eldritch48, to random

Return to Alflynd: Qwabe Station - Tunnel

Between the inhabited areas of the station, foot-traffic tunnels were dug straight through the asteroid, with frequent bulkheads and seal-able blast doors in case of decompression.

#MastoArt #FediArt #ConceptArt #WorldBuilding #SciFi #Blender3d

Medium close shot - Over the shoulder of a tech facing a closed safety door in a tunnel.

eldritch48, to random
badgertracks, to DnD
@badgertracks@mastodon.gamedev.place avatar
eldritch48, to random

Return to Alflynd: Emily Enonchong

Emily had an extremely aggressive auto-immune disease that attacked her skin cells. She began receiving cybernetic transplants when she was five, and by the time I met her, her entire outer body was essentially completely synthetic. She worked in the reactor on Qwabe Station, and had the most biting sense of humour I'd ever seen. She was also my closest friend.

#MastoArt #FediArt #ConceptArt #WorldBuilding #SciFi #Blender3d

Over the shoulder shot of Emily looking at the monitor.
Medium close shot looking at Emily as she makes an adjustment to the system.
Close up of Emily's face.

eldritch48, to random

She kinda looks like your archetypal Shadowrun troll, but I swear, that wasn't what I was going for....

Sculpted in Nomad, clothed in Blender.

#conceptart #MastoArt #FediArt #SciFi #NomadSculpt #Blender3d

eldritch48, to random

Return to Alflynd: Qwabe Station - Hangar
The station had been built to supply massive colony ships on their way to the very edges of human space. At its peak, ships were lined up to get into the hangars, and the place was crowded with technicians, gaping colonists and Imperial military. I had an entire bay to myself, and the few people around were not in a hurry.

#MastoArt #FediArt #ConceptArt #WorldBuilding #SciFi #Blender3d

Extreme wide shot - A deck technicians ambles over to the Apostate.

eldritch48, to random

Return to Alflynd: Qwabe Station

Created during the Diaspora Era under Emperor Malandela, as this sector of the Periphery fell out of fashion, the station became a footnote in the galaxy, clinging to life by supplying prospectors, malcontents and the occasional bandit troupe. I had friends here.

#MastoArt #FediArt #ConceptArt #WorldBuilding #SciFi #Blender3d

Wide shot - The side of Qwabe Station with a hangar bay that a tiny-in-perspective Apostate is approaching to land.

eldritch48, to random

Told my gf "Gotta go put clothes on my goblin." this morning..which...could be taken wrong, out of context.

Sculpted in Nomad Sculpt on my iPad, dressed in Blender.

#MastoArt #FediArt #ConceptArt #WorldBuilding #SciFi #Blender3d #NomadSculpt

eldritch48, to random

Return to Alflynd: Hyperspace Corridor
Five years ago, I'd have been jumping straight for Alflynd - taking the crystal to the mages at the Academy , eager to help my people.

I wasn't that person anymore.

I needed to think about what to do, what would benefit me the most. I needed to talk to someone I trusted.

Medium-wide shot - We rotate forward around the ship and zoom in until we are even with the cockpit.

eldritch48, to random

Return to Alflynd: Apostate Interior
Incredibly, even on the Apostate, as long as I was near the crystal, I had some level of magic - My body was the only thing that contained the necessary nanites, so I couldn't affect the environment, but I could perform simple spells on myself. If it worked the same for others, it would be incredibly valuable on Alflynd.

Medium shot - The Apostate's cargo /crew hold, facing the hatch to the cockpit and exit.

eldritch48, to random

Return to Alflynd: Self Reflection
I'd been the best mage in the academy, off-world for the first time as a graduation gift, when the accident took my arm. If I'd been home, it would have been trivial to heal it with magic, but I was systems away. The doctors made the call, and my right arm was replaced with cold steel. I lived, but there was no point in going home - I was sure that part of my life was dead.

Close up of our hero's face.

eldritch48, to random

Making clothes again. Trying for a "sci-fi/medieval" blend to a simple dress/robe.

#MastoArt #FediArt #ConceptArt #WorldBuilding #SciFi #Blender3d

serpenillus, to random
@serpenillus@sauropods.win avatar

Long boi in alert pose. Falcarius, an early therizinosaur from Early Cretaceous North America
#fossilfriday #paleoart #fediart #illustration #conceptart #dinosaurs

eldritch48, to random

Return to Alflynd: The Ascent
There was no questioning - The crystal wanted me to take it. It knew me, down to an atomic level, and had chosen me. The only question was, for what?

Without magic, getting out of there might have been tricky - but with my power restored to me, it was barely an inconvenience.

Medium-close shot - Our hero's upper body, with the crystal floating just in front of him, but still within the blue aura.

artofsoulburn, to random

Mothership at Sunset 2, quick painting from sunday morning

badgertracks, to DnD
@badgertracks@mastodon.gamedev.place avatar
serpenillus, to DigitalPainting
@serpenillus@sauropods.win avatar

A mother Dinocephalosaurus orientalis giving birth in the coastal seas of Middle Triassic Asia. The aquatic Dinocephalosaurus is the first archosauromorph known to be viviparous, although Metriorhynchid Crocodyliforms also evolved viviparity separately

This is an illustration for my book (still in preparation) and it is still a WIP, although almost finished

#dinocephalosaurus #conceptart #paleoart #digitalpainting #digitalart #triassic #illustration #drawing #art #FediArt

harriorrihar, (edited ) to manga Spanish
@harriorrihar@mas.to avatar
harriorrihar, (edited ) to manga Spanish
@harriorrihar@mas.to avatar
gaelleseguillon, to random

Hi there, my name is Gaelle Seguillon I am a Concept artist and aspiring paleoartist and I love nature, travel and dinosaurs!
#introduction #paleoart #conceptart #dinosaurs

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badgertracks, to EliteDangerous
@badgertracks@mastodon.gamedev.place avatar

Here's my concepts for the Fer De Lance for Elite Dangerous.

I did the first one pre Kickstarter launch trying to get a sense of how a super fast yacht might look in space.

Later I was given the Zorgon Petterson ship line to pitch the visuals for. I mixed 50s bombers and Nasa X planes to come up with something that I felt could both contrast the other shipyards and hold it's own aesthetically.

#ConceptArt #EliteDangerous #GameDev #Spaceship #MastoArt #SciFi

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johannesfiglhuber, to unrealengine
@johannesfiglhuber@mastodon.world avatar

Our Airborn art blast just got featured on Artstation, where we show lots of the concepts and assets produced for our showcase video, released a few months back. I'm very proud of what the team created and happy to share it with the world now.

https://magazine.artstation.com/2022/11/airborn-studios-airborn-ue5-showcase-art-blast/

#gameart #conceptart #airborn #steampunk #unrealengine

stylised drawing of a burly steampunk mechanic with a large moustache
linedrawing of a steampunk airship inspired by a boar head
colorised concept drawing of a rusty steampunk airship

harriorrihar, (edited ) to manga Spanish
@harriorrihar@mas.to avatar
badgertracks, to gamedev
@badgertracks@mastodon.gamedev.place avatar

This is my concept design for the Adder in Elite. Much more than the other designs I did, I wanted this to feel closer to a shuttle.

Both because of it's size and how I imagined it being used, grabbing supplies and then being atmospheric.

#EliteDangeous #ConceptArt #GameDev #Adder #SpaceShip #Scifi

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badgertracks, to EliteDangerous
@badgertracks@mastodon.gamedev.place avatar

Concept Art from , these were some of the super early pieces of key art trying to hit the major beats of 'feeling'.

Some Combat (Our earliest builds were dogfighting around an O'Neil cylinder)
Some trading in the insides of huge spinning stations.
Flying your ship exploring the vastness of space.

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