_Davidsmith,
@_Davidsmith@mastodon.social avatar

I was incredibly fortunate to have the opportunity to try Vision Pro this week. The experience was overwhelming in the best possible way. I'm still collecting my thoughts for a longer Design Diary post, but it was so transformative that I'm finding it hard to put the experience into words.

As I work on that, I wanted to ask for any questions folks had with regards to using it and more generally for the platform from a developer/designer perspective. I'll do my best to answer to them.

osc,

@_Davidsmith As somebody who easily get motion sickness: how did it feel in that regard?

timngwena,

@_Davidsmith like the e photo app do you think it’s possible to have it recognise QR codes or QR like codes

timngwena,

@_Davidsmith in the demos, everything seems to happen to in a specific plane within the field of view. Is the software snapping to those planes a bit like a suggestion or do you have to do the work to place things?

kastine,
@kastine@det.social avatar

@_Davidsmith do you think it will be used for work, as a productivity device?

chung,

@_Davidsmith How excited are you and others as developers about the Vision Pro? Is that excited just because it's a amazing tech or are you seeing a massive dev opportunity?

wayneloche,

@_Davidsmith realistically, how useful is it with only a 2 hour battery life

ryanbooker,
@ryanbooker@mastodon.social avatar

@_Davidsmith Have you used many other units? How does its FOV compare? Were there visible edges in your periphery?

nighthawk,
@nighthawk@aus.social avatar

@_Davidsmith How did it feel regarding content density and size of the apps? Can you get a lot more content on that big deal life canvas without feeling overwhelmed or is it more comfortable with a similar amount of content to Mac or iPad apps, just that they have real-life size?

namekkural,
@namekkural@mastodon.social avatar

@_Davidsmith hey, thanks for the opportunity to ask! Since no one I have heard has said anything about it, I'm wondering how walking around in the immersive environments feels like. Are there any guides for furniture and walls? Another question: how do you type on the virtual keyboard? With your fingers or with your eyes?

I'd appreciate it if you have the answers to those questions!

craigmarch,

@_Davidsmith how do you think the platform will evolve? I don’t doubt with the cash reserves Apple has they can go long and wait for the market to grow, either through lower cost HW or increasing demand through increased platform utility, but where do you think they want to take it? I’d love to know!

nerkles,

@_Davidsmith my 2 biggest questions: considering it has an M2 could it theoretically replace a Mac for development work, rather than just mirror its screen? Or will future improvements allow you to pull windows off the Mac screen into the virtual space? Or emulate multiple screens at least?

what is the deal with “not all Rx supported” for the custom lenses? what are the limitations there?

CraigBrennan,

@_Davidsmith What will the stand alone computing experience be like? In other words can it completely replace the need for an iPad or laptop/desktop for someone who does not do heavy computing?

My work issued laptop is, unfortunately, a PC and my non-work computing needs are shrinking. Could it eventually replace both my aging 2016 MacBook Pro —which mostly gets used now for filing taxes, zoom calls, expense tracking, etc.— and my original 12.9” iPad Pro?

mikestrock,

@_Davidsmith I don’t always follow your design diary, so when you post that note, please post here that you posted it so I can go read it and others can go. Read it as well. I look forward to it. Thank you.

kcollett,

@_Davidsmith I curious about how it would be to use in “computer mode” while lying down. (I have back issues that make sitting (or standing) in front of a computer somewhat burdensome.)

causticmsngo,
@causticmsngo@mastodon.social avatar

@_Davidsmith Do you think it has “legs”? In other words does it seem like something that might break through into common use or does it seem like another VR/AR toy for enthusiasts?

JS_WordSmith,

@_Davidsmith so many good questions here. Lots to still be uncovered I think.

cmcmahon,
@cmcmahon@mastodon.social avatar

@_Davidsmith was there any discussion about accessibility?

My particular interests would have to do with drooping/lazy eye.

joshuawold,
@joshuawold@mas.to avatar

@_Davidsmith I’d love to hear of any existing apps today that you feel fit well or don’t fit well in this new world. I’m an app designer and want to start dreaming up what’s possible in the next 6 months!

Gerego,
@Gerego@mastodon.social avatar

@_Davidsmith there are contradicting reports on wether the headset fills your FOV completely, or there are dark areas on the peripheral. What was your experience?

danb,
@danb@qoto.org avatar

@_Davidsmith As I asked and partially answered in this toot: https://qoto.org/@danb/110505148037732448 , what is much better at than laptops/phones, etc? The answer helps you then figure out which types of applications it's better for, and then for which apps now might be a good time to build/rethink.

exkclamation,
@exkclamation@mastodon.social avatar

@_Davidsmith you probably won’t have this information yet, but I keep wondering if the Vision Pro will interact with the Apple Watch hardware similar to how in the keynote demo it “syncs” with a Mac when you look at a MacBook Pro for example?

Would be so cool to be wearing the Vision Pro and look at your Apple Watch, and some special informatics or UX happens in the spatial view! Any chance this was mentioned or demoed in the hands-on?

finestructure,
@finestructure@mastodon.social avatar

@_Davidsmith Not sure if you wear contacts, so you might not know, but I’m wondering what the corrective lens situation is for near-sighted folks. I work without glasses and can focus fine at close range and work on my MBP without glasses. I see just fine up to about 1.5-2m (-2.25 diopter). Given the goggles sit close to your eyes, would they require corrective lenses it that situation?

andyzoom01,

@_Davidsmith I know more is to come on a visionOS SDK but I’m interested in your opinion regarding the following: I haven’t done any ARKit or RealityKit features in my app yet. If I want to start with an eye towards my app supporting use in  Vision Pro, what would you suggest to focus on to move straight to volume and space views for the headset.

jonathanreed,
@jonathanreed@techhub.social avatar

@_Davidsmith Do you have any ideas for developing for it? Will you develop for it?

denis,

@_Davidsmith Did it feel like you could do productive development work for an extended time? Like running Xcode from a laptop for 2-3 hours? How was text quality compared to a laptop/monitor (at code densities)?

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