Wuzzy, to gaming
@Wuzzy@cyberplace.social avatar

#Repixture 3.16.0 released! 🎉 😃 🎉

Featuring new sky colors, a new "label and graphite" item, fence gates, upside-down stairs and slabs, a new explosion system, death messages, and more.

▶️ ContentDB page: https://content.minetest.net/packages/Wuzzy/repixture/
▶️ Changelog: https://forum.minetest.net/viewtopic.php?p=436424#p436424

#gaming #Minetest #release

oblomov, to Minecraft
@oblomov@sociale.network avatar

One of the things I love about is that, despite being conceptually in the / genre, it has a very original and quirky take on it. This also reflects on a number of details down to the level of semantics —and that's where my love turns into hate when I want to translate it.

Here's some examples:

0/n

Wuzzy, to gamedev
@Wuzzy@cyberplace.social avatar

I changed the trading menu in #Repixture a little to use icons instead of text. Here's a before/after comparison.

#Minetest #GameDev

Screenshot of Repixture trading menu (new version). A graphical icon-based list shows the list of possible trades.

oblomov, to gaming
@oblomov@sociale.network avatar

My kids have been in while looking for the correct way to turn sand into glass

Wuzzy, to gamedev
@Wuzzy@cyberplace.social avatar

New item in #Repixture: With label and graphite, you can not only name creatures, but also chests and other containers.

#GameDev #Minetest

doctorwhom, to Hermitcraft
@doctorwhom@mastodon.social avatar

Is it bad that I'm playing while watching videos?

Wuzzy, to gamedev
@Wuzzy@cyberplace.social avatar
Wuzzy, to gamedev
@Wuzzy@cyberplace.social avatar

Experimenting with a new tree in #Repixture: The fir.
Fir wood will be the darkest wood in the game, and will be notably darker in painted form.

I plan to eventually add some kind of mountain biome, where the firs grow.

#GameDev #Minetest

ebinger, to random German
@ebinger@bildung.social avatar

:boost_ok:
Ich gebe eine Fortbildung in für Pädagog:innen: Game based learning mit Minetest in Religionsunterricht und Konfi-Arbeit,

Donnerstag, 06. Juni 2024
14:30 bis 17:00 Uhr

Das Ganze findet online statt und ist kostenlos. Meldet Euch an und gebt den Tipp weiter!

https://www.schuldekan.info/website/de/es/fortbildungs_angebot

Wuzzy, to exile
@Wuzzy@cyberplace.social avatar

is one of my favourite games in , even if it is still incomplete. It's all about survival in a strange land.

Here's a Let's Play:

https://tube.tchncs.de/my-library/video-playlists/9CJ7iZFK9zSkVbQ2YXJdPP

Wuzzy, to gamedev
@Wuzzy@cyberplace.social avatar

Testing TNT blast resistance in #Repixture. Some blocks will resist explosions more than others.

#GameDev #Minetest

grundschulmann, to random German


Sind hier Leute, die sich mit auskennen?

Würde mit einigen Kids gerne eine Burg in Minetest bauen. Das ganze im Schulnetz. Einen öffentlichen Server brauche ich nicht.

grundschulmann,

mal runtergeladen und im Schulnetz testweise gestartet... da scheint noch etwas nicht zu funktionieren... Jemand eine Idee?

Wuzzy, to Game
@Wuzzy@cyberplace.social avatar

#Repixture 3.15.1 is here!

Sign text will now finally be shown on the sign. Over 60,000 glyphs are supported. A new pole sign can stand on the ground, hang from the ceiling or a wall.

There's also a spyglass item, and moon phases have been added.

▶️ Release notes: https://forum.minetest.net/viewtopic.php?p=435725#p435725
▶️ ContentDB page: https://content.minetest.net/packages/Wuzzy/repixture/

#Game #Minetest #release #sandbox #voxel #Unicode

Wuzzy, to gamedev
@Wuzzy@cyberplace.social avatar

Sideways signs.

#Repixture #GameDev #Minetest

NumbersCanBeFun, to random
@NumbersCanBeFun@shonk.social avatar

What time is it? Oh is it time to watch Numberz die in new and creative ways while playing w/ ? Yep, I think it's about that time. Stream starts in about 25 minutes if you want to see me die in really obvious and funny ways. Last time I backed myself into a lava pit running away from mobs 😅

https://youtube.com/live/ZMXCQcX8AWg?feature=share

Wuzzy, to gamedev
@Wuzzy@cyberplace.social avatar

This is my sign test wall where I've been testing Unicode rendering on the signs in , using various strings.

🟩 green = OK
🟨 yellow = Unsupported, but renders as U+FFFD REPLACEMENT CHARACTER (also OK)
🟥 red = FAIL

I think I should maybe call it a day.

Wuzzy, to gamedev
@Wuzzy@cyberplace.social avatar

How should render (left) vs how it would render on signs (right) if I would re-enable it.

RTL support works, but that's not good enough. If I understand correctly, the glyphs also need to connect.

But then, even (the font I use) doesn't seem to have the neccessary glyph variants.

Wuzzy, to gamedev
@Wuzzy@cyberplace.social avatar

Turns out rendering is hard. No, you can't just implement the Algorithm and call it a day. It turns out the Arabic letters/symbols/? have different forms depending on where they are in the word and probably there are other non-trivial features. Yeah, I guess I just postpone this.

So my 1000 IQ workaround for now is to just render all arabic characters as U+FFFD REPLACEMENT CHARACTER for now.

NumbersCanBeFun, to random
@NumbersCanBeFun@shonk.social avatar

I'll be playing with the game live in about 20 minutes. I'd be thrilled if you popped in and said hello! I promise I'm getting better at reading the chat ​:neocat_laugh_sweat:​

https://youtube.com/live/bJG0yHiQg7k?feature=share

bram, to random

The way Lua only allows you to use a local function AFTER its definition in the file, is absolutely horrible. It forces you to order functions by their local function dependency, making larger files dreadful to navigate through. ​:blobdislike:​

Does anyone have any tips how to organize large Lua files?

nogajun, to random Japanese
@nogajun@mastodon.social avatar

に名前を変更したそう。マイクラの機能をかなり実装してて目をつけられてもおかしくないので変えるのも仕方ないと思う

MineClone2, inspired by Minecraft, gets renamed to VoxeLibre | GamingOnLinux: https://www.gamingonlinux.com/2024/04/mineclone2-inspired-by-minecraft-gets-renamed-to-voxelibre/

NumbersCanBeFun, to random
@NumbersCanBeFun@shonk.social avatar

I'll be playing some more with the in about 10 minutes if anyone wants to check it out! Last time we built up our fortress, this time we set out to supply it! I'd be thrilled if you had a chance to stop in and check it out ​:ablobcatrainbow:​

https://www.youtube.com/watch?v=FA4G2rLlnFU

Wuzzy, to gamedev
@Wuzzy@cyberplace.social avatar
matthew, to opensourcegames

I love the charming feel of . You can always tell how much of a labour of love these projects are.

(Usually) rustic graphics, lack of hand-holding, fast load times and sense of freedom really sets these games apart to commercial games.

The idea of developers coming together to create something purely fun, often with no practical use except to share and make others happy, really makes me smile.

matthew,

@vv221 @psa

My favourites at the moment (also unordered) are:

I've been meaning to try and for a long while now, but never seem to get the time.

One extra I'd love is a re-implementation of The Sims 2 with free assets. Some projects started the work but I'm not sure of the status.

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