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birdibirdson, to pixelart
@birdibirdson@mastodon.gamedev.place avatar

a couple of doors 🚪

njamster,
@njamster@mastodon.gamedev.place avatar

@birdibirdson Ahahaha, what a SHINING door!

birdibirdson, to pixelart
@birdibirdson@mastodon.gamedev.place avatar
Alexjgriffith,
@Alexjgriffith@mastodon.gamedev.place avatar

@birdibirdson those fire particles in the water 🔥🔥🔥💦💦💦

birdibirdson, to pixelart
@birdibirdson@mastodon.gamedev.place avatar
mindlabor,
@mindlabor@mastodon.gamedev.place avatar

@birdibirdson DO YOU HAVE A STEAM PAGE!!!

birdibirdson,
@birdibirdson@mastodon.gamedev.place avatar

@mindlabor not yet :)

birdibirdson, to pixelart
@birdibirdson@mastodon.gamedev.place avatar

bridge wip 🦆

BoneyM,
@BoneyM@mastodon.online avatar

@birdibirdson

What a charming and peaceful piece of art, I love your colours, light and reflection. Oh, and who could forget the duck!

birdibirdson,
@birdibirdson@mastodon.gamedev.place avatar

@BoneyM Thank you very much :)

birdibirdson, to pixelart
@birdibirdson@mastodon.gamedev.place avatar

rock 🌱

sergi,
@sergi@floss.social avatar

@birdibirdson pretty rock!

birdibirdson, to pixelart
@birdibirdson@mastodon.gamedev.place avatar
birdibirdson, (edited ) to pixelart
@birdibirdson@mastodon.gamedev.place avatar

attack ⚔️

Ksempac,
@Ksempac@mastodon.social avatar

@birdibirdson That one feels weird to me.
Technically it's top notch, but in terms of the choice of motion, I'm not convinced.
If the sword is magic/moved through telekinesis, I find it weird that the arms/hands move like they are swinging.
I think i would have preferred an arm motion that indiicate "spell magic" (like some hand gesture in front of the character).
Or maybe keep the same motion, but only for one arm ? having the two arms swing together in the air just doesn't work for me.

birdibirdson,
@birdibirdson@mastodon.gamedev.place avatar

@Ksempac Thank you for detailed feedback!

birdibirdson, to art
@birdibirdson@mastodon.gamedev.place avatar

painted another piece of wood

birdibirdson, to pixelart
@birdibirdson@mastodon.gamedev.place avatar
birdibirdson,
@birdibirdson@mastodon.gamedev.place avatar

@travisfw Thank you!

coldclimate,
@coldclimate@hachyderm.io avatar

@birdibirdson it's bloody marvellous

birdibirdson, to random
@birdibirdson@mastodon.gamedev.place avatar

Tried non-digital paint

daniel,
@daniel@masto.doserver.top avatar

@birdibirdson That looks amazing!!! The multi-layering works really nicely

birdibirdson,
@birdibirdson@mastodon.gamedev.place avatar

@daniel Thank you!

birdibirdson, to gamedev
@birdibirdson@mastodon.gamedev.place avatar
birdibirdson,
@birdibirdson@mastodon.gamedev.place avatar

@runevision Thank you! The sword creates a force on the box in the direction it's stuck in when recalled. The box stops due to friction and the values add up to 3 tiles.
The current placeholder animation for returning might not convey this pulling force very well

runevision,
@runevision@mastodon.gamedev.place avatar

@birdibirdson Oh ok, so it’s just designed to be 3 units. To me it didn’t feel like friction due to being so fast and snappy, whereas friction tends to slow down more at the end. But maybe it makes more sense / feels more like friction when actually playing the game.

birdibirdson, to gamedev
@birdibirdson@mastodon.gamedev.place avatar
njamster,
@njamster@mastodon.gamedev.place avatar

@birdibirdson I find it kinda irritating that the perspective flips horizontally when entering. I mean, it makes sense if you think about it, but feels weird nonetheless.

birdibirdson,
@birdibirdson@mastodon.gamedev.place avatar

@njamster yes, I will experiment with having the door in the foreground to avoid the rotation. Then there would also be enough space for the fireplace :o

birdibirdson, to pixelart
@birdibirdson@mastodon.gamedev.place avatar

Birds 🌸 🦜

birdibirdson, to pixelart
@birdibirdson@mastodon.gamedev.place avatar
NullTheFool,
@NullTheFool@mastodon.gamedev.place avatar

@birdibirdson The teapot, I love it

Kay,
@Kay@mastodon.gamedev.place avatar

@birdibirdson this is beautiful! :D

birdibirdson, to pixelart
@birdibirdson@mastodon.gamedev.place avatar
lertsenem,
@lertsenem@mastodon.lertsenem.com avatar

@birdibirdson Nice! How do you spawn those herbs and flowers? Are they placed by hand or do you use some kind of algorithm?

birdibirdson,
@birdibirdson@mastodon.gamedev.place avatar

@lertsenem Thank you! by hand at the moment

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