@GameFromScratch@mastodon.gamedev.place avatar

GameFromScratch

@GameFromScratch@mastodon.gamedev.place

All the world of game development in one easy to digest place.

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GameFromScratch, to gamedev
@GameFromScratch@mastodon.gamedev.place avatar

Remember when Unity self destructed with the whole run-time fee and all their competitors dunked on them?

Well... it's Adobe's turn.

Affinity have announced a 50% off Flash sale on their Adobe-alternative software Affinity.
https://gamefromscratch.com/affinity-products-50-off-in-flash-sale/

#gamedev #indiedev #adobe

GameFromScratch,
@GameFromScratch@mastodon.gamedev.place avatar

@ugurcan It's covered.

GameFromScratch, to random
@GameFromScratch@mastodon.gamedev.place avatar

Remember the tire fire Adobe lit with their updated Terms of Service? Well after the backlash, Adobe have issued a response (but no changes...). Did it make it better, or worse?

https://www.youtube.com/watch?v=mIzId9QFdcc

GameFromScratch, to godot
@GameFromScratch@mastodon.gamedev.place avatar

Godot Tile Maps are dead, long live TileMapLayer.

In the upcoming 4.3 (currently in beta), the TileMap class has been deprecated and replaced with the streamline TileMapLayer node. We look at how to use it and what's changed.
https://gamefromscratch.com/godot-tilemap-replaced-with-tilelayers/

GameFromScratch, to gamedev
@GameFromScratch@mastodon.gamedev.place avatar

The May update for Visual Studio Code just dropped. Let's check out the new features (and a few new bugs) in Visual Studio Code 1.90.
https://gamefromscratch.com/visual-studio-code-may-1-90-update-released/

GameFromScratch, to gamedev
@GameFromScratch@mastodon.gamedev.place avatar

The excellent 2D game engine Ct.js has recently gotten an awesome new feature... CatNip, a new visual programming system.
This makes Ct.js an excellent choice for beginning .
https://gamefromscratch.com/ct-js-game-engine-gets-new-catnip-visual-scripting-language/

GameFromScratch, to unrealengine
@GameFromScratch@mastodon.gamedev.place avatar

It's that time of the month for developers. It's time for Free Stuff!

The Unreal June 2024 giveaway is here, get 5 free assets.
https://gamefromscratch.com/unreal-june-2024-asset-giveaway/

GameFromScratch, to gamedev
@GameFromScratch@mastodon.gamedev.place avatar

Today we check out the 001 Game Creator game engine, as well as it's Visual Novel and Point & Click Adventure DLC.

They are all available for just $15 on Humble right now... is the 001 Game Creator engine any good in 2024?
https://gamefromscratch.com/001-game-creator-humble-bundle-2

GameFromScratch, to opensource
@GameFromScratch@mastodon.gamedev.place avatar

Today we check out Helix Editor

It's a very NeoVim like terminal based code editor written entirely in . It comes out of the box configured for coding with syntax and language server support.
https://gamefromscratch.com/helix-code-editor/

GameFromScratch, to random
@GameFromScratch@mastodon.gamedev.place avatar

You can now easily move assets from the Unity game engine to Unigine (@Unigine) in just seconds thanks to the new Unity Importer.

In many ways Unigine is the most Unity-like engine out there.
https://gamefromscratch.com/export-from-unity-to-unigine-in-seconds/

GameFromScratch, to gamedev
@GameFromScratch@mastodon.gamedev.place avatar

What game engine should I start with?

A good question since... you don't know what you don't know.

Obvious answers are , or .

IMHO there are better choices for beginners.
https://gamefromscratch.com/choosing-your-first-game-engine/

GameFromScratch,
@GameFromScratch@mastodon.gamedev.place avatar

@adriaan It's a matter of HOW MUCH time.

You can literally learn these engines in hours to minutes, it's not a massive time sync. In a weekend you can learn the fundamentals of game development which will then making learning something like Unity much easier.

Its all about flattening the learning curve.

GameFromScratch, to gamedev
@GameFromScratch@mastodon.gamedev.place avatar

Visual Studio 17.10 was released this week with several new features and one that should have been there since the very beginning.
https://gamefromscratch.com/visual-studio-17-10-released/

GameFromScratch, to gamedev
@GameFromScratch@mastodon.gamedev.place avatar

The Rust Powered open source Fyrox 2D/3D game engine just gots some huge updates in the 0.34 release.

Hot reload, GTLF, multiple scripts per object and much more. Impressive release.
https://gamefromscratch.com/fyrox-0-34-rust-powered-game-engine/

GameFromScratch, to gamedev
@GameFromScratch@mastodon.gamedev.place avatar

Today we check out Reblium, a very MetaHumans-esque Character Creator application that just recently reached open beta.
https://gamefromscratch.com/reblium-unreal-engine-power-3d-character-creator/

GameFromScratch, to gamedev
@GameFromScratch@mastodon.gamedev.place avatar

Today we check out 25 game engines in 25 minutes!

It's basically 25 shorts... smashed together!

The criteria is

  • 3D
  • world editor (of some sort)

Let me know if you'd like to see a similar treatment for 2D engines.
https://gamefromscratch.com/25-game-engines-in-25-minutes/

GameFromScratch, to gamedev
@GameFromScratch@mastodon.gamedev.place avatar

New gamedev Humble Bundle!

The Low Poly Bundle is a large collection of low-poly 3D assets from Eldamar Studios and Animpic Studio. Usable in , , and more.
Low Poly Game Dev Humble Bundle – GameFromScratch.com

GameFromScratch,
@GameFromScratch@mastodon.gamedev.place avatar

@JustinRyanH no, redeamed on a 3rd party site.

GameFromScratch,
@GameFromScratch@mastodon.gamedev.place avatar

@JustinRyanH no, just that is what project files are included.

GameFromScratch, to gamedev
@GameFromScratch@mastodon.gamedev.place avatar

GameMaker just released their 2024 development roadmap and DAMN there are some big changes coming

  • JavaScript support
  • Prefab system
  • Plugin system
  • New UI
  • New Runtime
    .... and maybe, just maybe C# support!

Wow.
https://gamefromscratch.com/gamemaker-in-2024/

GameFromScratch, to godot
@GameFromScratch@mastodon.gamedev.place avatar

Default lighting in the can be... sub-optimal and extremely confusing, especially to new developers.

Thankfully there exists a simple add-on that makes realistic lighting in Godot a one click process.
https://gamefromscratch.com/instant-realistic-lighting-in-godot/

GameFromScratch, to gamedev
@GameFromScratch@mastodon.gamedev.place avatar

The fallout from the Unity run-time fee disaster continues, as Unity CREATE head Marc Whitten has resigned.

Is everyone responsible for the run-time fee now gone or leaving at this point?

https://gamefromscratch.com/unity-create-head-marc-whitten-resigning/

GameFromScratch, to godot
@GameFromScratch@mastodon.gamedev.place avatar

It's Visual Studio Code... but more organized

We recently looked at using an addon for to keep track of all your TODO/HACK/FIXME code debt, today we do the same with Visual Studio Code.

So... keep running up that debt!
https://gamefromscratch.com/visual-studio-code-todo-management/

GameFromScratch, to gamedev
@GameFromScratch@mastodon.gamedev.place avatar

There is a new Humble of interest to . The Epic Environments Mega Bundle is a huge collection of assets (2350+) for and , although as you will see in the video, exporting to is easy enough.

https://gamefromscratch.com/epic-environments-mega-humble-bundle/

GameFromScratch,
@GameFromScratch@mastodon.gamedev.place avatar

@johnhattan Thanks, it is fixed.

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