joel, (edited ) to ps1graphics
@joel@fosstodon.org avatar

I have spent the past couple of days making my own game covers for #PS1 and #SNES games to display on my #MiyooMiniPlus, so I wrote about it.

You can also download them from here now!

This is day of 46 #100DaysToOffload and post 14 of #WeblogPoMo2024

https://joelchrono.xyz/blog/making-custom-videogame-covers/

#GameArt #RetroGaming #Emulation

joel, to gaming
@joel@fosstodon.org avatar

Not a bad day of work lol...

Part of me wants to automate this or just use skraper but, another part of me really enjoys the process as well

not as many snes game covers

tiopalada, to pixelart Portuguese
@tiopalada@socel.net avatar
alienmelon, to gamedev
@alienmelon@mastodon.social avatar

yay 🎉 my post about “Solo-Devs and risk-takers” was featured on Game Developer!
https://www.gamedeveloper.com/design/solo-devs-and-risk-takers-an-artistic-exploration-of-experimental-tools-
now i have another reason to share it around again 🤩✨🎨🛠️
check out these wonderful tools, support the devs, or even go make some of your own (we definitely need it)

thevglibrary, to FinalFantasy
@thevglibrary@mstdn.social avatar
HexanyIves, to gamedev
@HexanyIves@artsio.com avatar
Duskitten, to gamedev
@Duskitten@mastodon.gamedev.place avatar

I designed this character last night for the possible PSP game I want to make, question is, what do I make him do, he aint got no arms, so he could have a floating weapon, or he could just run around with his scarf, or the scarf are his arms, if you have ideas let me know! #indiedev

Ki3_Games, to art
@Ki3_Games@mastodon.social avatar
Twarda, to art
@Twarda@sauropods.win avatar

Zuul sketch. Posting it before I ruin it by finishing it lol

Ki3_Games, to art
@Ki3_Games@mastodon.social avatar
Twarda, to animation
@Twarda@sauropods.win avatar
Twarda, to animation
@Twarda@sauropods.win avatar
Ki3_Games, to art
@Ki3_Games@mastodon.social avatar
Ki3_Games, to art
@Ki3_Games@mastodon.social avatar
GameFromScratch, to godot
@GameFromScratch@mastodon.gamedev.place avatar

Today we have a casual 4.x 3D tutorial, covering lighting. We cover topics like lights, global illumination, world environments, emissive textures and more. Let me know if you like this format.
https://gamefromscratch.com/godot-4-x-3d-tutorial-lighting-shadows-and-global-illumination/

feyter,
@feyter@mastodon.gamedev.place avatar

@GameFromScratch that is really amazing. All this information compressed into a 20 minute video.

Twarda, to indiegames
@Twarda@sauropods.win avatar

The prehistoric cast of Zid Journey is looking good so far

Twarda, to gamedev
@Twarda@sauropods.win avatar

Cocky mid-aged Lambeosaurus :)
You will have an [un]fortunate opportunity to encounter him in the game.

Ki3_Games, to art
@Ki3_Games@mastodon.social avatar
Ki3_Games, to art
@Ki3_Games@mastodon.social avatar
glassbottommeg, (edited ) to art
@glassbottommeg@peoplemaking.games avatar

Got a / / kinda question:

Let's say I have an artist who really likes modelling (and is quite good at it), but tends to get stymized at texturing. Not can't-do, just that isn't their favorite.

Hit with me aesthetics that are geometry-forward, that either minimize texturing, or favor broad-stroke texturing, or at least less focused texturing (so hard surfaces/generative akin to trimsheets or noise maps or auto-world-UV-texturing or etc)

It isn't that she do it or anything, I just feel strongly that you should build around what your team is best at and most enjoys, and I mean. There's no particular reason we gotta shove down the default path here!

lightfootbrosgames, to templeofelementalevil
@lightfootbrosgames@mastodon.gamedev.place avatar

Happy #WishlistWednesday - here is the full scene art for the Broken Toy Cemetery, here to entice you to WISHLIST 'Sleepytime Village' - our forthcoming creepy point and click adventure!

https://store.steampowered.com/app/1918850/Sleepytime_Village/

Check out the demo too!

#indiegame #adventure #gameart

Ki3_Games, to art
@Ki3_Games@mastodon.social avatar
tallstorygames, (edited ) to pixelart
@tallstorygames@mastodon.online avatar

Decided to learn me some new animation skills and, surprisingly, I actually had the patience to see it through. Really happy with the results too. 🔥

jake4480, to InitialD
@jake4480@c.im avatar
media_dept, to gamedev
@media_dept@mastodon.social avatar

An annoying thing, that I suspect is ADHD, is I come to want to export the art for a game, to build it in Godot and find that just about every single thing is half - finished. Its all started, all potentially looks great, but none of it is 'game ready', clearly each thing is a case of "I'll do that properly later!". Well... Later is coming calling 😄

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