godot

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mpicreates,
@mpicreates@mastodon.social avatar

I made a really simple 2D platformer yesterday using @godot and following a tutorial.

It's all assets I downloaded and steps I followed, but it's something I never thought I'd actually be able to do!

It was interesting and I definitely want to learn more in the future!

This is the most fulfilled I've felt in months.

Cris_Color,
@Cris_Color@lemmy.world avatar

I started that tutorial and and was having a good time!.. right up until I accidentally knocked my laptop off a 1 ft surface and broke it 🙃 now I can’t do more Godot or blender until I repair or replace it

Congrats on your learning and fulfillment! I hope to rejoin you soon!

bjoern_tantau,
@bjoern_tantau@swg-empire.de avatar

That’s why I always implement gravity last in my game projects.

Godot 4: Glass Door shader (fast blur tutorial) (www.youtube.com)

Hi everyone! Do you remember the video about detecting edges using the Sobel operator, which we enhanced by using Gaussian blur? One of the drawbacks of Gaussian blur is that it’s somewhat computationally intensive, which can pose some performance issues for our game if we want to apply such an effect in real-time. In this...

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