sqhistorian,
@sqhistorian@dosgame.club avatar

Not to mention this is also bad for video game preservation. Years from now, the servers meant to handle your account creation will probably cease to be, and the games will be unplayable unless someone cracks them. The shortsightedness of this industry never fails to amaze me.

abreaction,
@abreaction@mastodon.world avatar

@sqhistorian

This applies to software in general. Make it run completely from the install disc or package. Then it can stand the test of time.

Of course, industry wants you to simply rent everything and pay them $500 a year, forgetting that if everyone wants that, consumers are going to be unable to afford it.

ascherbaum,
@ascherbaum@mastodon.social avatar

@abreaction @sqhistorian The moment they shutdown the servers they stop supporting the game. No more bugfixes, no more in-game moderation, no nothing.

That will happen the moment it costs more to operate the game than they make money from it.

Exactly that's the plan.

flisk,
@flisk@fops.cloud avatar

@sqhistorian i'm 100% convinced it's never the engineers and game designers making those choices, it's always the suits

sqhistorian,
@sqhistorian@dosgame.club avatar

@flisk That goes without saying. 😅 I mean, what low-level assembly line programmer on a Call of Duty game ever woke up one morning and went, "You know what this game needs? Online authentication for single-player mode!"

jake4480,
@jake4480@c.im avatar

@sqhistorian dreading when this happens to say, Diablo IV. My Series X needs constant updates too, of course. My question is - when the day comes when the updates stop (as they always do/will) - will the software/console continue working anyway and not nag for them? Or will it keep looking for updates, and nag to stop everything? And tell the system it can't run without it, essentially bricking it? This will be weird to see. No one thinks about it. The PS3 will be first probably. Long live older, non connected consoles. When companies could somehow ship games on a cart or disc, complete. Imagine that. 🤔ᴴᴹᴹ

RogerBW,
@RogerBW@emacs.ch avatar

@sqhistorian Industry: "Hmm, give people a choice between playing an old game and buying our new shiny? Why would we do that?"

strife,
@strife@masto.es avatar

@sqhistorian but the lack of preservation is done on purpose. It's in the best interest of the corporations to reduce the life span* of videogames so you have to buy the shiny new thing that will make them the most profits, instead of playing your old games.

*with the exception being games like Fortnite that have in-game purchases, hence they continue making them money.

HauntedOwlbear,
@HauntedOwlbear@eldritch.cafe avatar

@strife

Hard agree, and also, very much preaching to tge choir: Fortnite is fundamentally unpreserved as there's no way of accessing content from psst seasons, even though you're nominally playing the same game you were last year.

@sqhistorian

Blackthorn,
@Blackthorn@mastodon.gamedev.place avatar

@sqhistorian I'm happy that all the old games I'd want to replay are so old that I'm basically unaffected by this problem.

peterbutler,
@peterbutler@mas.to avatar

@Blackthorn @sqhistorian I've been curating a backlog of old PS/PS2 games that I won't be able to finish before I'm dead (mostly bc I keep playing PES 2008). F2P and online gaming sorta killed PC for me, though i do still love indie games

mr_creosote,
@mr_creosote@dosgame.club avatar

@sqhistorian Why do you call it short-sightedness? This is perfect to sell new games later down the road!

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