MooseGas,
MooseGas avatar

A spaceship captain game with an AI crew that follows your orders, and is focused on problem solving and exploration rather than combat and resource gathering. Kind of like ongoing episodes of star trek, but in game form.

luthis,

I would be so keen on that!

MooseGas,
MooseGas avatar

I actually started making a version in the old gamemaker:studio years ago. When they abandoned GMS and went to GM2 I just gave up.

theksepyro,

Kinda like artemis but with AI?

MooseGas,
MooseGas avatar

Possibly, but I was picturing being able to move around the ship and you would have to manage your crew by assigning roles. Almost like rimworld meets bridge crew meets star trek online.

BaroqueInMind,
BaroqueInMind avatar

You're describing Barotrauma in space.

Sarmyth,

I’d like to see more rpgs with skilling systems based on use. Similar to what valheim and skyrim do but greatly expanded and pure. Like I don’t want a single player level or skill point bottleneck. I want silly things like eating running and jumping to scale to absurd levels. I think you should be able to be one punch man if you really go hard on hand to hand.

And because I’m a gamer, and therefore hate myself, make progress slow. I liked how slow Outward felt when I first started and how little confidence the game gave me in my character at the start.

jandar_fett,

Harvest moon like game, but survival horror. It could be first person, but would be cooler if it was like Stardew Valley. Terraria is KINDA like this, but it’s vibe isn’t really horror because it is too colorful and goofy. I’m thinking older RE vibes

Thousandair,

A modern remaster of the original Deus Ex (2000).

Ebahn13,
@Ebahn13@pawb.social avatar

A spiritual successor to the Black and White series, but VR. Who wouldn’t want to pet your pet mammalian Kaiju before tossing a fireball at the nearest enemy town with a spell gesture just because you can? =D

brygphilomena,

I’ve always felt black and white was the perfect game to get a vr version.

ArdMacha,

New Command and Conquer games

bennieandthez,
@bennieandthez@lemmygrad.ml avatar

A 2D pixel art farming simulator, but real industrial farming not the stardew valley idyllic farming type.

nutsack,

dope wars gta mod

squirrel, (edited )
@squirrel@lemmy.blahaj.zone avatar

A “Build a house for your friends” game: Take the construction and resource gathering from a game such as (for example) Valheim and combine it with an Animal Crossing - Happy Home Paradise style gameplay that tasks the player to design houses for various characters.

This comment is definitely not inspired by spending countless hours building houses in Valheim for purely aesthetic reasons. /s

CloutAtlas,

Baldur’s Gate 3 style CRPG set in a Cowboy Bebop/Firefly style universe.

Alternatively, the My Dinner With Andre arcade game from the Simpsons, either works.

DPRK_Chopra,
@DPRK_Chopra@hexbear.net avatar

Ulcerative Colitis: The Game

LaGG_3,
@LaGG_3@hexbear.net avatar
nossaquesapao,

RPG games without any kind of magic, in a more realistic world.

Facturus,

You mean Kingdom Come: Deliverance? I highly recommend it!

nossaquesapao,

Thank you, I will check it out.

Edit: looks nice, turns out it was around all this time and I never found out about

andy_wijaya_med,
@andy_wijaya_med@lemmy.world avatar

How about disco Elysium?

nossaquesapao,

Literally my favorite game! I was too vague in my last comment, I meant a more classical rpg, with fights and a more archaic world. Perhaps something in the lines of age of decadence.

AdolfSchmitler,

I want a pokemon RPG game. Give me a type- specific skill tree that I as a trainer can earn xp and level up. Fire moves deal +10% dmg, burn chance up +5%, water moves deal -10% dmg, etc. Maybe some general ones too like catch chance +5%, wild pokemon encounters -10% (or +10%), money earned +10%, etc.

So many trainers seem to be focused on one or two specific types, why not encourage the player to do the same? Allow players to re-spec with the professor if they want to change things up.

So tired of the same gameplay just being given a new coat of paint.

MycelialMass,

I would love this too

Sarcastic_toast,

I had an idea similar to this. In the show, Ash travels with multiple companions like Brock and Misty. Additionally, each of them has their own Pokemon. I thought that in a battle you could choose any Pokemon in your team and benefit from a +10% water dmg or other ability if you have a water trainer. Things like that

frezik,

Factorio-like game where you focus on sustainability rather than being the bad guy in an alien landscape. Need wood? Better replant or there won’t be anything for higher levels of the game. Need metal? You can get it, but only in a few places and then you need to think about recycling what you have.

SmoothIsFast,

Have you ever tried out the game ECO?

ArmoredThirteen,

Eco is a total dumpster fire of ‘who can speedrun latestage capitalism the fastest and kill the server’. The only times I’ve had a successful server experience is when I lie my way into government then stranglehold the economy into being not capitalism so the general population can actually participate in the fun parts of the game. Anyway I have a thousand hours in it one of my favorite games, the only game I have with more recorded playtime is Factorio.

SmoothIsFast,

Well, that’s sad to hear. I remember playing it in the beginning, and most of the servers I joined at least tried to protect the environment. I guess times have changed, it’s been a few years since I actively played it.

remus989,

You should try Timberborn. It’s not exactly what you’re saying but one of the big parts is managing renewable resources like trees. If you cut them all down and don’t have someone replanting, you’re screwed.

Poik,
@Poik@pawb.social avatar

A game with the time travel self interaction and self saving mechanics of Super Time Force Ultra. Doesn’t have to be a side scroller. Bonus points for getting multiplayer to work reasonably. I’ve been theorycrafting ways to do multiplayer like this for years (and ultimately most of it feels disjointed in theory so IDK). I’ve only seen one super low budget game using this mechanic (as a main game mechanic, not a side puzzle like the Ratchet and Clank time puzzles) and the reviews weren’t great.

I’ve been considering mixing it with 5D Chess with Time Travel mechanics and Advance Wars gameplay as a proof of concept and see how far that gets me… But I don’t have time or energy to work on it after work…

jandar_fett,

I hope for you to one day have the time and energy to pursue your passions…

josefo,

Do you have heard of Quantum League?

Poik,
@Poik@pawb.social avatar

I need to check my inbox more often. I’ll take a look. Thank you.

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