It's funny how after having ADA as a companion for less than 10 minutes the "Wouuuuuuuuuuuuuuuuuuuuuuuuuu" sound of an Assaultron's head laser charging up is suddenly a calming sound instead of a panic-inducing one.
I swear #Fallout4 respects the players time and attention less than any major title in the last ten years. The game goes out of its way in several ways to just underscore how little it understands these things.
Going back to my earlier criticism: there is a third of four different games in Fallout 4 and those thirds don't play nicely together.
#Fallout4 is like… "Okay I know I am missing my kidnapped son, my spouse was brutally murdered by unknown individuals, and I'm hundreds of years out of place, but my absolute Number One priority is going to be rescuing this cat who just ran away"
Really I think my final analysis on #Fallout4 is something like "this game contains a third from four separate games, each of those games is inherently enjoyable on its own, but they don't actually work together particularly well and each part often end up getting in the way of the other parts"
My "Almost vanilla" run of #Fallout4 is becoming less and less vanilla.
Added three more "must have" mods this morning: One to auto-skip 30 minutes of utterly abhorring puzzle gaming (I am not a puzzle person) and two to stop vertibirds (think helicopters) from exploding mid air because someone shot at it with a spitball and straw.
I find myself selling several great legendary drops because they would make the game too easy or simply look stupid. A plasma thrower that freezes people? Nah. Too dumb, off to the trader you go.
Would be fun to know how many people outside of the US even knew the Minutemen was a historical group. I never learned about them. I knew about them only because of being married to an American woman.
Okay... I love the Railroad, I am one of the few who always side with them, but i think they are taking the term "dead drop" too literally when they put one in the middle of a supermutant village.