BlueBlasphemy, to indiegames
@BlueBlasphemy@mstdn.games avatar

I picked up Against the Storm on sale yesterday. I’d had it on my wishlist for a little while cuz it looked interesting.

What a fantastic little game! I lost the entire evening to it! It’s a fun city builder that gives you objectives to work thru and when I get to the point where I usually start getting bored building a city, bam! Time to start over!

Ready to lose many more evenings to it, haha!

https://store.steampowered.com/app/1336490/Against_the_Storm/

elmowilk, to steam
@elmowilk@mastodon.online avatar

I'm currently working on the upgrade system for "Times of Progress".

It's partially inspired by where the player picks from a selection of Goals and associated Rewards.

Will you prioritize easier to achieve Goals or more useful Rewards?

GIF of an expanding isometric city among hills, mountains and forests.

gamingonlinux, to Steamdeck
@gamingonlinux@mastodon.social avatar
swetland, to gaming
@swetland@chaos.social avatar

Attempting to use GraphViz to create a reference chart for crafting Complex Foods in Against the Storm. Now, as they say, I have two problems.

Against the Storm, by the way, is a fantastic game that combines City Builder and Roguelite elements. Highly recommended.

Also, still on sale on Steam for the next 10 hours...
https://store.steampowered.com/app/1336490/Against_the_Storm/

Buildings that can be used to bake pies in Against the Storm.
Victory by Pie. (Obtaining the last Renown Point needed by supplying Biscuits and Pies to the people!)
Early game screenshot from Against the Storm.

itnewsbot, to roguelites
@itnewsbot@schleuss.online avatar

Against the Storm feels like WarCraft without the war, and it’s weirdly calming - Enlarge / I'd like to pretend I'd built a settlement this neatly compac... - https://arstechnica.com/?p=1989444

Against the Storm - Embark on a journey in Cycles Reforged Update! - Steam News (store.steampowered.com)

A big update just dropped for one of my favorite games of the year. The developers have been amazing supporting the game and communicating with the playerbase ever since it launched on steam in early access, the game feels extremely well polished and fun to play so check it out if you're interested in a challenging atmospheric...

alxd, to solarpunk
@alxd@writing.exchange avatar

idea:

Survival game where you learn to be a part of an ecosystem and slowly abandon your unsustainable "tech tree" replacing it with sustainable, local solutions.


A lot of games are trying to replicate very expansionist core loops, be it Minecraft's, Factorio's and so on, which see the player as a force acting on the environment / ecosystem, not working together with it.

Why not change it?

alxd,
@alxd@writing.exchange avatar

Building on an older thread about , I recently played and I think it's a brilliant example of what I meant with the mechanic above:

You keep building an outpost. It might succeed or fail, but it's always eventually blown by the storm and you need to start anew. Yet every time you learn something, you improve a little, and the element keeps the game fun.

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