@PickyBurrito49@mastodon.gamedev.place
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PickyBurrito49

@PickyBurrito49@mastodon.gamedev.place

Part time IndieDev w/ TearCell Studios currently working on our first game: "Somnipathy." Find us on Steam: https://store.steampowered.com/app/2069260?utm_source=fediverse&utm_campaign=picky

This profile is from a federated server and may be incomplete. Browse more on the original instance.

PickyBurrito49, to godot
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The best advice @Cyzaine ever game me was to put print statements everywhere. Some times I get lucky and the 1st one shows me the issue. Today it was 3rd times the charm!

PickyBurrito49,
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@Cyzaine let's not get far ahead of ourselves!

PickyBurrito49,
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@hodgepodge_homonculus @Cyzaine I believe we have something like that for help troubleshooting gereneral game crashes etc. These were to help me identify why I was getting some odd behavior when pulling objects toward the player (line 90 was the fix), and I was trying to cipher where the issue was happening. But I do still have loads to learn about debugging and troubleshooting so I'll look into your suggestion, thank you!

PickyBurrito49, to Youtube
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I never quite imagined I would be part of a team releasing a game on steam when I started participating in game jams. But here we are! Check out our release trailer here:https://youtu.be/7SKXyXdkSpw on and you can find the link to in my bio!

PickyBurrito49,
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It has been great being able to help!

PickyBurrito49, to gamedev
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Being able to use Dialogic 2.0 when I switch to Godot 4 is something I am looking forward to! While Dialogic is pretty handy to use, the improvements in Dialogic 2 sound pretty great. Not to mention all the upgrades that come with Godot 4 itself!

PickyBurrito49, to godot
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I saw from @Tearcell that is apparently . I recently refactored our pressure plate script, as obviously you need a pressure plate activated door in a game, and today was spend fixing the last of the bugs.

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gdquest, to random
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With Godot 4.1 you can now detach the script and shader code editors to place them on other displays. Next time you launch Godot, the window layout should also be preserved now.

PickyBurrito49,
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@Tearcell @gdquest Whadaya mean if it ever gets done?! We have had that many delays!😅

PickyBurrito49, to gamedev
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Now that I am here, an would be in order. I sidestepped my way into when my friend @Tearcell mentioned they were participating in a game jam and asked if I was interested in helping. That weekend was my first taste of . It was also my introduction to the @godotengine and the crazy magic that are , which I still don't really understand. 4 game jams later, found on itch.io, and we are now working on releasing on !

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