@renwillis@polygon unsighted was I think the last big isometric metroidvania (zeldalike?)
I've always seen metroid + castlevania + zelda + souls as being variations on a single genre, at least up to a point. They all kind of share setting and gameplay elements like a set of overlapping Venn diagrams, with different entries in the various series being in different (but mostly adjacent) regions.
I definitely like soulses better than old school zeldas, but I'm not that picky.
Ran into google's new LLM search answering system today; first time I've seen it so far, which I guess is impressive?
I did some poking and it seems like specific keyword searches - especially esoteric or technical ones - tend to not get LLM-generated answers, while "can you..." "how do you..." "does a..." "what is the..." questions do.
Which I guess makes sense; the goal appears to be to distill the hundreds of questionable link farm "answer" sites into a single (questionable?) answer 😅
The answer was, in fact, more or less correct, but since it's impossible to know the veracity of the information provided I still had to cross-reference it with the more reliable sources in the search results and it therefore saved me no actual time.
Verdict: Gemini (or whatever Google is calling it) is probably fine for general trivia type questions where it would take longer to find the appropriate Wikipedia page; I would still never trust LLMs in general for, like, legal or medical advice.
It appears to mostly just be a slightly fancier version of what you would get if you asked your Android phone or Google Home speaker a question, which again, is fine? Not my thing, but you do you.
10 years ago it very specifically meant using premade game engine assets, often whole example games, to slap something vaguely playable on steam to trick people into buying it and attract steam card hunters
now people call anything that reuses assets from a previous game an asset flip, or even use it for any art in a game they consider to look "generic"
@eniko the same people will endlessly sing the praises of fromsoft despite the fact that the erdtree avatar is just a stray demon which is just an asylum demon which is just the vanguard from Demon's Souls 🙃
All good devs reuse assets and ideas because otherwise you can't make a game in a reasonable amount of time or be profitable.
I still don't understand why, with C++14, gcc is banning me from having a struct field with the same name as its type*, but clang and msvc both appear to be allowing this. I'm used to msvc disagreeing with clang/gcc, i'm not used to clang and msvc agreeing on something and gcc being the odd one out.
e.g.:
enum Abc { A, B, C };
struct Test { Abc Abc; };
int main() { return 3; }
@mcc my experience with gcc vs other compilers is that if the spec doesn't explicitly define a behavior, gcc will at best error and at worst manifest unpredictable results at runtime; msvc will just do what you meant with no argument; and clang will fall somewhere in the middle (but probably err on the side of a warning or error).
sitting here wondering if i've ever actually fully completed any final fantasy game and uhh
... i dont think i've finished literally a single one despite having played 1, 4, 5, 6, 7, 8, 10, crisis core, tactics, and tactics advance
i've gotten to the end in 5, 6, 7, 8, and 10 but something always happened that stopped me from beating the final boss. my save corrupted in 5, idk wtf happened in 6, i recall getting frustrated in 7 and 8, and in 10 i decided to get all the ultimate weapons and quit playing in disgust after finally beating the stupid chocobo race
@eniko a lot of them got really weird at the end (VIII, IX, and XIII are the ones I'm specifically thinking about, though for the life of me I can't even remember the plot of V or XII).
The most satisfying endings were IV, VI, and XIII-2, IIRC. X was probably the best balance of decent ending and good endgame content (I beat all but the last 2-3 hunts) but it had some other ultimate weapon nonsense that was really frustrating too; evidently it's better in the remaster?
@eniko so spoiled by the fact that FFXIV has a coherent, well-planned-out story from beginning to end instead of the typical "we ran out of budget two-thirds of the way through making the game and just threw together whatever we happened to have" Gainax ending
I don't actually have time today to work on any side projects, but I thought I'd run through the basic setup steps for MonoGame aaaand
./bin/Debug/net6.0/MyGame
bash: ./bin/Debug/net6.0/MyGame: cannot execute: required file not found
... which required file ._. ???
I think this sort of thing means it tried to dynamically link something and failed. I run into this whenever I try to run loose builds of Linux games on #NixOS, but idk what to do about it.
@mcc@aeva that's because every distribution of Wayland has a different set of extensions built in, providing subtly (or sometimes radically) different functionality! Isn't Wayland great?