DnD Hot

slyflourish, to DnD
@slyflourish@chirp.enworld.org avatar

RPG tip: Roll up treasure horde parcels and jot them down in your notes. Distribute them when it makes sense.

cenbe,
@cenbe@mastodon.sdf.org avatar

@slyflourish did you mean: hoard

kyonshi, to DnD
@kyonshi@dice.camp avatar

@gonzohistory had a great idea in one of his last few podcase episodes: a game of Lexicon where the players create a fantasy bestiary as a handout for players.

That sounds like something I might want to try. You could integrate this with a game of or so, where players get some extra xp or something for bestiary entries.

https://monsterman.libsyn.com/special-episode-medieval-bestiaries

https://en.wikipedia.org/wiki/Lexicon_(game)

tiikerikani,
@tiikerikani@dice.camp avatar

@kyonshi @gonzohistory It loaded for me /shrug

kyonshi,
@kyonshi@dice.camp avatar

@tiikerikani @gonzohistory interesting. for me it still is down

dnddeutsch, to DnD German
@dnddeutsch@pnpde.social avatar

#KoboldPress hat das Bearfolk aus #ToV kostenlos veröffentlicht

https://koboldpress.com/midgard-monday-bearfolk-lineage-and-heritages-of-midgard/

Die "Bärlinge" aus dem #Mythgart: Handbuch der Helden unterscheiden sich in einigen Punkten von dieser neuen Variante

#dnd #pnpde

dnddeutsch,
@dnddeutsch@pnpde.social avatar
dnddeutsch, to DnD German
@dnddeutsch@pnpde.social avatar

Vecna: Eve of Ruin 🇬🇧 ist heute erschienen. Die Übersetzung 🇩🇪 folgt im November

#dnd #pnpde

nickdrawthing, to DnD
@nickdrawthing@dice.camp avatar
dnddeutsch, to DnD German
@dnddeutsch@pnpde.social avatar

Rio Grande Flood Charity Bundle auf #DriveThruRPG

https://www.drivethrurpg.com/de/product/480569/rio-grande-flood-charity-bundle

Das Bundle enthält fast 30 Titel für $20, die vollständig den Flutopfern in Brasilien zugute kommen (via #ACNUR). Drin sind Titel für verschiedene Systeme; für #DnD sind Sachen von M.T. Black, @slyflourish und anderen dabei

#pnpde

penandpaper, to DnD German
@penandpaper@rollenspiel.social avatar

Drachenkrieger auf Krynn bekämpfen. Rezension von Dragonlance auf Deutsch.
https://penandpaper.blog/dragonlance/

dnddeutsch, to DnD German
@dnddeutsch@pnpde.social avatar

Worlds & Realms: Adventures from Greyhawk to Faerûn and Beyond

https://www.polygon.com/24158159/dnd-dungeons-dragons-worlds-realms-adam-lee-book

Ein weiterer Bildband zu . Dieser legt den Fokus auf die Welten in denen gespielt wird

"Featuring artwork pulled from 50 years of sourcebooks and adventures, each chapter of this illustrated guide takes a close look at one of the many worlds, planes, and settings in the D&D multiverse — from the beloved plane of Mystara, to the perilous Shadowfell, to Spelljammer’s boundless Astral Sea"

gmkeros.wordpress.com, to DnD
@gmkeros.wordpress.com@gmkeros.wordpress.com avatar

https://gmkeros.wordpress.com/wp-content/uploads/2024/05/image_editor_output_image-1764679351-17162378285968006979768458696354.jpg?w=437Troy under Siege by François-Louis Schmied> Play your PCs like they’re stolen cars. Die horribly. Roll up a new one.

— Enthusiastic Skeleton Boys Blog

Good Stuff

TTRPGs for Trans Rights – West Virginia (itch.io) – 529 TTRPG items for a good cause

Free Stuff

Warlock Class for OSR (PWYW on drivethrurpg)

Muster: a primer for War (PWYW on drivethrurpg)

Random Tables

(Weird) Fantasy world automated generator collection (Lizard Man Diaries)

d20 Random Button and Lever Effects (Whose Measure God Could Not Take)

Grotesque Gains (Weird & Wonderful Worlds)

d100 Carousing (Luke Gearing)

Player Aid

d20 Character Icebreaker Questions (Traverse Fantasy)

New Player Advice: Try to learn the rules (Stargazer’s World)

GM Aid

Black Snakes Gang – an AD&D Bandit group (Eldritch Fields)

1D20 Dungeon Merchants (Coins and Scrolls)

D6x6 Simpering Serpentmen (Archons March On)

D12 Anomalous Orbs (Alone in the Labyrinth)

5 Ways To Make Combat (More) Fun in OSR (Castle Grief)

Why Are You So Emaciated and Your Face Half-Crazed? (Whose Measure God Could Not Take)

Wizard Diss Tracks (Prismatic Wasteland)

100 Thieves’ Guild Quests (OSR Vault)

RPG Theory

Ten Unanswerable Evergreen Discourses (The Indie Game Reading Club)

Kafka and his precursors (ars ludi)

D&D isn’t fun enough (Enthusiastic Skeleton Boys)

The True Birth of Roleplaying (Grognardia)

Emergent Characters vs. Bespoke (What a Horrible Night to have a Curse)

TTRPG Rules Reading as Play (Trollish Delver)

RPG History

An unlikely source for early D&D rules drafts: Court records (Chance and Circumstance)

With His O’ertaking Wings (d20 Ships and Captains) (Whose Measure God Could Not Take)

Worldbuilding

Dragons: The Great Victims of Worldbuilding (Sheep and Sorcery)

A Campaign Where there is One of Anything (Rise Up Comus!)

Cool Stuff

Legojam: Castle Hexcrawl (Rise Up Comus!)

100 Thieves’ Guild Quests (OSR Vault)

Grimoire Handout Zines (Idraluna Archives)

Special Plug

Few Lovecraftian inspirations from real life and beliefs (Zapieski Adeptusa)

And let me leave you with a song…

Rate this:

https://gmkeros.wordpress.com/2024/05/20/a-monday-miscellany-of-links-pt-xviii/

#blogospherefind #dnd #rpg #ttrpg

juergen_hubert, to DnD
@juergen_hubert@thefolklore.cafe avatar

FYI, there's a new Kickstarter for an India-based #DnD / #Pathfinder setting.

I'm always interested in increasing representation in #ttrpg spaces, and I am curious what the author will come up with.

https://www.kickstarter.com/projects/silvercompassmaps/devabhumi-a-dandd-5e-setting-inspired-by-ancient-india

goldseal,
@goldseal@dice.camp avatar

@juergen_hubert
While I don't agree with his views, some of his books are good.

juergen_hubert,
@juergen_hubert@thefolklore.cafe avatar

@goldseal I've come across this review of the book, and... ouch.

https://writeups.letsyouandhimfight.com/bedlamdan/arrows-of-indra/

Mari, to DnD German
@Mari@pnpde.social avatar

Neues Buch announced und es muss sofort auf die Wishlist!

dnddeutsch,
@dnddeutsch@pnpde.social avatar

@Mari ui! 😍

AlarminglyBad, to DnD
@AlarminglyBad@mstdn.social avatar

COMIC: Riddle

Puzzles that still stump a D&D table somehow

#comic #webcomic #riddle #alarminglybad #dnd

fullmoonstorytelling.com, to DnD
@fullmoonstorytelling.com@fullmoonstorytelling.com avatar

For the first time I’m going to be playing a character in my world. One of my players in the last two campaigns is going to DM and together we set up the one-sheet so as to not change too much lore. One of the ideas I came up with early, was by playing in the Age of Myths, because any lore changes can just be referenced as legend when we play in the current era.


The Road to the Uncoupling

Your story begins in a prosperous world of togetherness and mutual can-do spirit. Before the battle for the heart of Kirtin on the Lake (KotL) or the sacking of Kirtin in the Sky (KotS), before the Proctors spread death and misery in Sas Rurulit, and before the unprecedented events of the Awakening and the finding of Lorebooks, there was The Uncoupling. The apocalypse that destroyed the weave of magic for the Kin and Kon, leaving Ken and the 5 coloured dragons of the Chromatic Convocation in complete possession of magik.

Players are part of a select group that were born with innate magical ability (you’ve been everflow touched) that is prized even in this magic-rich world. Possibly you inherited your trait from a bloodline trait or ancestral ties to deeper magik of the Everflow. It has shaped your early years, possibly enrolled at a young age by family in the scholarly studies to become part of the magik ruling core of society or you hid your talent and nurtured it on your own.

However, recently there have been rumblings, rumors about a shadow organization unhappy with the status quo, who seek to eliminate the existing ruling council and rule not by consensus but by force. You’ve each been selected by the bronze Dragonborn Artok, tasked with this mission by his patron, the adult Bronze Dragon (Othimbane) who sits on the council, to identify and either infiltrate or forcefully break these fools of their notions and ensure that no other plots are forthcoming.

https://fullmoonstorytelling.com/wp-content/uploads/2024/05/world-map-of-aur-1.jpg?w=1024*A global map of the world centered on the spaces where play in the campaign has occurred to this point.*The following is written by the DM for this campaign.

Premise

  • This campaign takes at least three millennia before the Born Generation and the return of magic to the Lands of the Everflow.
  • Gain information about “The Shadows”, a secretive organization bent on wiping out the Ruling Council of Aur.
    • Artok has the rough information about several potential members that could lead you to a hideout or meeting place.
  • Infiltrate or brute force your way into the group.
  • Identify other members and find potential leads about who is the power behind “The Shadows”.
    • Keep (human council) and (gnome council) members apprised of your investigation.
  • Possibly assist the council with additional tasks at your discretion.

Factions (NPC names to come soon)

  • The Ruling Council of Aur (RCoA) – A group of 9 members, three of each Ken, Kin, and Kon, and 4 dragons, two each of metallic and chromatic.
    • The RCoA is the “federational government” of Aur, with different cultures/regions governing in their own way and answering to the RCoA.

    • Kin: Human (F), Goliath (they), Halfling (M)

    • Ken: Elf (F), Elf (M), Dwarf (M)

    • Kon: Goblin (M), Bugbear (They), Hobgoblin (They)

    • Dragons:

      • Elder Metallic (Silver) – Tanargnyvur
      • Adult Metallic (Bronze) – Othimbane
      • Elder Chromatic (White) – Dwargauth
      • Adult Chromatic (Blue) – Nymaryxon
  • In occurrence with the rise of The Dragon moon (the fourth moon of the Aurian system), the dragons withdraw from the council for a year (draakmoeten) and meet at an undisclosed location with the world dragon (a deep time dragon) named Andarawus Del-mos.
  • The Metallic Dragons
  • The Chromatic Dragons
  • The Shining Order of Dreki – Holy dragonborn order who serve the Draconic races as paladins, clerics, and religious personages located across the world. Some that choose a more individual path travel and assist as Priests and Mortuary persons in smaller towns and villages.
    • Necromantic magic is thought to primarily flow through the draconic race).
  • The Shadows – A heretofore unknown organization/cult/religion(?) focused on the overthrow of the RCoA, and to rule through force and oppression rather than through consensus.

Campaign Facets

  • 2nd & 3rd tier drop in/out campaign play, starting at 5th level
  • All PCs start at lv.5 with the added feat “Everflow Touched”, adding a +1 to spell attack modifier and adding one free 1st level spells (from any school expect necromancy, unless your PC is dragonborn) to your spell list which can be cast once per long rest.
    • Material components will not be needed.
    • at lv. 9 this will increase to +2 and an additional spell (2nd lv.) can be learned.
  • Rules used are core 2014 WotC D&D, plus most player facing options from WotC
    • Check with the DM about using setting-specific feats, subclasses and spells
  • Allowed races are Kin (human, halfling, goliath), Kon (goblin, hobgoblin, bugbear), Ken (elf, dwarf, non-rock gnomes) and dragonborn/kobold as shining order of Dreki
  • Divine magic is thought to come from the forces of nature and the philosophies, there is no active pantheon of faith, beyond those who worship the dragons.
  • Potential for multiple pathways to quest completion
  • Player driven story creation in a sandbox setting
  • Wide regional/worldwide settings with airship and/or teleportation travel
  • Actions may become legend
  • Milestone leveling – several sessions per level gain; saves time when we all don’t have to track XP

https://fullmoonstorytelling.com/2024/05/19/age-of-myths-the-uncoupling-campaign-one-sheet/

#DnD #DungeonsAndDragons #homebrew #OneSheet #PlayingDD #TheUncoupling

bedirthan, to DnD
@bedirthan@dice.camp avatar

You know what's odd?

Optimizers around 5e say that a +1 is about a ~5% increase in success, but that assumes that the range of results is 1-20.

As we know the range of results in the game actually stretches from about 1-40 and the range of difficulties is 5 to 35. Neither of those would be a range of 1 to 20.

So all the arguments about optimization are about a ~2-3% gain.

bedirthan,
@bedirthan@dice.camp avatar

@Printdevil @foolishowl '1 less olive saves us money' people

pawsplay,
@pawsplay@dice.camp avatar

@bedirthan If you need an 19 or higher to succeed, a +1 bonus actually translates to a 25% increase in your chances. The percentage is always higher than 5%.

Lizards_cast, to DnD
@Lizards_cast@dice.camp avatar

Playing some board games on location today (at someone else’s house) cause the usual studio has no air and that just doesn’t work in Florida 🤣

….it’s weird not having dice to roll!!! #DnD #ttrpg #podcast

zdl,
@zdl@mastodon.online avatar

@Lizards_cast I will never have the problem of not having dice to roll ever again.

https://pixelfed.social/i/web/post/692339582420261211

gnomedic, to DnD
@gnomedic@dice.camp avatar

Ready for today! Session 2 of Sunless Citadel with friends!

gnomedic,
@gnomedic@dice.camp avatar

@deidungeon Thank you! I've heard great things about it! Excited to delve into this one. Mix of new and old players, too! Seemed a great start.

deidungeon,
@deidungeon@dice.camp avatar

@gnomedic My group had a great time with it! We snuck in the back door. 😁

slyflourish, to DnD
@slyflourish@chirp.enworld.org avatar

RPG tip: Let the characters glimpse their final villains. Make villains and boss monsters ever present.

Clare, to DnD
@Clare@fosstodon.org avatar

Would you be interested in reading my advice on running a D&D game for kids?

I’ve been running kids D&D weekly for almost two years now and when I started I searched around for advice and found it was either about removing combat entirely or pure unstructured murder.

We go for a middle ground of creative storytelling and light murder.

Knowledge of the rules helps, of course, there are some specific things you have to take into account when working with kids that aren’t mentioned much

tintenteufel, to ODnD German
@tintenteufel@pnpde.social avatar

Ganz prinzipiell: warum sollte mensch ein System aus diesem Jahrtausend spielen, welches das Spielgefühl der 1970er Jahre vermittelt, anstatt ein System aus den 1970er Jahren?

Ich mag bspw. und sehr gerne, aber das ist eine der Fragen die ich mir durch meine Beschäftigung mit aka und schon stelle.


zdl,
@zdl@mastodon.online avatar

@tintenteufel In my case (were I interested in regression to the '70s) it would be because the old rules were written and communicated badly. We've learned a lot about game design since then, meaning systems can be more coherent and easy to follow, and standards of writing have improved, meaning actually understanding the rules is easier.

So you can have easier rules, better-communicated, that bring back the desired feel.

tintenteufel,
@tintenteufel@pnpde.social avatar

@dnddeutsch Ja, da macht S&W natürlich auch einen guten Job!

slyflourish, to DnD
@slyflourish@chirp.enworld.org avatar

RPG tip: Offer weapon enchantment gemstones any character can affix to a weapon or armor to make it magical.

andrewteheran,
@andrewteheran@chirp.enworld.org avatar

@slyflourish I lifted the idea socketed items from WoW decades ago.

dnddeutsch, to DnD German
@dnddeutsch@pnpde.social avatar

Rascal News hat ein Kapitel aus Fifty Years of Dungeons & Dragons

https://www.rascal.news/combat-dnd-fifty-years-dungeons-dragons-evan-torner-excerpt-mit-press/

" combat quantifies the bodily integrity of all its participants through “hit points,” with the roleplaying conversation unable to proceed beyond combat itself until the enemies’ hit points are reduced to zero"

dnddeutsch,
@dnddeutsch@pnpde.social avatar

Die Sichtweise, dass Kampf ein Störfaktor ist, der das Rollenspiel aufhält und abgeräumt werden muss, bevor es weiter gehen kann, gefällt mir. Den Gedanken beim Encounterdesign zu berücksichtigen, könnte helfen Kampf spannender zu gestalten

lpwaterhouse,
@lpwaterhouse@ioc.exchange avatar

@dnddeutsch In meinen Runden hatten wir eigentlich immer die Ansage: Wenn gekaempft wird, ist das ein Fehlschlag und gibt weniger XP.

dnddeutsch, (edited ) to DnD German
@dnddeutsch@pnpde.social avatar

Polygon stellt das alternative Titelbild des Revised Player's Handbook vor

https://www.polygon.com/24156680/dnd-dunegons-dragons-alt-art-phb-reveal-release-date-price

Die Künstlerin ist Wylie Beckert. Von ihr stammt auch das alternative Titelbild von Tasha's Cauldron of Everything. Alternative Titel sind eigentlich lokalen Läden vorbehalten, aber auch online zu bekommen. Bisher wird ausschließlich die englische Version der Bücher mit "Alt Cover" produziert.

nitramred,
@nitramred@chaos.social avatar

@dnddeutsch Die Künstlerin 😊

dnddeutsch,
@dnddeutsch@pnpde.social avatar

@nitramred argh, danke!

deinol, to DnD
@deinol@dice.camp avatar

Not to start a war, but the Shadowdark Facebook group I saw a link to a YouTube claiming Shadowdark “won” the OGL war.

First, you can never “win” open gaming. You can temporarily become dominant. If anyone has, it’s Paizo who often gets as much or more shelf space as D&D.

Second, while Shadowdark uses the 5e CC-BY SRD, but it contributes nothing to open gaming itself. It’s got a 3rd party license, and it’s fine enough, but that isn’t open gaming.

deinol,
@deinol@dice.camp avatar

@zdl

Fair, and that’s where gaming really thrives.

But I appreciate creators who allow their games to be remixed without strings attached.

zdl,
@zdl@mastodon.online avatar

@deinol Oh, absolutely. I just like to remind people that gaming, in the end, lies with the gamers, not with the corporate machinery (whether cottage- or industrial-corporate).

We seem to forget that all too often to our detriment.

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