upmultimedia, to Games
@upmultimedia@mastodon.gamedev.place avatar

Try the ionised broiled lobster at Thantis Holiday Port. Read all about the deadly ionised broiled lobster food poisoning outbreak. All this and more in the latest update.

https://store.steampowered.com/news/app/2413940/view/4211504594767584628

upmultimedia, to MadMax
@upmultimedia@mastodon.gamedev.place avatar

New ship for -- the garbage scowl. Even though the game is inspired by UK scifi I have to slip in a bit of Australian post-apocalyptic fetish aesthetic every now and then.

Luckily it doubles as a "are you mummy" / cyberman tear drop kind of thing too.

image/png
image/png
image/png

upmultimedia, to gaming
@upmultimedia@mastodon.gamedev.place avatar

gets a really positive call out in this list of 6 Forgotten Space Simulation Games (the other games look cool too) from LT Gaming!

https://www.youtube.com/watch?v=YQdiHloj2DI

gamingonlinux, to random
@gamingonlinux@mastodon.social avatar

Nothing from me today except telling you to go buy an indie game and support smaller devs 👍

upmultimedia,
@upmultimedia@mastodon.gamedev.place avatar
upmultimedia, to random
@upmultimedia@mastodon.gamedev.place avatar

New civilian tanker ship for . Whether it's water, air or the Galactic Federation's most popular mood altering drug, a tanker will ship it to you promptly and for a fair(?) price.

image/png
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upmultimedia,
@upmultimedia@mastodon.gamedev.place avatar
upmultimedia,
@upmultimedia@mastodon.gamedev.place avatar

Took inspiration from this amazing piece of Chris Foss pre-production art from the unmade 1975 Dune film. Foss is a living god really.

upmultimedia, (edited ) to elite
@upmultimedia@mastodon.gamedev.place avatar

"I never had to live under Thatcher but gosh she inspired some great science fiction" - Had fun with this interview with MCV/DEVELOP about Liberation

https://mcvuk.com/business-news/classyk-games-on-liberation-and-bringing-the-flavour-of-classic-british-sci-fi-to-indie-space-games/

upmultimedia, to elite
@upmultimedia@mastodon.gamedev.place avatar

A pretty kind review of Liberation! Especially considering the initial release version had a few bugs.

"The game that finally answers the question: What if Elite and Blake’s 7 had a baby?"

https://www.digitallydownloaded.net/2023/11/review-liberation-pc.html

upmultimedia, to godot
@upmultimedia@mastodon.gamedev.place avatar

Liberation travel machine spotted on the Godot front page!

upmultimedia, to random
@upmultimedia@mastodon.gamedev.place avatar

is meant to use the input mechanic from the original Elite (pitch and roll and no yaw) but the space game scene has absolutely moved onto yaw (and mouse look).

The pragmatist in me is saying implement yaw, the romantic in me is saying no way and the historian in me is saying it's uber cool to bring back this beautiful authentic rolly floaty input scheme.

The worst outcome would be to "give players the option" then the game just becomes a beige mess

upmultimedia, to random
@upmultimedia@mastodon.gamedev.place avatar
upmultimedia, to godot
@upmultimedia@mastodon.gamedev.place avatar

My list of events for the next week.

upmultimedia, to random
@upmultimedia@mastodon.gamedev.place avatar

Every random who's sent me feedback on the demo has mentioned lack of gamepad support. I guess it's a genre requirement!

upmultimedia, (edited ) to scifi
@upmultimedia@mastodon.gamedev.place avatar

Trying to mix things up. Have cut a demo from a pre release version of and put it up live today. My inspirations for this retro space adventure are the original Elite from 1984 and BBC videotape like and . Check it out!

https://store.steampowered.com/news/app/2413940/view/7157964454197775019?l=english

upmultimedia, to random
@upmultimedia@mastodon.gamedev.place avatar
upmultimedia, to godot
@upmultimedia@mastodon.gamedev.place avatar

A mining outpost inside a shattered planet which then gets destroyed.

Two complicated set pieces from the game (the broken planet and the exploding station) but I think unfortunately they distract a bit from each other. I have to move on but one of those times where final result is less than sum of the parts to me.

upmultimedia,
@upmultimedia@mastodon.gamedev.place avatar

An alternate angle

upmultimedia, (edited ) to random
@upmultimedia@mastodon.gamedev.place avatar

Doing everything but putting together the last few missions in . While it is incomplete it is still this perfect game in my mind but once I finish it, it becomes real and flawed.

upmultimedia, to Starfield
@upmultimedia@mastodon.gamedev.place avatar

Dog fighting in a nebula... it might be too hard, especially with the scanner scrambled. Definitely will need a balance patch after release.

You are flying through a foggy nebula. A villain threatens you and then attacks with their ship but they disappear into the fog

upmultimedia, (edited ) to random
@upmultimedia@mastodon.gamedev.place avatar

crying rn as the sun rises over the last tree on MegaPlanet 1 and asking myself why did we cut down all the trees? why is there war? why do children go hungry? truly makes you think

upmultimedia, to random
@upmultimedia@mastodon.gamedev.place avatar

Ran the game on an old macbook air and it was generally playable but the shadows are much deeper for some reason, an effect I don't mind.

image/png

upmultimedia, to random
@upmultimedia@mastodon.gamedev.place avatar

It's not a racing sim but I think it'll work for one "Running Man"-style mission.

video/mp4

upmultimedia, to random
@upmultimedia@mastodon.gamedev.place avatar

I told myself to cut the race sequence. Just cut it Luke, you haven't even begun work on it. Just cut it. Don't even start it. And yet here I am.

upmultimedia, to random
@upmultimedia@mastodon.gamedev.place avatar

The civilian star ship Piri makes a break for the jumpgate but the Lancaster, enforcing quarantine over this plague planet, shoots it down.

A star ship leaves the surface but is shot down by lasers from a large cruiser after receiving a warning.

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