And that's #Norco put away. You know... for all its mucky ugliness and intentional jank, I think this one appealed to me more than slow, majestic #Pentiment. I liked the swampy weirdness, haunted by alligators whose pebbled skin glistened with rainbows of aerosolized petroleum, while their eyes shone with the fires of refinery plumes.
Also it's one-third as long, so, yes.
This is a great time for #AdventureGames! And I need to take a break from them for a bit. 📚
i'm a recovering #academic and former #gamedev who worked primarily on #adventuregames. now working as a new media #artist producing #retrocomputing interactive installations. currently building 1992: The Simulation.
grew up in the 80s and 90s with a Tandy TRS-80 CoCo II -> Mattel Intellivision -> #Amstrad PC #XT -> IBM PS/1 -> Boring Beige Pentium 133, long before I fell in love with the iBook G4.
nowadays I spend most of my time building period-accurate interactive exhibits with retrocomputing hardware and software.
the rest of my time involves photography and (interactive) documentary filmmaking.