TLF and I did several cosplay photo shoots during our trip to AmiCamp in Athens. This is one of the results. Except for the gun prop, I put this costume together more than 15 months ago already, so I’m very happy to finally have presentable pictures of it.
Genderbend Lester costume from Another World made and worn by me, photography by TLF, editing by us both.
Deux heures avec @jmechner et Éric Chahi : les créateurs de #PrinceOfPersia et d'#AnotherWorld nous ont raconté leur carrière, leur vision du JV, ce qui les rapproche et ce qui les oppose. Merci à eux pour ce moment exceptionnel ! https://on.soundcloud.com/WwCpk
⚙️ How I remade Another World / Out of This World in hardware on the UP5K FPGA chip
➥ @sylefeb
「 This project is my personal homage to Another World. This game is not only a graphical and gameplay masterpiece, it is also a technical marvel: The entire game runs on a beautifully designed Virtual Machine (VM) that calls only a blitter and rasterizer to produce the graphics in four framebuffers! 」
The engine for the classic Amiga & Atari ST game Another World (1991), a.k.a. Out of This World, uses a bytecode interpreter. Someone has developed an FPGA implementation that executes the game’s bytecode in hardware. It’s a CPU that only runs Another World!
The #SNES port of Another World (retitled Out of This World) is truly impressive. Developer Rebecca Heineman:
“I put a 32 byte function that would draw a scanline of polygon data in [the hardware registers]. I had a 10% speed improvement and I got my frames per second.
Of course emulator authors later on would hate my guts. ‘Why is it that this cartridge doesn't run on my emulator?’”
@eARCwelder thanks for the link. Even though most of the analysis is techno-babble to me, I can grok enough to be able to enjoy it. I've read three of them and loving it!