@nixCraft i’ve gotten to the point where I just want to explore, find secrets, solve puzzles, and enjoy a story. Boss fights are a miserable experience that impede me from continuing to enjoy the parts that I like. I don’t want to grind and/or repeat fighting a boss over and over again.
@nixCraft Yes, but not usually because I don’t want to grind. It takes time to learn a new game, and I’d rather learn it without having to worry too much about getting stuck.
I just got Factorio for Christmas last year, and the eighty-hour grind to launch my very first rocket was done on peaceful mode.
@nixCraft It's amazing that people don't get that. Some people have the time and patience to put 100+ hours into a 10 hour game perfecting weapon and dodge combos with only 10 stamina. Some people don't.
I like a good challenge, but key is balance and a lot of stuff is failing to find balance these days. Everything is getting the Dark Souls treatment. Be perfect or die. I don't see how anyone can find that fun because it's basically play only one thing and do nothing else or fail.
@nixCraft I always play CRPGs on hard, because it just means I'll need to use all resources available to me, which I've found to improve my engagement with the game.
Often when playing complex games on easy or even normal, you can just ignore some mechanics of the game and still beat the game, which to me feels like I'm playing only a subset of that game.
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