Gaming

CorrodedCranium, in Remedy Entertainment buys Control series rights from 505 Games for €17m
@CorrodedCranium@leminal.space avatar

As for Control 2 and project Condor, both were announced back in November 2022. They are, however, likely still some significant way off, with Control 2 confirmed to still be in the the “proof-of-concept” stage last October

Sounds like we are still a ways out from Control 2.

While I did like the gameplay and environment of Control I really don’t think the story was all that memorable. I don’t know how they would out do the original.

ArugulaZ, in Programmer Skyfloogle, has released Red Viper, an updated virtual-boy emulator for the 3DS.
ArugulaZ avatar

I covered this on my own magazine. Let me tell you, it's really good. Virtual Boy games make a near-perfect transition to the 3DS, and you don't have to smash your face into a visor for the 3D effects. (You will still get eyestrain, though.) You can, technically, play it on a 2DS, but it's like drinking non-alcoholic beer... what's even the point?

meant2live218, in Tekken 8 has a strong start as its first month sales outpace Tekken 7

I’m glad it’s doing well! I’ve never been able to wrap my head around 3D fighters; does anyone have any specific tips for a primarily SF player to adapt to Tekken? I tried 7 and just never got far.

ampersandrew,
ampersandrew avatar

I also have a hard time wrapping my head around it, but I don't think it's a 3D vs. 2D thing. I think it's a Tekken thing. In 2D games, you can generally block low and then react to overheads, and then you'll have a few universal system mechanics. In Tekken, you block high by default and react to lows. You can't crouch-block mids, but you can create a whiff punish opportunity by ducking highs or sidestepping vertical moves. Okay, those are some cool tools to use. Except some moves hit low that look mid. Some moves hit mid that look high. Some moves that look like they can be sidestepped will actually just track your movement. I desperately tried to find some rules of thumb that would help me actually play defense in this game, but the answer I kept getting was that I just had to know what those moves look like and memorize those properties for each one. That's not a skill I excel at, and it's not a hurdle I'm interested in grinding to get past, which is a bummer, because this is most I've ever understood or found a taste for Tekken.

CaptDust, in Tekken 8 has a strong start as its first month sales outpace Tekken 7

2m copies in a month puts this on pace with SF6, could this be a signal the general FGC has expanded? Pretty impressive

riquisimo, in Programmer Skyfloogle, has released Red Viper, an updated virtual-boy emulator for the 3DS.

Awesome! This might be the best modern way to experience Virtual Boy games!

BarrierWithAshes, in Programmer Skyfloogle, has released Red Viper, an updated virtual-boy emulator for the 3DS.
BarrierWithAshes avatar

Here's a video Skyfloogle posted of the emulator in action: https://twitter.com/Skyfloogle/status/1761806433165734157

It looks gorgeous!

capt_wolf, in Mother creator says "please talk to Nintendo, not me" about missing western launch
@capt_wolf@lemmy.world avatar

Expect the Mother 3 official English translation to happen about the same time as a Chrono Trigger remake, Half Life 3, or a new side-scrolling Castlevania game.

Resolve yourself to playing the fan translation instead.

KyoStarr, in Elden Ring: Shadow Of The Erdtree Preorders Are Already Discounted
KyoStarr avatar

Yeah anyone on PC should try and cross reference prices on the various 3rd party storefronts vs Steam. I use gg.deals to do this.

Fubarberry, in Arranger: A Role-Puzzling Adventure is the debut game from former Braid, Carto and Ethereal devs
@Fubarberry@sopuli.xyz avatar

It’s the debut game from a team of indie devs that include Braid artist David Hellman, Carto writer Nick Suttner and Ethereal designer Nicolás Recabarren, and they’ve also partnered with composer Tomás Batista, who did the music for both Ethereal and Martian colony builder Per Aspera.

An impressive line up for sure, but the title had me thinking Jonathon Blow was a collaborator on it, rather than the artist.

conciselyverbose, in League of Legends free-to-play fighter officially named 2XKO

What a dumb name

WanderingPoltergeist, in Nightingale Studio 'Prioritising' Development of Offline Mode - IGN
WanderingPoltergeist avatar

An offline mode is the only way I'd consider buying and playing Nightingale; I do love survival games, but I need them to be offline adventures balanced for single-player experiences! As an introvert the last thing I want to do is encounter another person in a game.

Broken_Monitor, in Elden Ring: Shadow Of The Erdtree Preorders Are Already Discounted

For anyone unaware Fanatical pretty much always does this for new releases. I almost never buy games when they first release but if you decide to do so always check Fanatical for $5 off

conciselyverbose, in Elden Ring: Shadow Of The Erdtree Preorders Are Already Discounted

On third party key sellers lol.

That’s their business model.

Alteon, in SteamWorld Build underperformed, says publisher Thunderful

I’m sorry, but what did you expect? You can’t possibly think people that were massive fans of your Metroidvania game were going to suddenly love your city builder.

It’d be like if Call of Duty decided to build a Tower Defense game.

SuiXi3D,
SuiXi3D avatar

And not even a particularly great city builder at that.

kautau,

Call of Duty decided to build a Tower Defense game

Activision execs:

https://lemmy.world/pictrs/image/1e262957-018b-4e73-8ab8-5637404f68fe.jpeg

Wirrvogel, (edited )

It’d be like if Call of Duty decided to build a Tower Defense game.

I would definitely play that if it is even a half decent game.

They expanded too much in the last years and made terrible management decisions at Thunderful and now blame it on “underperforming games” that had the audacity to not save their ass from these bad decisions.

It is the same with so many of these stories: “We made mistakes and are fine with studios and people working for us to pay the price.”

n3m37h, in Helldivers 2 Implements 15-Minute AFK Timer In New Patch | MMORPG.com

Most live service games have this kind of feature, good on em.

Most people are just dicks in this way. I can’t tell ya how many games of Halo I’ve played where a team mate is fkn AFK. Who starts searching for matchmaking and up and leaves? Fuck those people with something hard and sandpapery

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