If Bethesda really wanted to capitalize on this fallout show, they really should have made some remaster pack on steam for FO 1-3 + NV so people can actually play them functionally without mods for the first time ever
Time to turn my V’s rizz to the max as the penultimate quest with Kerry is a go! It took a while for Kerry Eurodyne to ring me up…
I’m pretty confident a romance with Kerry is going to happen because I’m pretty good at reading the room when it’s not me personally involved. After that, I’ll continue my Dogtown exploration!
Thursday is the new Tuesday! I'm changing it up a little. Retro Sundays remains the same, but our contemporary Tuesday streams are moving to 20:30 (UK time) on Thursdays.
I hope you'll be able to join us and enjoy the best of gaming from today and yesteryear!
Great fun hangout and gaming day. Diner breakfast with a sweet drink. Then – finally, now that they've been open a couple years – got to the games cafe downtown; it's an absolute marvel. Coffee drinks, snack-tray lunch, played Mille Bornes and Trogdor!! The Board Game (!!). #Gaming#LNK
If you'd like to discover new titles, re-watch old favourites and get nostalgic with retro gaming, I'd love it if you'd check out my little cosy corner of the internet.
I played the opening section of Cyberpunk 2077 Phantom Liberty last night, it impressed me! Dogtown is a fascinating place to explore so far, the in-game lore has intrigued me.
I'm going to explore Dogtown quite a bit later today, right now cleaning up after breakfast is a higher priority.
Mirthwood is looking fantastic, the developers are truly making a potential banger! Farm customization and medieval based seasonal farming truly intrigues me. I can't wait for Q3 to arrive as this game is going to be an instant buy! It's not just a cozy game, there is also adventure, mystery, and a whole ass main quest. I will share a link of Customization and Farming though.
I reduced the size of the hole creation and connected this to the laser cutter. It looks interesting, maybe there will be several places in the game where you need to cut a hole, but with a combination of Chaos Destruction and Geometry Script
If you can share, I'd be interested to know how it works technically, how the geometry deforms or whatever. Because as far as I know, usually in games, if there are any destructions, it's a pre-broken geometry, which at the right moment just replaces the whole one and falls apart. And here everything is dynamic, laser, I have not seen such a thing. 😅
I am now about 5 hours into Ghost of Tsushima: Director's Cut on PC and absolutely enjoying the game so far.
The graphics are beyond amazing. The combat is super smooth and fights with enemies can be tough at times if you're not careful. I love the open world and being able to explore things on your own in a lot of ways. Definitely glad I picked this game up.