glassbottommeg,
@glassbottommeg@peoplemaking.games avatar

Realizing it's been a while since I talked about a thing, and it's just because I'm working on weird problems

Still making fun progress though! Finally figured out how to make a character movement component go FAST. Trying to make dodges feel better n stuff.

Moving a bird around my test environment and the strafing speed is maaaaybe a bit fast

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