood the term.
So, some of the games I've been referring to as "platformers" may actually be better defined as Metroidvanias, and that is to say, I don't like them.
I find them frustrating, and I lack the hand-eye coordination to pull of the moves at the right time, and somehow this morning, none of that mattered.
I thought I'd knock out the game this morning in a quick 15 minute play session, and write up a review, and that would get me focused and into work time.
Some time later, I quit out to find I'd been playing for 45 minutes. Somehow, I managed to pull all the pieces together and find a rhythm, and what a marvellous rhythm it is.
It's an incredibly atmospheric game, inspired by H.P. Lovecraft. Part old-world horror, part technology, dropping through floors, and wall-jumping, killing everything in sight.
While (as usual) I was playing in "easy" mode, it wasn't easy for me, but not so challenging I wanted to punt the controller out the window.
Apr 24, 2023 - Day 114 - NewPlay Review
Total NewPlays: 127
Game: Anna's Quest
Platform: Steam PC
Release Date: Jul 3, 2015
Library Date: May 14, 2019
Unplayed: 1441d (3y11m10d)
Playtime: 78m
I opened Anna's Quest to find that it was yet another point-and-click adventure. 78 minutes later I closed it, somewhat confused at how I'd lost 78 minutes on a point-and-click adventure.
You play as the titular Anna. Living deep in the forest with your grandfather, one day he becomes deeply ill, yet still expressly forbids you to enter the forest.
Upon leaving, you're kidnapped by a wicked witch, and imprisoned in a tower, and that's when things get weird.
It turns out that Anna is unaware that she's telekinetic, but the witch somehow knew, and wants her telekinetic gift.
The humour in the game is quirky, and seems almost childlike, the puzzles indicate that this is not a game targeted at kids. They are your usual "use X with Y" puzzle, but I'm not sure kids are going to think "If you cut that rubber ball in half, it will make a perfect insulator for that electric buzzing thing"
The game has my interest piqued, and I look forward to seeing exactly why and how Anna ended up with telekinesis.