glassbottommeg,
@glassbottommeg@peoplemaking.games avatar

I wonder if we'll see a noticeable hiccup in indie games over the next few years, and not just because of funding drying up.

I've spent the last like, 2 years? of on two projects now, but REALLY a lot of this was just learning a new engine cus Unity fell apart.

Clearly we'll also see a hiccup because funding etc, and the two would blend together. But still. I really wonder how much of it will be all of us retraining ourselves in realtime and that adding a few years to our timelines.

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