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owenfromcanada

@owenfromcanada@lemmy.world

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Windows 11 Start menu ads are now rolling out to everyone (www.theverge.com)

Microsoft is starting to enable ads inside the Start menu on Windows 11 for all users. After testing these briefly with Windows Insiders earlier this month, Microsoft has started to distribute update KB5036980 to Windows 11 users this week, which includes “recommendations” for apps from the Microsoft Store in the Start menu....

owenfromcanada,
@owenfromcanada@lemmy.world avatar

I’ve used both Linux Mint and Manjaro, and my Nvidia card has done fine in both. I switched to Mint from Windows because it was easier and faster to set up under Mint (Windows was missing a bunch of drivers and the OEM’s site didn’t have updated ones). The only configuration I had to do was select the proprietary driver (and Mint has a nice little GUI for that). If you’re on the fence, I highly recommend trying Mint.

owenfromcanada,
@owenfromcanada@lemmy.world avatar

Dual boot is definitely more tricky to get going. I just set up a Windows partition again to play a game that uses Easy Anti Cheat, and it took some time to have everything working happily.

owenfromcanada,
@owenfromcanada@lemmy.world avatar

One of the things you’re seeing these days are apps made with bloated frameworks, so they’re cross-platform and easy to develop. In theory it’s great that anyone can make an app for any device with little-to-no code required, but it results in apps with absurd load times, ad bloat, and usability problems. And that’s across the board (though FOSS seems to buck that trend a bit still).

As an example, my kid’s school uses an app called Seesaw. It’s straight-up garbage. It takes several seconds to open, the back button doesn’t work, etc. At least it’s not littered with ads, but it’s a small mercy.

The web is experiencing the same thing. 60MB of ad services being loaded with every click, ads taking up 90% of screen real estate, slow everything, etc. I use some older hardware, but even websites that are mostly text are unusable without a strict adblocker. Not just annoying to use, but completely unusable.

These big frameworks were developed for large, high-traffic sites like Facebook. In theory, they’ll work for your AI-generated blog, but they’ll suck to load if you host them with a $5/month hosting plan and load 300 ad-related things on each page.

The solution is to create native apps and websites, or at least use frameworks appropriate to the task. But that would require people to give a shit, so I don’t see that happening often outside of FOSS projects (which are often a labor of love).

Thanks for coming to my TED talk.

owenfromcanada,
@owenfromcanada@lemmy.world avatar

The only way you can hoard money like that is to convince yourself that poverty is a moral failing. Otherwise, your conscience can’t handle it.

Nobody thinks they’re the bad guy.

owenfromcanada,
@owenfromcanada@lemmy.world avatar

The sad part is that he couldn’t put two and two together. Health problem interrupting your job? It’s not like poor people ever have to deal with health problems, they’re just lazy, right? /s

owenfromcanada,
@owenfromcanada@lemmy.world avatar

Electricity makes dumb rock go brrrr

Electricity makes dumb head muscle go brrrr

Brain = rock, QED

owenfromcanada,
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If you type the sequence   it will be converted to a space and I don’t think it’ll trigger the code thing.

This line starts with four of them.

It’s not pretty, but it works?

owenfromcanada,
@owenfromcanada@lemmy.world avatar

Freedom from what?

I think there’s an important distinction to make with this: contentment vs complacency. They’re similar, but distinct. Contentment resonates more with the gratefulness aspect of your statement, whereas “wanting nothing” leans more toward complacency. Contentment is more oriented with a sense of joy or peace, whereas complacency is apathetic and numb. Only one of those sounds like freedom to me.

In addition, I would argue that it’s impossible for a human to truly “want nothing” (sorry Buddhist friends). Even the most enlightened soul would desire to see peace throughout the world. In fact, if you truly wanted nothing, I don’t think gratefulness would even be possible–what is there to be grateful for if you didn’t want any of it in the first place?

Related reading: the Oatmeal on Happiness

owenfromcanada,
@owenfromcanada@lemmy.world avatar

I’m a dual citizen, currently living in the States. I can say with certainty that there is some lingering fear mongering around single-payer healthcare. Lots of Americans have this idea that healthcare in other countries is terrible. I’ve had people flat-out refuse to believe that hospital wait times for deadly emergencies don’t regularly exceed 6 hours in Canada.

I’m guessing that the people profiting from the current system in the US have done their best to convince everyone that it’s the best way.

owenfromcanada,
@owenfromcanada@lemmy.world avatar

I love the thematic elements of this subclass, but the mechanics could use a little work.

To be honest, I think the emphasis and mechanics around the Subconscious Realm are a bit over-specific for a general subclass. If you had a world or campaign that included the Subconscious Realm as part of the lore, it would be great, but it might be prohibitive for a GM to try to shoehorn that into their otherwise-established world. Having some general lore in your description is great, but it needs to be abstract and flexible enough to make sense in a variety of worlds. Again, if this is for a specific campaign, you’re fine to be as specific as you’d like.

For your specific features:

  • Subliminal Affinity - I would remove the Perception proficiency. This feature is already very strong, and Perception doesn’t fit the theme of the subclass. Insight and a free 2nd level spell is both strong and thematic.
  • Channel Divinity: Repose - I’m not sure when or where you’d use this feature. It’s less beneficial than a long rest. Instead, consider making it only an hour long–in addition to the benefits of a short rest, grant the extra healing and removal of an exhaustion level. I’ll also note that this is an odd use of Channel Divinity, which is typically something more combat oriented (though not always). This is a decent feature, but might be worth being its own ability, once per long rest.
  • Partial Delve - like I said before, this is a really lore-defining feature that I can’t see many GMs welcoming. I’m also not sure what this feature is supposed to do mechanically, as I can’t find any information of what a character might do in the Subconscious Realm or why they’d want to be there, unless the GM starts fleshing that all out. And unless your whole party is this domain, it would either do nothing or your character would have a solo sidequest every long rest, which doesn’t sound fun at a table. I’d consider replacing this feature (maybe move the short-rest version of Repose here instead).
  • Memory Palace - as another commenter said, it’s not flashy, but it’s effective. Though keep in mind that other subclasses all get a damage boost at this level (either adding their Wisdom modifier to cantrips, or bonus damage to weapon attacks). It’s not necessarily a bad thing to buck that trend, just keep it in mind for balancing.
  • Dreamcaster - in addition to being lore-defining, this is quite powerful, even for 4th-tier play. If I’m understanding it correctly, the cleric could use this feature to put a bunch of enemies to sleep (though also themselves). And everyone takes a level of exhaustion when waking up. The mechanics feel complicated, and the aspect of the Subconscious Realm would need to be fleshed out to make more sense. I think there’s potential in the save-or-take-exhaustion mechanic, but it could be simpler (e.g., “Choose any number of creatures you can see, who must make a Wisdom saving throw. On a failure, the creatures are subject to an intense weariness and take a level of exhaustion”).

I get the impression you’re really into the Subconscious Realm idea (I’m getting Tel’aran’rhiod vibes, which is cool). But the whole idea might be better suited for some sort of module (which might include some dream-related feats, spells, etc.) rather than a subclass. If you want to explore that more, consider making an adventure module or something in that vein for it.

Here are a few thoughts for features that might fit the overall vibe:

  • While casting Sleep isn’t terribly exciting on its own, why not play around with enhancing the Sleep spell? For example, a Channel Divinity option could involve increasing the number of hit points the Sleep spell effects, and/or at higher levels, targets put to sleep by your Sleep spell take psychic damage each round that doesn’t wake them up? Extending the duration? Removing the V/S/M requirements? Lots of options here to make Sleep useful beyond tier-1 play.
  • A feature that allows you to detect any (intelligent) sleeping creatures nearby. Situational, but could be a good additional feature for a level where you want to add a little more.
  • Just before completing a long rest, the cleric can use the Sending spell without expending a spell slot, but the target of the spell must also be asleep or the spell fails.

Hope that’s helpful!

owenfromcanada,
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Mixing religion and the military has never gone badly for anyone before. We should definitely do that. /s

owenfromcanada,
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Unless they mean it looks like an egg the size of a full-grown chicken.

owenfromcanada,
@owenfromcanada@lemmy.world avatar

“Don’t let the magic smoke out!”

In electrical/computer/embedded engineering, we have a running gag that microchips work by trapping magic smoke inside, and when you do something wrong, you “let out” the magic smoke.

owenfromcanada,
@owenfromcanada@lemmy.world avatar

Yeah, that stuck out to me as well. Awesome feature!

owenfromcanada,
@owenfromcanada@lemmy.world avatar

Eh, 10 is fine for LAN Starcraft, as long as nobody is downloading anything.

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