Detail from an early-game backdrop for the game I'm making, 'Future Ghost'. A title card will make it unmistakable in-game, but maybe a casual viewer could guess at this setting as well.
The art style is inspired by mid-80s comic books, with adjustments to make it suit a point & click style of exploration.
After ‘Mecha Kitsune-no-mimi’, R. Banshee asked me to do a piece of their ice warrior character as well. The request was to buff up and mature the boy on the reference that was handed in.
Meet Wei Song, protagonist of WIP point & click / RPG indie game 'Future Ghost'.
An ageing ex-fighter, Song is primarily driven by survivor's guilt and his personal sense of duty.
Been drawing this guy in one form or another for more than 20 years. Contemplated giving the player a choice between masc Song or fem Song, but it's just too much work...
What making a game currently looks like for me. The setup is humble. The palette is from mid-80s comics. There are 20 or so cartoonish hand-drawn 2D backdrops left to colour; about 1/3 of the total.
I can’t put it off—I’ll be opening commissions soon. Our family could use a bit of help. One character, simple background, prob $200USD. glitch ritual at g mail.
Meanwhile, if you want to wait for the Official Post, donating to Ko-fi or joining to RS' Patreon would be a great help. ✌️
My childhood #comics collection is a hodgepodge. Now it's fuel for my own creativity, using Marvel's 1980s printed palette.
'The Official Handbook of the Marvel Universe' provided swatches for my ingame visuals (2nd image). Next I'll sample the printed cover colours for updated Steam capsule art, etc.
You don't see the rich red on that 1989 Amazing Spider-Man cover on mid '80s X-Men titles!
Reverse artwork process, in-game environment backdrop for #pointandclick#adventuregame#rpg#indiegame 'Future Ghost': Armn's study. The scene of a flashback - and #JRPG style play fight - with the protagonist's adoptive brother.
I'm Ty, which is short for ‘Thank You’. I'm a freelance illustrator and designer of ~15 years, technically trained in branding—but fuck capitalism, so now I make comics for free. You can still pay me though, if you’d like.
My primary project is @risingsand, which I make with @y2jenn when you're not looking.
My actual portfolio is still MIA; but like, whatever, man.
Developing methods for digitally replicating features of '80s #comics in #indiegame 'Future Ghost'. Here is green "printed" over black (the device screen), then OG Thor with red and blue overlays on black for comparison, then the full ingame location.
5 years ago I was game jamming and dropping demos. Then lockdown etc. meant #hobbydev got shelved, but now I'm back in the saddle!
Currently working on #comicart style asset #illustration for metaphysical #scifi#pointandclick#rpg#indiegame 'Future Ghost'. Rewrote the script entirely and still tweaking. The old demo and other things are on Itch & Steam...
This year I'm going to try doing my own inktober comic! I've been mulling on this idea for a while now and I've finally decided to just try doing it. I'm not sure it'll quite end up how I want, but it'll be good practice. Here's page 1: #inktober#inktober2023#TraditionalArt#ink#comic#comicart