patrickmcurry

@patrickmcurry@mastodon.gamedev.place

I make games, software, companies, and communities. Fight negativity with passion and compassion. https://mastodon.gamedev.place/@patrickmcurry here on gamedev.place and elsewhere.

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patrickmcurry, to DOOM

Has anyone ported Doom’s monsters into Quake? There appear to be a few ports of Quake content into Doom engines, but I want to go the other way. I’m specifically interested in the 2D sprite characters in a fully 3D world.

patrickmcurry, to gamedev

Are there m/any modern 3D games that do looping levels, where leaving the edge of the map on one side continues into the other side — Pac-Man style? Feels like it would be more fun to do this in Battlefield than “return to the combat area”?

patrickmcurry, to Zelda

This + mod, “Legend of Doom” makes me so happy. It’s all of Zelda 1 very lovingly converted to play as a first-person game. It all works so well! https://www.moddb.com/mods/legend-of-doom

patrickmcurry,
patrickmcurry, to random

Anyone know of an app or driver or tool that can make my Windows PC display look/feel like a CRT television with 480i resolution, scanlines, etc?

I'd love a general solution that I can use for playing old games AND watching old shows. The blurriness used to be a feature.

patrickmcurry, to gamedev

The problem with being a game developer who loves mods is how hard it is to leave well-enough alone. “Yeah this mod is pretty cool, but how hard would it be for me to change just this one thing?” Absolutely devastating to my plan to do as little as possible this weekend.

aras, to random
@aras@mastodon.gamedev.place avatar

No but seriously, why every paper has to use greek letters with multiple greek letter subscripts for everything

patrickmcurry,

@aras @aeva Reminds me of this favorite passage from non-fiction: Rasmusen’s preface to Experiencing Architecture. It’s like a 1957 rap diss track.

patrickmcurry, to unity

Immediate mode GUI in Unity is both one of the most awesome and tragic features in the engine. It’s near perfect my needs, which are basically “print debug information to the screen”. I weep for the day that I have to do any more than that though.

patrickmcurry, to gamedev

This awesome video of Voxel Doom makes me want to dig deeper into Doom modding, but I gotta finish my Quake stuff first!

https://youtube.com/watch?v=M-aVt77epQ4

patrickmcurry,

I spent a little time playing Voxel Doom and holy cow it’s magical. So many fan mods that try to improve on an original game get some fundamental part wrong, and I end up enjoying the game less. But these voxels design are so spot-on!

patrickmcurry,

This is how classic Doom should look. The aesthetic is the same, it replaces warped billboard sprites with chunky voxels, and being able to mouse-look up and down no longer makes the game look bad. Serious kudos to the Voxel Doom gang!

patrickmcurry,

100% endorsement of this Voxel Doom mod:

https://www.moddb.com/mods/doom-voxel-project/addons

patrickmcurry,

Oh lord Voxel Doom 2 is out and I have real work to do. The decision must be made: do I choose to sacrifice sleep or eating to bask in the chunky voxel goodness?!

https://www.moddb.com/mods/voxel-doom-ii/addons

patrickmcurry, to SpiderMan

I can't stop thinking about how Superman, Spider-Man, and Super Mario have the same color schemes, strikingly similar names, and are all the front-man for their respective universes. This can't be an accident, right?!

patrickmcurry,

I'm not sure what the mathematical term for this is -- but these guys' names have 70% or more of the same characters, and the characters are 60% or more in the same order.

You could squint and mistake any one of these names for either of the other TWO. Just look at these smashed-up hashtags:

patrickmcurry,

@aeva Yeah it’s a trip how most of the golden age comics heroes are red / blue and the bad guys are green / purple. It’s like a visual moral syntax.

patrickmcurry,

@aeva Ha! Here I am hiding out in my monochromatic tea house.

patrickmcurry,
patrickmcurry, to gamedev

Hey + friends, what are the most awesome open-source tools, utilities, and libraries out there for game development?

patrickmcurry,

@Kathrin I’ve heard great things! Haven’t messed with it myself though.

patrickmcurry, to Halo

Having seen under the hood of the Halo 1 engine, I can confirm there's lots of goodies in there. And yes, third-person Halo is pretty dang fun! https://www.pcgamesn.com/halo/rts-third-person-restored

aeva, (edited ) to random
@aeva@mastodon.gamedev.place avatar

You've making the next hot new freedom software The Gimp killer. What will you name it?

patrickmcurry,

@aeva Photopea is surprisingly good. Running in a browser too. 🤯 https://www.photopea.com/

patrickmcurry, to apple

Inspired by the recent announcements at , I have created the world’s perfect smartphone! I expect to be taking preorders in the fall. Boost and follow to help spread the word about ! Here’s Mark 1:

patrickmcurry,

@aeva I had a perfectly clear picture come to mind of someone at a library trying to 3D print a gun, pay with Bitcoin, refuse to show ID, and absolutely not wear a mask or any type of face covering whatsoever. “Ah yes, Texas.”

patrickmcurry,

@aeva These sound rad. But I gotta ship some videogames before I can run off and join the maker space circus.

patrickmcurry,

@aeva Holy cow looks like they're selling these Blackberry keyboards converted to USB/bluetooth again! https://www.tindie.com/products/arturo182/bb-q20-keyboard-with-trackpad-usbi2cpmod/

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