drcouzelis,
@drcouzelis@lemmy.zip avatar

Doom Eternal

I played on easy mode, over the course of months slogged my way through over half the game getting wrecked and HATING it. And then one day…

Everything clicked. I got into the Fun Zone or Flow State or whatever it’s called. And I have been obsessed ever since. I play at least a few minutes almost every night for years now. I can now comfortably beat it in the hardest difficulty, including the DLC. And it never stops being so much fun and satisfying!

JokeDeity,

I always set games to the highest difficulty because in my head if I get used to the lower difficulty the higher ones will feel impossible, but often it just makes games feel like a slog while playing. 😅

drcouzelis,
@drcouzelis@lemmy.zip avatar

😄 Seriously, the difficulty settings in Doom Eternal are a masterclass example of how to do it right. And you can pause the game at any time and lower / raise it as needed, and it applies instantly!

Seventhlevin,

It’s called the “blissful murder zone”

soloner,
domi,
@domi@lemmy.secnd.me avatar

Are the DLC any good? I wanted to do more ripping and tearing but the ratings on Steam are pretty bad.

drcouzelis,
@drcouzelis@lemmy.zip avatar

Yes! I’ve played through all of the DLC many times. Here’s some details:

  • There’s “only” six new stages… but these stages are MASSIVE. It did not feel short to me.
  • When it was first released, the difficulty was insane. But the developers realized this and shortly released a patch to remove or tone down many of the ridiculous parts. For reference, I don’t consider myself a particularly good player (for example, I can’t do the quick swap move between two weapons) but I can beat the DLC on the hardest difficulty, Nightmare Mode.
  • The arenas / fights are the reason I play Doom Eternal, and the DLC gave me exactly what I wanted, more fights! Some of the fights feel like “throw more enemies at the player”, which is what I wanted. Some of the fights feel veeeery gimmicky, but even those grew on me. For example, a room where like 20 Pinky Demons spawn in. It’s surprisingly fun, challenging, and a nice change of pace.
  • There’s two new boss fights. The first one is VERY HARD, but I enjoy the concept. It’s very video gamey, and provides some clever new challenges. The second, final boss fight… I was dreading it on Nightmare, but not only was it not too challenging for me, I actually kind of enjoyed it! Many people whine about the final boss fight. To me, it seems obvious the developers were going for a “Super Marauder” type of fight. Like, the regular Marauder battles but MORE. I thought it was clever!
  • There’s new suit upgrades. I don’t really use them, but they’re fun to collect.
  • The one new weapon, the Hammer, is SO MUCH FUN.
  • The new enemies… I love to hate them. Once again, they’re pretty gimmicky, but I enjoy the new challenge. My biggest complaint is any enemies that make you wait to attack them. Like, I’ve got these amazing weapons but the game won’t let me use them on this enemy. 😒😒😒
  • I love the new music! I love the music in the main game too, but I find myself humming the music from the DLC more.
  • THE ENVIRONMENTS. So, I got the DLC on sale for $10 each, and I was worried about wasting my money. UNTIL I STARTED STAGE ONE, took one look (I hadn’t even moved yet) and immediately thought, this was worth it. Love the new stage themes / environments.

…I think that’s everything. Let me know if you have any more questions! Yes, the DLC was well worth it to me, and I still enjoy replaying it.

domi,
@domi@lemmy.secnd.me avatar

Thanks for the detailed response, both DLCs are like 12 bucks now so I added them to cart. :)

domi,
@domi@lemmy.secnd.me avatar

Just finished the DLC now and for 12 bucks I think the DLCs are excellent. Not worth 40 bucks but definitely worth it on sale.

The double marauder encounters were incredibly annoying and some platform/puzzle segments were pretty unclear on where you need to go. Having to add lengthy cutscenes so people know where to go sort of should tell them that the level design is not up to spec. But overall very enjoyable, thanks for the recommendation!

drcouzelis,
@drcouzelis@lemmy.zip avatar

Thanks for following up! 🙂

Crozekiel,

Eve online.

s3rvant,
s3rvant avatar

It's my first week; so far is awesome

taaz,

Hows the active player count and meta looking these days?

Afair ccp has been killing the game for some time now.

metaStatic,

The return to expansions and giving out 7 days of omega for each has been a massive boost to numbers. the current expansion adds a few Pirate factions to the Faction warfare system. So happy we can finally join the good guys.

Crozekiel,

As far as I notice they aren’t “killing the game” but I’ve been much happier since I gave up the idea of doing big null sec corpo blob wars and I assume those are the people that might have valid complaints.

I love the small gang cheap ship roams. Nothing like a fleet of mining frigates loaded for bear jumping haulers and randos in null sec. You get to be your own bait. I have been a little sad about the stealth nerfs, I miss just roaming in a stealth ship solo.

I’ve never found another game that can make my heart pound and adrenaline race like eve online.

taaz,

What stealth nerfs? Did they nerf my beloved Astero?

I was a worhmoler back when I was still playing so big null block stuff isn’t really my forte

Crozekiel,

They made it so people can build structures that periodically ping the whole system and destealth your ship. Primarily aimed at stealth campers but it can occasionally catch you out if your roaming around being nosy.

Zink,

We will be watching your career with great interest.

bjoern_tantau,
@bjoern_tantau@swg-empire.de avatar

Thief: The Dark Project

My brother had acquired a pirated copy for me. But the videos and dialogues had been stripped out to save space. He was gushing about how your footsteps would make different sounds on different floor types, but I already knew that from Jedi Knight. So I really didn’t get what the fuzz was about.

Don’t know how much time later I got a full copy and completely fell in love. It’s one of my all time favourite games. The atmosphere is the best. And the different footstep sounds actually serve a gameplay purpose.

rip_art_bell,
@rip_art_bell@lemmy.world avatar

Nice. Definitely check out the Hitman series and the Dishonored series if you love stealth

callouscomic,

Elder scrolls online.

zero_spelled_with_an_ecks,

What finally hooked you and why’d you bounce the first time?

callouscomic,

The first time was on PC and I started in Vvardenfell and I think I just didn’t like the setting or feel like using PC controls.

The 2nd time was years later, I was literally wanting a new mmorpg, so there was more desire, I did it on console, began in Khenarthi’s and found a fun guild. Worlds of difference for so many reasons.

RavenFellBlade,
@RavenFellBlade@startrek.website avatar

Knights Field series. I never could get into them back in the day, but I’ve been on a retro kick with my Anbernic and got sucked into them. Ended up putting 20 hours so far into the English translation of the first Japanese KF.

Also, Vagrant Story. Pretty much same scenario where I rented it back in the day and bounced off the combat for not making any sense to me. Tried it recently and really dig it. The combat system is really quite clever once you understand it.

InquisitiveApathy,

I had always avoided the Kings Field series because it looked like the gameplay didn’t age well, but honestly after playing through Lunacid I think I have to seriously give them a try.

I’m also watching a retrospective on the development of Vagrant Story right now and as a jrpg fan it’s wild to me that I never knew it existed back in the day. What they were able to accomplish in a PSX game is crazy. It makes me want to give it a try also

RavenFellBlade,
@RavenFellBlade@startrek.website avatar

It’s even more crazy to consider the entire filesize for Vagrant Story is around 100mb. It’s incredibly economical for what it achieves.

InquisitiveApathy,

It released the same year as FF8 and managed to have insanely more depth. It squeezed every last ounce of performance out of that system.

griefreeze,

Path of Exile for me. I went in blind towards the end of Synthesis league (Q2 2019) and played completely SSF with a homebrew zoo witch. Managed to eventually fight and kill shaper but it was so draining I didn’t even want to look at the game again… Til the end of the year when I hopped into the end of Blight league and I’ve sunk almost 2k hours since

SheDiceToday,

Aye, that first experience when a friend convinced me that part of the game was trading for better items blew my mind. My only previous experience with that sort of game was diablo, where you could definitely get through the whole game with just found items.

I miss the old way they had though, where it was worth having a single target attack and an aoe attack on swapped weapons, and dominus, try 3, was a hard fight.

griefreeze,

Nothing’s stopping you from weapon swapping! I did exactly that on a homebrew bow build beginning of this league. Was kind of a bitch to craft essentially 2 of the same bow, but it worked well enough to take down uber bosses

I never got to experience Dominus being the big bad, but I’ve heard they were good time indeed

the_rhyme_minister,

Death Stranding. As a Metal Gear fanatic, the disappointment I felt on my first attempt at playing it was immense. Only got a few hours in before writing off as just not for me. Tried again in a different frame of mind, different time in my life, and it clicked. One of my fav games of all time.

ieightpi,

I just played it through for the first time. What an experience it was! I’ve never played a game like it before. It’s a story that will stick with me for years.

marsmooncow,

Had to try really hard to get into it but when it clicked, it clicked. Really enjoyed it but can’t seem myself ever playing again

the_rhyme_minister,

Yeah I know what you mean. I think I feel the same way about replaying it. I want to keep the memory of my journey intact.

idunnololz, (edited )
@idunnololz@lemmy.world avatar

Minecraft. I tried it as a teenager and didn’t really “get it”. Much later in life I found some friends and none of us really played the game that much so we decided to try it together and got hooked.

tiramichu,

As someone who has played Minecraft fairly consistently for the past 12 years or so, I want to ask, what is different about either yourself or the game that made you enjoy it now when you didn’t before?

nutsack,

what do you do in the game exactly? 12 years is a long time

tiramichu,

Not all that time was spent in the same world, but over three different creative worlds and three survival ones, online with friends. I like designing and building, both aesthetic creations and also functional ones. The game to me is all about imagination and so from that perspective it’s just a sandbox that never runs out of content.

Lunachocken,

Whenever I play minecraft now. Either it’s fully modded Minecraft with automation and stuff.

Or it’s vanilla with a ton of client side mods and automating stuff through vanilla farms.

I can’t help being a factorio dude.

Smokeydope,
@Smokeydope@lemmy.world avatar

Dwarf fortress I was always into it conceptually and think that all the under the hood simulation stuff is rad as hell and its fascinating how emergent narrative arises from such complexity.

Also love kruggsmash’s videos, the bastards a legend. He’s what got me into it.

But pre steam release I just could not get into actually playing it. Even with tile sets and such. I tried, I really did. But the horrid UI and high amounts of game ending bugs were just too much.

The steam release was the only game I’ve truly been hyped for in my adult life. I was giddy like a kid and got it the SECOND it released, and finally fell in love with PLAYING the game and not just hearing about it. Its so fun building up a fortress and getting invested in your little dwarves well being, hidden surprises they put in to spice things up. Every month there’s an update, even if is just a small peacemeal to let us know things are happening and adventure mode is coming along.

After playing for a while and learning enough to know how much you dont know, you can feel the limitless passion and raw intelligence that is the foundation for the insanely rich systems you work with. It feels like a living world in your computer. The closet thing to true technological magic I’ve ever had the pleasure of interacting with.

Gallardo994,

Control.

The beginning of the game is really slow, hard to understand what’s happening, and you literally have only minimal throwing ability. The manual navigation with overlay fullscreen map also doesn’t do justice to the game. Combining with the fact that I wasn’t used to playing these types of games, this was an easy pass for me after like 1 hour of the game.

But boy it’s awesome as you actually get more abilities and understand more of the story. Currently it’s one of the games I usually come back to.

solidsnake2085,

I didn’t realize it was in the Alan Wake universe. I still need to play Control.

restingboredface,

Yeah there’s only a couple subtle hints in the regular game and I think more in the dlc. I’m guessing they’ll lean into it more with control 2 now that AW2 is out as well.

ADTJ,

Interesting, I had a similar experience at the start and couldn’t work out why everyone was praising it so much. Maybe I’ll give it another go

EchoCT,

Please do. Control was such a hidden gem. I picked it up in a humble bundle and it absolutely blew me away.

qwertyWarlord,

Dark souls

ThaijsClan,

Same. Spent 3 hours on Gundyr in ds3 just to watch my non gamer wife beat him second try. Hated the game then came back to it with a friend who had finished it and voila, my new never ending addiction.

Xuntari,

Same here, played a bit of DS2, but never really got into it. Started on DS3, but got tired of that pretty quick as well. But when Elden Ring came out, I got really hooked on the games. I finished Elden Ring, then I played through DS 1, 2 and 3. And then a few more playthroughs of Elden Ring with different builds. I’ve started a bit on Sekiro, but jumped over to Lies of P when it came out. The plan is to play the new Lords of the Fallen, when I’m finished with Lies of P. It’s really satisfying to beat a boss after a few hours of learning the patterns.

blocker1980,

Witcher 3

Was overwhelmed with most of the game mechanics.

tuhriel,

Bloodborne

Didn’t even got to the first boss my first “try” (actually a lot of tries) and shelved it as “I’m not gud enough”

After a colleague nagged me about it again I gave it another try (with a guide this time) and it clicked! 10/10 game of the decade

marsmooncow,

Agreed I hated that first mob around the fire and could not get past it. Gave up and came back after Elden ring and loved it. Also dark souls, I said fuck it during zens fortress but eventually came back started again from scratch and really enjoyed it.

dokapuff,

The binding of Isaac. I played about 10 hours of the flash version. 10 years later my friend gifted me afterbirth and repentance and I’ve played almost 1000 hours

tetris11,
@tetris11@lemmy.ml avatar

Mount & Blade

There’s a cheat that puts the game into slowmo, and it was the first game that pretty much let you dive into an army of soldiers and take them all down with melee combat. It was glorious.

Plus there was a cheat that would let you teleport, so sometimes your enemies would go rally an army against you, and you could literally teleport behind them and take them on the hills.

Glorious game.

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