julienbarnoin,
@julienbarnoin@mastodon.gamedev.place avatar

I've been working a lot with for a while now, writing complex code. Overall, I feel like the single improvement that would make the most difference for the language would be support for pass-by-reference instead of copy in/copy out syntax, as suggested here https://github.com/KhronosGroup/GLSL/issues/84

This would make it possible to do a lot of things that are either not possible or ridiculously inefficient to compile, including object oriented programming.

  • All
  • Subscribed
  • Moderated
  • Favorites
  • programming
  • GTA5RPClips
  • DreamBathrooms
  • thenastyranch
  • magazineikmin
  • Durango
  • cubers
  • Youngstown
  • mdbf
  • slotface
  • rosin
  • ngwrru68w68
  • kavyap
  • tacticalgear
  • ethstaker
  • JUstTest
  • InstantRegret
  • Leos
  • normalnudes
  • everett
  • khanakhh
  • osvaldo12
  • cisconetworking
  • modclub
  • anitta
  • tester
  • megavids
  • provamag3
  • lostlight
  • All magazines