skaamit, to overwatch Russian
@skaamit@mastodon.ml avatar

«OVERWATCH 2 X COWBOY BEBOP COLLABORATION TRAILER»

🔴 [https://youtu.be/uS480mqndzQ]

Сам трейлер – угарный ультра кайфич. Да, если приглядеться, то прям дешёво, ну и вообще без фактуры оригинала, но за саму идею «Cowboy Bebop» хочется пожать руку. Ну и да... даже вновь скачать эту помойку, и, возможно, даже задонатить.

Неиронично хочется похвалить «Blizzard» за что-то связанное с «Overwatch 2» – что само по себе иронично.

massivelyop, to overwatch
@massivelyop@mastodon.social avatar

Overwatch 2 previews a new legendary crossover skin mashing up D. Va and… Porsche
🔗 https://massivelyop.com/2024/03/08/overwatch-2-previews-a-new-legendary-crossover-skin-mashing-up-d-va-and-porsche

tournesol, to overwatch
@tournesol@peculiar.florist avatar

I'M SCREAMING ​:catmyaaa:​

jay, to overwatch
@jay@toot.zerojay.com avatar

So someone figured out an exploit through Blizzard's website to allow you to purchase skins for Overwatch 2 that are normally unavailable. Essentially, someone on Blizzard's side forgot to disable them and people discovered them by fooling around with the URLs. You still are very much paying for them with real money, not getting them for free or anything like that.

There's some fear that this will result in accounts being banned but I doubt it. This is an oversight by someone on their team, not something like item duplication. Also, the people who are buying these are the very people that make up the backbone of Overwatch's revenue, I would imagine. I'm sure Blizzard will be happy to wake up to a sudden influx of cash this morning.

I bought what looks to be an unused or dummied out development item that doesn't actually show up anywhere in game that I've seen. At this point, it's basically just a weird looking "TBD" type license on my account. I was just too curious to not give it a shot.

Anyways, I spent way too much money on Mercy skins this weekend.

massivelyop, to overwatch
@massivelyop@mastodon.social avatar

Overwatch 2 heralds more competitive players in Season 9, promises further PvP-focused improvements
🔗 https://massivelyop.com/2024/02/25/overwatch-2-heralds-more-competitive-players-in-season-9-promises-further-pvp-focused-improvements

massivelyop, to overwatch
@massivelyop@mastodon.social avatar

Overwatch 2 makes a series of character tuning updates for its latest season
🔗 https://massivelyop.com/2024/02/22/overwatch-2-makes-a-series-of-character-tuning-updates-for-its-latest-season

swordziak, to overwatch Polish
@swordziak@pol.social avatar

Jak kocham uniwersum Overwatcha oraz podobają mi się zmiany wprowadzone w sezonie 9 Overwatcha 2 tak albo mój pecet wysiada, albo Blizzard skopał optymalizację...
Złej specki nie mam, ale spadek FPSy od 60 do 20 na niskich to porażka, gdzie w oryginale miałem stałe 120 jak i nie więcej na wysokich

shalien, to overwatch French
@shalien@projetretro.io avatar

Quand ton jeu est tellement claqué que tu donne des boosts de niveau sur prime gaming

massivelyop, to overwatch
@massivelyop@mastodon.social avatar

Overwatch 2’s ninth season adds co-op mission and makes sweeping changes to heroes
🔗 https://massivelyop.com/2024/02/13/overwatch-2s-ninth-season-adds-co-op-mission-and-makes-sweeping-changes-to-heroes

jay, to overwatch
@jay@toot.zerojay.com avatar

Every single time I open my mouth at the start of a match in almost without fail, something like this directed at my voice (I'm playing Mercy).

massivelyop, to overwatch
@massivelyop@mastodon.social avatar

Overwatch 2 previews Season 9 updates to competitive play and characters
🔗 https://massivelyop.com/2024/02/10/overwatch-2-previews-season-9-updates-to-competitive-play-and-characters

massivelyop, to Blizzard
@massivelyop@mastodon.social avatar
darkness_ringo_sfw, to overwatch
massivelyop, to overwatch
@massivelyop@mastodon.social avatar
mikemccaffrey, to overwatch
@mikemccaffrey@mastodon.social avatar

I have no idea how I was ejected so high this time, but it should totally be the default behavior of D.Va bombs.

Clip showing me ult as D.Va and when I am ejected from my mech I shot up into the air as high as the lighthouse on Ilios.

moira, to overwatch
@moira@mastodon.murkworks.net avatar

goddamn i love doing a full-speed drop dive down past a reinhardt shield and rocketing him from beneath it as pharah

so goddamn tasty

moira, to overwatch
@moira@mastodon.murkworks.net avatar

Still getting used to my new controller sensitivity settings, but when you're One-Punch Widowmaker, sensitivity is... less important. xD

https://youtu.be/3pyQ-3gaB6s

janejana, to overwatch

It's been awhile since my last update, so:

  1. I'm 4 games shy of 100 competitive matches on tank! 🥳

  2. My last card was about as good as it gets--I don't get these 5-0s very often so it's still exciting when I get them. The draw itself felt like a win; we had to full hold Paraíso first point for 4 and a half minutes. Felt really good especially since the attacking team did the Thing that Wins (use all five ults in a single teamfight) and still couldn't break through. If only we'd been able to play like that in the first rounds... 😅

  3. Finally ranked up to Gold 4 after spending most of the season in Gold 5 (there was a particularly bad stretch when i dropped down to Silver 1, but it only took one positive card to rank up again.) I remember another player mentioning that if you can maintain a 60% winrate you can expect to go up 1 tier every 30 games, which has been mostly true for me thus far...but man. 30 games = 1 rank feels like a lot. It'd be cool if I could get back to Platinum but I don't know if I have it in me to get there anymore 💀

Well, Season 9 is not far off and a soft rank reset is coming with it (I think?) who knows how ranking will work out. Maybe I'll find out I'm already Plat? (probably not :P )

massivelyop, to overwatch
@massivelyop@mastodon.social avatar

Blizzard revives Overwatch 2 esports with the newly announced Overwatch Champions Series
🔗 https://massivelyop.com/2024/01/23/blizzard-revives-overwatch-2-esports-with-the-newly-announced-overwatch-champions-series

Duranium, to overwatch Spanish
tuneintodetuned, to overwatch Spanish
@tuneintodetuned@mastodon.social avatar

Tengo que darle la razón a RPS con . Ahora y desde está considerablemente mejor jugar a . El desbloqueo de héroes es más claro y sencillo, se respeta lo que se tenía en y la monetización no parece tan agresiva.
Lo que no entiendo es por qué siguen permitiendo que se escriba en el chat. Sobretodo en competitivas los peores jugadores (y es que son los más mancos) se dedican a insultar a otros y exigir que todo el equipo se adapte sólo a ellos. La rueda basta.

wagesj45, to StableDiffusion
@wagesj45@mastodon.jordanwages.com avatar

+ = endless fun coming up with new concept characters for . I generated the image with SD-XL, then asked ChatGPT to look at the image and come up with a description. Both turned out super cool, imo.

Partial ChatGPT Response (due to character limit): Name: Aquaria Backstory: Hailing from the serene waterways of Venice, Aquaria was once a member of an elite group of environmental scientists dedicated to protecting the world's oceans. After an encounter with a mysterious relic submerged deep in the Adriatic Sea, she gained the ability to control water in all its forms. With her newfound abilities, she took on the mantle of Aquaria, vowing to use her powers to safeguard both the natural world and humanity. Her quest eventually led her to Overwatch, where she saw an opportunity to make a global impact. Character Class: Support Abilities and Gameplay: Hydro Blast (Primary Fire): Aquaria shoots a concentrated jet of water from her hands, dealing damage to enemies and slightly knocking them back. Tidal Shield (Secondary Fire): She can create a bubble of water around an ally, absorbing a set amount of damage before bursting. Aqua Surge (Shift): Aquaria sends forth a wave of water that heals allies in its path and slows enemies. Riptide Escape (E): She encases herself in water, rapidly sliding in the direction she is moving, and cleanses herself of any debuffs. Deluge (Ultimate): Aquaria summons a massive downpour in a large area, continually healing allies and damaging enemies caught in the rainfall. Allies within the storm gain increased movement speed, while enemies are slowed.
ChatGPT screenshot with an image of a ghostly figure cloaked in all white holding a knife in front of a traditional Japanese building. Text: OK, I have another character concept for you. Let's do the same thing again. I do have a nickname for this one already: The Ghost of Okinawa.
Name: Yūrei (The Ghost of Okinawa) Backstory: Yūrei was once a guardian spirit of Okinawa, believed to protect the island's sacred sites. After a technology company began to disturb these sites for development, Yūrei manifested into a physical form to defend her land. She is a silent protector, a specter that haunts those who threaten the natural balance and history of Okinawa. Character Class: Damage Abilities and Gameplay: Phantom Blades (Primary Fire): Yūrei throws spectral knives that deal damage to enemies. These knives can pass through barriers but deal reduced damage as they do. Ethereal Step (Secondary Fire): She dashes a short distance in the direction she's facing, phasing through enemies and barriers. Wraith's Grasp (Shift): Yūrei sends out a ghostly hand that pulls an enemy toward her, briefly stunning them upon arrival. Veil of Spirits (E): She envelops herself in a shroud that makes her invisible for a short duration or until she attacks. Onryo's Wrath (Ultimate): Yūrei unleashes her full spectral fury, becoming invulnerable and increasing her movement speed. In this state, her attacks do not require ammunition and inflict additional damage. Yūrei's design as a damage class character revolves around her ghostly, ethereal nature, giving her a high-risk, high-reward playstyle that involves close-range engagement and disruption. Her abilities allow her to navigate the battlefield and surprise her enemies with swift, unexpected attacks.

massivelyop, to overwatch
@massivelyop@mastodon.social avatar

Overwatch 2 admits talking about self-healing early was ‘a mistake’ and promises further clarity soon
🔗 https://massivelyop.com/2024/01/16/overwatch-2-admits-talking-about-self-healing-was-a-mistake-and-promises-further-clarity-soon

massivelyop, to overwatch
@massivelyop@mastodon.social avatar

Overwatch 2 considers adding party frames, tank and DPS passive self-heals, and spawn changes in Season 9
🔗 https://massivelyop.com/2024/01/15/overwatch-2-considers-adding-party-frames-tank-and-dps-passive-self-heals-and-spawn-changes-in-season-9

massivelyop, to overwatch
@massivelyop@mastodon.social avatar

Overwatch 2 temporarily removes Illari from competitive play after a bug gave her infinite ammo
🔗 https://massivelyop.com/2024/01/11/overwatch-2-temporarily-removes-illari-from-competitive-play-after-a-bug-gave-her-infinite-ammo

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