MrScottyTay,

Poor sackboy

ampersandrew,
ampersandrew avatar

It’s a great platformer, don’t get me wrong. But you’re telling me that a PC version of Sackboy made more sense than Bloodborne? Come oooooon.

You can't believe that they're choosing the most marketable games if they're omitting Bloodborne. The rumor I heard long ago at this point is that From and Sony have a contract dispute, so one won't do more work until they're paid, and the other refuses to pay. In situations like this, it's not uncommon for one company, like Sony, to own the rights to the name and story while the other, From Soft, might own the code base. The rumor was that the Demon's Souls remake by Bluepoint got around the same problem by not using any of From's code and that they might do the same thing with Bloodborne, but no signs of that yet. It wouldn't be out of line with Sony's remaster/remake strategy though.

MJBrune,

Demon’s Souls remake by Bluepoint

Demon’s Souls is owned by PlayStation. They made Dark Souls as a series because Demon’s Souls wasn’t something they owned. I believe the dispute goes back that far.

ampersandrew,
ampersandrew avatar

That didn't seem like a dispute so much as it was recognizing an opportunity to make more money by going multiplatform. Then after Dark Souls became a hit, Sony seemingly contracted them to do something just like it again, and then it appeared that something went wrong on that deal. This is just based off of how it looks from the outside world, combined with the above rumors. I didn't hear anything about soured relationships from the deal with Demon's Souls.

MJBrune,

Fair enough. Who knows if there is even a dispute to start with? I don’t see anything specifically calling one out. We can just go off of the company vibes.

newthrowaway20,

Huh, I guess I’m one of the 63,000 who actually picked up sackboy. Shame, it’s actually a lot of fun if you have someone to play multiplayer with. Reminds me a lot of Super Mario 3D world.

jeffw,

Hard to know what % of total sales that is. Might be that 90% of people picked it up outside of Steam

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